SimulationCraft 902-01

for World of Warcraft 9.0.5.37623 PTR (wow build level 37623)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Rogue

Tag Spell / Effect Field Hotfixed Value DBC Value
2021-02-18 Bloodfang has bugged 10x value
Bloodfang (effect#1) ap_coefficient 0.12 1.24
2021-02-18 Venomous Wounds now restores 8 Energy (was 7)
Venomous Wounds (effect#2) base_value 8.00 7.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

FeveredIncantation : 16339 dps, 4724 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
16339.2 16339.2 27.7 / 0.170% 1643.6 / 10.1% 20.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
779.0 770.4 Mana 0.00% 49.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 16339
Dragon's Breath 427 2.6% 13.9 20.74sec 9222 8031 Direct 69.6 1346 3020 1844 29.7%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.92 69.58 0.00 0.00 1.1483 0.0000 128324.70 128324.70 0.00% 8031.34 8031.34
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.27% 48.89 29 68 1346.40 1150 2416 1347.05 1227 1468 65824 65824 0.00%
crit 29.73% 20.69 7 41 3020.19 2300 6073 2982.90 2313 4151 62501 62501 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:0.31
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [o]:3.33
  • if_expr:active_enemies>2
    standard_rotation
    [u]:10.28
  • if_expr:active_enemies>1
Eternal Insight 44 0.3% 21.7 13.60sec 613 0 Direct 21.7 471 984 613 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.68 21.68 0.00 0.00 0.0000 0.0000 13282.48 13282.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.32% 15.68 6 27 470.72 461 489 470.73 461 482 7380 7380 0.00%
crit 27.68% 6.00 0 16 984.02 923 1125 980.42 0 1125 5903 5903 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 917 5.6% 49.8 6.01sec 5505 0 Direct 49.8 0 5503 5503 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.85 49.85 0.00 0.00 0.0000 0.0000 274383.41 274383.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.85 38 60 5502.88 3127 8258 5504.34 5255 5753 274383 274383 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:18.96
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [Z]:27.06
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:3.30
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:0.53
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 5277 (9916) 32.3% (60.7%) 103.7 2.87sec 28606 14762 Direct 518.3 (5920.2) 1626 4836 3044 44.2% (44.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.67 518.34 0.00 0.00 1.9378 0.0000 1578131.05 1578131.05 0.00% 14762.11 14762.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.82% 289.36 215 367 1625.85 1381 3172 1626.31 1580 1688 470509 470509 0.00%
crit 44.18% 228.98 160 292 4836.22 2762 7295 4840.26 4571 5165 1107622 1107622 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [d]:19.71
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [g]:1.39
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [j]:13.77
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [p]:21.47
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [q]:14.70
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [w]:32.67
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4640 28.4% 1080.4 0.27sec 1284 0 Periodic 5401.8 139 413 257 42.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1080.37 0.00 0.00 5401.84 0.0000 0.0000 1387371.10 1387371.10 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.11% 3085.02 2493 3729 139.24 118 272 139.28 137 142 429617 429617 0.00%
crit 42.89% 2316.83 1756 2851 413.33 237 626 413.40 399 427 957754 957754 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 194 1.2% 3.4 92.21sec 17333 0 Periodic 28.7 1565 3198 2025 28.2% 2.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.35 0.00 28.67 28.67 0.0000 1.1626 58080.32 58080.32 0.00% 1742.32 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.80% 20.59 11 31 1565.15 387 1782 1565.27 1430 1741 32227 32227 0.00%
crit 28.20% 8.09 1 18 3198.06 775 4099 3198.41 1926 3832 25854 25854 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2337 14.3% 687.7 0.49sec 1017 0 Periodic 1482.8 472 0 472 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 687.69 0.00 1482.85 1482.85 0.0000 1.0000 699215.42 699215.42 0.00% 471.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.85 1187 1787 471.60 46 2175 472.11 436 507 699215 699215 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5228 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.1% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5227.80 5227.80 0.00% 44.41 44.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.14% 71.42 54 86 41.27 29 50 41.27 40 43 2948 2948 0.00%
crit 27.86% 27.58 13 45 82.68 59 100 82.65 73 90 2280 2280 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (1086) 0.0% (6.6%) 16.5 18.37sec 19705 18136

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.47 0.00 0.00 0.00 1.0865 0.0000 0.00 0.00 0.00% 18136.45 18136.45

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:12.91
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.53
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [s]:3.04
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 1086 6.6% 16.4 18.38sec 19770 0 Direct 82.1 1060 4482 3951 84.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.42 82.08 0.00 0.00 0.0000 0.0000 324533.69 324533.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.46% 12.69 4 27 1059.76 794 4080 1049.30 794 1549 13453 13453 0.00%
crit 84.54% 69.39 47 89 4482.26 1589 9384 4483.16 4147 4728 311081 311081 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (21) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2690 5381 3437 27.7% (27.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3435.53 3435.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.31% 0.72 0 1 2690.45 2690 2690 1945.36 0 2690 1945 1945 0.00%
crit 27.69% 0.28 0 1 5380.89 5381 5381 1490.17 0 5381 1490 1490 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 10 0.1% 1.0 0.00sec 2903 0 Periodic 5.0 0 581 581 100.0% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2902.82 2902.82 0.00% 483.80 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 580.55 488 646 580.56 574 611 2903 2903 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 260 1.6% 36.5 7.93sec 2129 1809 Direct 36.5 0 2128 2128 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.50 36.50 0.00 0.00 1.1770 0.0000 77694.89 77694.89 0.00% 1808.62 1808.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.50 29 45 2128.34 1741 4221 2126.10 1963 2324 77695 77695 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:1.28
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:14.94
  • if_expr:searing_touch.active
    standard_rotation
    [v]:20.65
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.3% 44.6 6.55sec 336 0 Direct 44.6 257 539 336 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.57 44.57 0.00 0.00 0.0000 0.0000 14975.07 14975.07 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 32.10 14 52 257.30 254 269 257.29 254 262 8258 8258 0.00%
crit 27.98% 12.47 2 24 538.56 507 619 538.68 510 573 6717 6717 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 1067 6.5% 4.2 80.86sec 76668 24724 Periodic 82.8 0 3855 3855 100.0% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.16 0.00 16.56 82.79 3.1011 0.7164 319165.36 319165.36 0.00% 24724.25 24724.25
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 82.79 60 100 3854.99 3719 4355 3853.33 3816 3930 319165 319165 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [e]:4.16
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
FeveredIncantation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 241.13sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [X]:1.96
  • if_expr:buff.combustion.up
Combustion 4.3 80.46sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:4.26
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [W]:1.29
Rune of Power 7.5 40.73sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.49 0.00 0.00 0.00 1.1311 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.52
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 241.5sec 241.5sec 11.8sec 7.73% 18.19% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:237.1s / 246.9s
  • trigger_min/max:237.1s / 246.9s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 12.0s

Stack Uptimes

  • berserking_1:7.73%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.3 0.0 80.5sec 80.5sec 11.7sec 16.66% 0.00% 95.5 (95.5) 4.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 84.8s
  • trigger_min/max:77.0s / 84.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.66%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 117.7 370.8 2.5sec 0.6sec 3.3sec 58.33% 0.00% 279.4 (279.4) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 25.2s
  • trigger_min/max:0.0s / 15.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 22.8s

Stack Uptimes

  • fevered_incantation_1:23.51%
  • fevered_incantation_2:12.00%
  • fevered_incantation_3:3.45%
  • fevered_incantation_4:0.96%
  • fevered_incantation_5:18.43%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.3 0.0 81.1sec 81.2sec 14.5sec 20.73% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:76.0s / 83.4s
  • trigger_min/max:76.0s / 83.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.73%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.3 0.0 5.9sec 5.9sec 1.8sec 31.21% 48.59% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 23.8s
  • trigger_min/max:0.9s / 23.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:31.21%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 48.4 0.0 6.2sec 6.2sec 0.8sec 12.80% 57.01% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.7s
  • trigger_min/max:0.5s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.9s

Stack Uptimes

  • hot_streak_1:12.80%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.3 22.8 80.6sec 10.3sec 13.4sec 19.11% 0.00% 18.6 (18.6) 4.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.0s / 84.8s
  • trigger_min/max:0.5s / 77.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.89%
  • infernal_cascade_2:18.22%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 324.0sec 0.0sec 22.7sec 9.74% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:316.9s / 329.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.74%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.7 0.0 26.3sec 26.3sec 11.7sec 46.05% 0.00% 0.0 (0.0) 11.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.8s / 51.4s
  • trigger_min/max:12.8s / 51.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:46.05%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.3 40.0 63.0 5.9s 0.9s 23.8s
Heating Up removed 0.6 0.0 3.0 49.6s 2.4s 178.6s
Heating Up converted with Fire Blast 23.3 17.0 33.0 13.0s 0.5s 47.9s
Hot Streak procs 48.4 38.0 60.0 6.2s 0.5s 39.7s
Hot Streak spells used 103.8 84.0 126.0 2.9s 0.0s 22.4s
Hot Streak spell crits 100.5 81.0 123.0 3.0s 0.0s 22.4s
Hot Streak spell crits wasted 0.8 0.0 4.0 37.6s 4.2s 93.0s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 65.1 43.0 80.0 18.4s 1.0s 75.6s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.16% 19.10% 23.39% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.150150.661271.728
Shifting Power17.1635.26124.48474.96960.01093.916
Fire Blast0.2470.0008.16612.3716.70822.415
Rune of Power3.6180.00014.60727.37719.78735.457
Dragon's Breath4.7360.00024.48869.65945.58994.388
Combustion1.0430.0003.3364.4892.4038.865
Phoenix Flames0.2340.0004.4403.8573.5977.166

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 3376.97 230719.33 100.00% 68.32 68579.48 22.91%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 770.38 779.05 68594.4 47402.5 41278.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 4.3 21281.8 5000.0 4995.7 0.0
dragons_breath Mana 13.9 27840.2 2000.0 2000.7 4.6
fire_blast Mana 49.8 24924.1 500.0 500.0 11.0
flamestrike Mana 103.7 129590.6 1250.0 1250.1 22.9
scorch Mana 36.5 18245.8 500.0 499.9 4.3
shifting_power Mana 4.2 10401.7 2500.0 2498.6 30.7

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
FeveredIncantation Damage Per Second
Count 1123
Mean 16339.19
Minimum 15276.45
Maximum 17433.37
Spread ( max - min ) 2156.92
Range [ ( max - min ) / 2 * 100% ] 6.60%
Standard Deviation 474.2748
5th Percentile 15615.72
95th Percentile 17127.02
( 95th Percentile - 5th Percentile ) 1511.30
Mean Distribution
Standard Deviation 14.1527
95.00% Confidence Interval ( 16311.45 - 16366.93 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3237
0.1 Scale Factor Error with Delta=300 1921
0.05 Scale Factor Error with Delta=300 7681
0.01 Scale Factor Error with Delta=300 192019
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 1123
Mean 4723.61
Minimum 4388.18
Maximum 5076.65
Spread ( max - min ) 688.46
Range [ ( max - min ) / 2 * 100% ] 7.29%
Standard Deviation 135.6469
5th Percentile 4518.04
95th Percentile 4958.93
( 95th Percentile - 5th Percentile ) 440.89
Mean Distribution
Standard Deviation 4.0478
95.00% Confidence Interval ( 4715.68 - 4731.55 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3168
0.1 Scale Factor Error with Delta=300 158
0.05 Scale Factor Error with Delta=300 629
0.01 Scale Factor Error with Delta=300 15708
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 1123
Mean 16339.19
Minimum 15276.45
Maximum 17433.37
Spread ( max - min ) 2156.92
Range [ ( max - min ) / 2 * 100% ] 6.60%
Damage
FeveredIncantation Damage
Count 1123
Mean 4881495.85
Minimum 3788439.52
Maximum 5943157.46
Spread ( max - min ) 2154717.94
Range [ ( max - min ) / 2 * 100% ] 22.07%
DTPS
FeveredIncantation Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.35 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.52 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 18.96 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
V 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
W 1.29 potion
0.00 blood_fury
X 1.96 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Y 4.27 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Z 27.06 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
a 0.00 call_action_list,name=active_talents
b 4.26 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
d 19.71 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
e 4.16 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 12.91 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
g 1.39 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 1.28 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 0.31 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
j 13.77 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 3.30 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.53 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 14.94 scorch,if=searing_touch.active
o 3.33 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
p 21.47 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
q 14.70 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 0.53 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 3.04 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 0.00 call_action_list,name=active_talents
u 10.28 dragons_breath,if=active_enemies>1
v 20.65 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 32.67 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOWYgbZXdZZdfeZdZZdZfdfhhdZSjoppQpppUUqwswwuwUUqwwwwwwuwwUSpUjpppuwwbZZYdZfdeZZdZfdfSopUjpppswQwUUquwwwwwUwuwwSpUUjpppuwwwbZZYdZfdeZZdZfdfSopUjpppsUqwuwwwUUQqwwwuwwwSnkUjnnjnnjnnjuvvqvbZXYdZdZfdeZZdZfdfSkjnnnjnkjnnnquvUqvvqvvqUqvvvqvuqvvvqsvvvqvSjUkjnnnjnnjkjnsUqsu

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 2 augmentation FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns W potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.123 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:02.123 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:02.769 combustion_cooldowns X berserking Fluffy_Pillow 43896.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.769 combustion_phase d flamestrike Fluffy_Pillow 43896.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.769 combustion_phase Z fire_blast Fluffy_Pillow 42646.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.271 combustion_phase Z fire_blast Fluffy_Pillow 42648.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.601 combustion_phase d flamestrike Fluffy_Pillow 42478.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.435 combustion_phase f phoenix_flames Fluffy_Pillow 42062.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.268 combustion_phase e shifting_power Fluffy_Pillow 42895.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.384 combustion_phase Z fire_blast Fluffy_Pillow 41511.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.735 combustion_phase d flamestrike Fluffy_Pillow 42362.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.735 combustion_phase Z fire_blast Fluffy_Pillow 41112.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.296 combustion_phase Z fire_blast Fluffy_Pillow 41173.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.567 combustion_phase d flamestrike Fluffy_Pillow 40944.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.135 combustion_phase Z fire_blast Fluffy_Pillow 40262.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.398 combustion_phase f phoenix_flames Fluffy_Pillow 40025.0/50000: 80% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.231 combustion_phase d flamestrike Fluffy_Pillow 40858.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.062 combustion_phase f phoenix_flames Fluffy_Pillow 40439.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.894 combustion_phase h scorch Fluffy_Pillow 41271.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.726 combustion_phase h scorch Fluffy_Pillow 41603.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.559 combustion_phase d flamestrike Fluffy_Pillow 41936.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.867 combustion_phase Z fire_blast Fluffy_Pillow 40994.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.391 default S rune_of_power Fluffy_Pillow 41018.0/50000: 82% mana bloodlust, berserking, hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.224 rop_phase j flamestrike Fluffy_Pillow 41851.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), potion_of_spectral_intellect
0:16.140 rop_phase o dragons_breath Fluffy_Pillow 41517.0/50000: 83% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.057 rop_phase p flamestrike Fluffy_Pillow 40434.0/50000: 81% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:19.189 rop_phase p flamestrike Fluffy_Pillow 41316.0/50000: 83% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.321 default Q use_item_glyph_of_assimilation Fluffy_Pillow 42198.0/50000: 84% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.321 rop_phase p flamestrike Fluffy_Pillow 42198.0/50000: 84% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.452 rop_phase p flamestrike Fluffy_Pillow 43079.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.584 rop_phase p flamestrike Fluffy_Pillow 43961.0/50000: 88% mana bloodlust, rune_of_power
0:25.886 default U fire_blast Fluffy_Pillow 44263.0/50000: 89% mana bloodlust, rune_of_power
0:27.249 default U fire_blast Fluffy_Pillow 45126.0/50000: 90% mana bloodlust, heating_up, fevered_incantation
0:27.715 standard_rotation q flamestrike Fluffy_Pillow 43842.0/50000: 88% mana bloodlust, hot_streak
0:28.631 standard_rotation w flamestrike Fluffy_Pillow 43508.0/50000: 87% mana bloodlust
0:30.762 standard_rotation s phoenix_flames Fluffy_Pillow 44389.0/50000: 89% mana bloodlust, fevered_incantation
0:31.679 standard_rotation w flamestrike Fluffy_Pillow 45306.0/50000: 91% mana bloodlust
0:33.811 standard_rotation w flamestrike Fluffy_Pillow 46188.0/50000: 92% mana bloodlust, fevered_incantation(3)
0:35.942 standard_rotation u dragons_breath Fluffy_Pillow 47069.0/50000: 94% mana bloodlust, fevered_incantation
0:36.856 standard_rotation w flamestrike Fluffy_Pillow 45983.0/50000: 92% mana bloodlust, fevered_incantation(4)
0:38.022 default U fire_blast Fluffy_Pillow 47149.0/50000: 94% mana bloodlust, fevered_incantation(4)
0:38.601 default U fire_blast Fluffy_Pillow 47228.0/50000: 94% mana bloodlust, heating_up, fevered_incantation(5)
0:38.989 standard_rotation q flamestrike Fluffy_Pillow 45866.0/50000: 92% mana bloodlust, hot_streak, fevered_incantation
0:39.905 standard_rotation w flamestrike Fluffy_Pillow 45532.0/50000: 91% mana bloodlust, fevered_incantation
0:42.037 standard_rotation w flamestrike Fluffy_Pillow 46414.0/50000: 93% mana
0:44.806 standard_rotation w flamestrike Fluffy_Pillow 47933.0/50000: 96% mana
0:47.576 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:50.345 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:53.114 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation(2)
0:55.880 standard_rotation u dragons_breath Fluffy_Pillow 48751.0/50000: 98% mana fevered_incantation
0:57.069 standard_rotation w flamestrike Fluffy_Pillow 47940.0/50000: 96% mana
0:59.840 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:00.854 default U fire_blast Fluffy_Pillow 49770.0/50000: 100% mana
1:02.608 default S rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana heating_up
1:03.798 rop_phase p flamestrike Fluffy_Pillow 49943.0/50000: 100% mana heating_up, rune_of_power
1:03.798 default U fire_blast Fluffy_Pillow 49943.0/50000: 100% mana heating_up, rune_of_power
1:06.566 rop_phase j flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
1:07.754 rop_phase p flamestrike Fluffy_Pillow 48691.0/50000: 97% mana rune_of_power, fevered_incantation
1:10.523 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.291 rop_phase p flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:16.062 standard_rotation u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
1:17.251 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana fevered_incantation(2)
1:20.020 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:22.188 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:22.188 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:22.752 combustion_phase Z fire_blast Fluffy_Pillow 45064.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade
1:22.789 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43351.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2)
1:22.789 combustion_phase d flamestrike Fluffy_Pillow 43351.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:23.282 combustion_phase Z fire_blast Fluffy_Pillow 42594.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:23.977 combustion_phase f phoenix_flames Fluffy_Pillow 42789.0/50000: 86% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:25.164 combustion_phase d flamestrike Fluffy_Pillow 43976.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:26.353 combustion_phase e shifting_power Fluffy_Pillow 43915.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:27.226 combustion_phase Z fire_blast Fluffy_Pillow 42288.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:29.265 combustion_phase Z fire_blast Fluffy_Pillow 43827.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:29.701 combustion_phase d flamestrike Fluffy_Pillow 43763.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:29.987 combustion_phase Z fire_blast Fluffy_Pillow 42799.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:30.891 combustion_phase f phoenix_flames Fluffy_Pillow 43203.0/50000: 86% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:32.081 combustion_phase d flamestrike Fluffy_Pillow 44393.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:33.271 combustion_phase f phoenix_flames Fluffy_Pillow 44333.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:34.461 default S rune_of_power Fluffy_Pillow 45523.0/50000: 91% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:35.650 rop_phase o dragons_breath Fluffy_Pillow 46712.0/50000: 93% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:36.840 rop_phase p flamestrike Fluffy_Pillow 45902.0/50000: 92% mana heating_up, rune_of_power, fevered_incantation, gladiators_badge
1:39.142 default U fire_blast Fluffy_Pillow 48204.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation
1:39.612 rop_phase j flamestrike Fluffy_Pillow 46924.0/50000: 94% mana hot_streak, rune_of_power
1:40.803 rop_phase p flamestrike Fluffy_Pillow 46865.0/50000: 94% mana rune_of_power
1:43.571 rop_phase p flamestrike Fluffy_Pillow 48383.0/50000: 97% mana rune_of_power
1:46.340 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:49.110 standard_rotation s phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
1:50.300 standard_rotation w flamestrike Fluffy_Pillow 49945.0/50000: 100% mana
1:53.068 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48753.0/50000: 98% mana
1:53.068 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:53.656 default U fire_blast Fluffy_Pillow 49341.0/50000: 99% mana
1:55.404 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:55.834 standard_rotation q flamestrike Fluffy_Pillow 48680.0/50000: 97% mana hot_streak
1:57.023 standard_rotation u dragons_breath Fluffy_Pillow 48619.0/50000: 97% mana
1:58.212 standard_rotation w flamestrike Fluffy_Pillow 47808.0/50000: 96% mana
2:00.982 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation(2)
2:03.751 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:06.522 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana fevered_incantation(2)
2:09.291 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation
2:09.487 default U fire_blast Fluffy_Pillow 48950.0/50000: 98% mana fevered_incantation
2:12.061 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:14.828 standard_rotation u dragons_breath Fluffy_Pillow 48752.0/50000: 98% mana heating_up
2:16.212 standard_rotation w flamestrike Fluffy_Pillow 48136.0/50000: 96% mana heating_up
2:18.981 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:21.750 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:22.939 rop_phase p flamestrike Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
2:22.939 default U fire_blast Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
2:25.246 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:25.708 rop_phase j flamestrike Fluffy_Pillow 48712.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation
2:26.899 rop_phase p flamestrike Fluffy_Pillow 48653.0/50000: 97% mana rune_of_power
2:29.670 rop_phase p flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:32.440 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:35.210 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:36.400 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
2:39.170 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation(2)
2:41.941 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:44.045 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
2:44.045 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
2:44.562 combustion_phase Z fire_blast Fluffy_Pillow 45017.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade
2:44.710 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43415.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2)
2:44.710 combustion_phase d flamestrike Fluffy_Pillow 43415.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:45.124 combustion_phase Z fire_blast Fluffy_Pillow 42579.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:45.899 combustion_phase f phoenix_flames Fluffy_Pillow 42854.0/50000: 86% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:47.088 combustion_phase d flamestrike Fluffy_Pillow 44043.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:48.279 combustion_phase e shifting_power Fluffy_Pillow 43984.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:49.094 combustion_phase Z fire_blast Fluffy_Pillow 42299.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:51.052 combustion_phase Z fire_blast Fluffy_Pillow 43757.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:51.694 combustion_phase d flamestrike Fluffy_Pillow 43899.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:51.791 combustion_phase Z fire_blast Fluffy_Pillow 42746.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:52.884 combustion_phase f phoenix_flames Fluffy_Pillow 43339.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:54.074 combustion_phase d flamestrike Fluffy_Pillow 44529.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:55.263 combustion_phase f phoenix_flames Fluffy_Pillow 44468.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:56.455 default S rune_of_power Fluffy_Pillow 45660.0/50000: 91% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:57.642 rop_phase o dragons_breath Fluffy_Pillow 46847.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:58.832 rop_phase p flamestrike Fluffy_Pillow 46037.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
3:01.168 default U fire_blast Fluffy_Pillow 48373.0/50000: 97% mana heating_up, rune_of_power
3:01.602 rop_phase j flamestrike Fluffy_Pillow 47057.0/50000: 94% mana hot_streak, rune_of_power
3:02.791 rop_phase p flamestrike Fluffy_Pillow 46996.0/50000: 94% mana rune_of_power
3:05.559 rop_phase p flamestrike Fluffy_Pillow 48514.0/50000: 97% mana rune_of_power, fevered_incantation
3:08.328 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:11.098 standard_rotation s phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
3:12.190 default U fire_blast Fluffy_Pillow 49847.0/50000: 100% mana heating_up
3:12.287 standard_rotation q flamestrike Fluffy_Pillow 49444.0/50000: 99% mana hot_streak, fevered_incantation
3:13.477 standard_rotation w flamestrike Fluffy_Pillow 49384.0/50000: 99% mana fevered_incantation
3:16.248 standard_rotation u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana fevered_incantation
3:17.437 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
3:20.206 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation(2)
3:22.975 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:23.443 default U fire_blast Fluffy_Pillow 49222.0/50000: 98% mana
3:25.277 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
3:25.744 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48717.0/50000: 97% mana hot_streak
3:25.744 standard_rotation q flamestrike Fluffy_Pillow 48717.0/50000: 97% mana hot_streak
3:26.933 standard_rotation w flamestrike Fluffy_Pillow 48656.0/50000: 97% mana
3:29.703 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:32.473 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation(2)
3:35.243 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
3:36.433 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
3:39.204 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:41.973 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation
3:44.742 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
3:45.929 rop_phase n scorch Fluffy_Pillow 49941.0/50000: 100% mana rune_of_power
3:45.929 rop_phase k fire_blast Fluffy_Pillow 49941.0/50000: 100% mana rune_of_power
3:46.443 default U fire_blast Fluffy_Pillow 49955.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
3:47.118 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:48.307 rop_phase n scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:49.496 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:50.685 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:51.876 rop_phase n scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:53.064 rop_phase n scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:54.254 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:55.443 rop_phase n scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:56.633 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:57.823 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
3:59.014 standard_rotation u dragons_breath Fluffy_Pillow 49446.0/50000: 99% mana heating_up, fevered_incantation(2)
4:00.203 standard_rotation v scorch Fluffy_Pillow 48635.0/50000: 97% mana heating_up
4:01.394 standard_rotation v scorch Fluffy_Pillow 49326.0/50000: 99% mana heating_up
4:02.582 standard_rotation q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation
4:03.771 standard_rotation v scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, fevered_incantation(2)
4:04.331 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(2)
4:04.331 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(2)
4:04.960 combustion_cooldowns X berserking Fluffy_Pillow 44629.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), infernal_cascade
4:04.960 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44629.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(3), infernal_cascade
4:04.960 combustion_phase d flamestrike Fluffy_Pillow 44629.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(3), infernal_cascade, gladiators_badge
4:04.960 combustion_phase Z fire_blast Fluffy_Pillow 43379.0/50000: 87% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
4:06.041 combustion_phase d flamestrike Fluffy_Pillow 43960.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:06.041 combustion_phase Z fire_blast Fluffy_Pillow 42710.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:07.123 combustion_phase f phoenix_flames Fluffy_Pillow 43292.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:08.205 combustion_phase d flamestrike Fluffy_Pillow 44374.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:09.287 combustion_phase e shifting_power Fluffy_Pillow 44206.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:10.094 combustion_phase Z fire_blast Fluffy_Pillow 42513.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:11.415 combustion_phase Z fire_blast Fluffy_Pillow 43334.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:12.348 combustion_phase d flamestrike Fluffy_Pillow 43767.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:12.348 combustion_phase Z fire_blast Fluffy_Pillow 42517.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:13.431 combustion_phase f phoenix_flames Fluffy_Pillow 43100.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:14.513 combustion_phase d flamestrike Fluffy_Pillow 44182.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:15.594 combustion_phase f phoenix_flames Fluffy_Pillow 44013.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:16.673 default S rune_of_power Fluffy_Pillow 45092.0/50000: 90% mana berserking, heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:17.754 rop_phase k fire_blast Fluffy_Pillow 46173.0/50000: 92% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:17.754 rop_phase j flamestrike Fluffy_Pillow 45673.0/50000: 91% mana hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
4:18.943 rop_phase n scorch Fluffy_Pillow 45612.0/50000: 91% mana rune_of_power, gladiators_badge
4:20.130 rop_phase n scorch Fluffy_Pillow 46299.0/50000: 93% mana rune_of_power
4:21.318 rop_phase n scorch Fluffy_Pillow 46987.0/50000: 94% mana heating_up, rune_of_power, fevered_incantation
4:22.508 rop_phase j flamestrike Fluffy_Pillow 47677.0/50000: 95% mana hot_streak, rune_of_power, fevered_incantation(2)
4:23.697 rop_phase n scorch Fluffy_Pillow 47616.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation
4:24.887 rop_phase k fire_blast Fluffy_Pillow 48306.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation
4:25.032 rop_phase j flamestrike Fluffy_Pillow 47951.0/50000: 96% mana hot_streak, rune_of_power, fevered_incantation(3)
4:26.221 rop_phase n scorch Fluffy_Pillow 47890.0/50000: 96% mana rune_of_power
4:27.410 rop_phase n scorch Fluffy_Pillow 48579.0/50000: 97% mana rune_of_power
4:28.598 rop_phase n scorch Fluffy_Pillow 49267.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:29.786 standard_rotation q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:30.975 standard_rotation u dragons_breath Fluffy_Pillow 49442.0/50000: 99% mana heating_up, fevered_incantation
4:32.163 standard_rotation v scorch Fluffy_Pillow 48630.0/50000: 97% mana heating_up
4:32.932 default U fire_blast Fluffy_Pillow 49344.0/50000: 99% mana heating_up
4:33.353 standard_rotation q flamestrike Fluffy_Pillow 48820.0/50000: 98% mana hot_streak, fevered_incantation
4:34.542 standard_rotation v scorch Fluffy_Pillow 48759.0/50000: 98% mana heating_up, fevered_incantation
4:35.731 standard_rotation v scorch Fluffy_Pillow 49448.0/50000: 99% mana heating_up, fevered_incantation
4:36.921 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:38.110 standard_rotation v scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, fevered_incantation
4:39.299 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:40.488 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:40.832 default U fire_blast Fluffy_Pillow 48568.0/50000: 97% mana heating_up, fevered_incantation(3)
4:41.678 standard_rotation q flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak, fevered_incantation(4)
4:42.868 standard_rotation v scorch Fluffy_Pillow 48884.0/50000: 98% mana
4:44.058 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:45.246 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
4:46.437 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:47.628 standard_rotation v scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up, fevered_incantation(2)
4:48.818 standard_rotation u dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(2)
4:50.162 standard_rotation q flamestrike Fluffy_Pillow 48849.0/50000: 98% mana hot_streak, fevered_incantation
4:51.350 standard_rotation v scorch Fluffy_Pillow 48787.0/50000: 98% mana fevered_incantation
4:52.540 standard_rotation v scorch Fluffy_Pillow 49477.0/50000: 99% mana fevered_incantation
4:53.728 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation(2)
4:54.919 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(3)
4:56.108 standard_rotation s phoenix_flames Fluffy_Pillow 49445.0/50000: 99% mana heating_up, fevered_incantation
4:57.298 standard_rotation v scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:58.488 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:59.677 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
5:00.868 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(2)
5:02.057 standard_rotation v scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, fevered_incantation
5:03.248 default S rune_of_power Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
5:04.438 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, fevered_incantation(2)
5:04.438 default U fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
5:05.004 rop_phase k fire_blast Fluffy_Pillow 48816.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
5:05.629 rop_phase j flamestrike Fluffy_Pillow 48941.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
5:06.818 rop_phase n scorch Fluffy_Pillow 48880.0/50000: 98% mana rune_of_power
5:08.007 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:09.196 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
5:10.385 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
5:11.573 rop_phase n scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
5:12.763 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
5:13.952 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(3)
5:15.139 rop_phase k fire_blast Fluffy_Pillow 49441.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
5:15.139 rop_phase j flamestrike Fluffy_Pillow 48941.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(3)
5:16.329 rop_phase n scorch Fluffy_Pillow 48881.0/50000: 98% mana rune_of_power
5:17.519 standard_rotation s phoenix_flames Fluffy_Pillow 49505.0/50000: 99% mana
5:17.615 default U fire_blast Fluffy_Pillow 49601.0/50000: 99% mana heating_up, fevered_incantation
5:18.709 standard_rotation q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
5:19.899 standard_rotation s phoenix_flames Fluffy_Pillow 49940.0/50000: 100% mana
5:21.090 standard_rotation u dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

Firestorm : 15808 dps, 4485 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
15808.5 15808.5 30.4 / 0.193% 1978.4 / 12.5% 19.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
794.7 785.2 Mana 0.00% 49.9 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 15808
Dragon's Breath 417 2.6% 13.7 21.15sec 9090 7921 Direct 68.7 1361 2889 1817 29.9%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.74 68.71 0.00 0.00 1.1477 0.0000 124923.55 124923.55 0.00% 7920.59 7920.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.12% 48.18 27 68 1361.28 1150 2416 1362.37 1230 1519 65591 65591 0.00%
crit 29.88% 20.53 8 42 2888.69 2300 5281 2867.07 2310 3739 59333 59333 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:0.35
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [p]:3.49
  • if_expr:active_enemies>2
    standard_rotation
    [v]:9.90
  • if_expr:active_enemies>1
Eternal Insight 44 0.3% 21.6 13.62sec 604 0 Direct 21.6 471 940 604 28.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.58 21.58 0.00 0.00 0.0000 0.0000 13039.19 13039.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.53% 15.43 6 26 470.53 461 489 470.53 461 483 7262 7262 0.00%
crit 28.47% 6.14 0 15 940.48 923 978 937.97 0 978 5777 5777 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 836 5.3% 49.7 6.04sec 5032 0 Direct 49.7 0 5031 5031 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.67 49.67 0.00 0.00 0.0000 0.0000 249910.14 249910.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.67 38 60 5030.56 3127 7181 5031.68 4712 5263 249910 249910 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:19.21
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    default
    [V]:0.00
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [a]:26.65
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:3.25
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:0.55
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 5449 (10051) 34.5% (63.6%) 109.2 2.73sec 27518 14644 Direct 546.2 (6239.8) 1629 4276 2984 51.2% (51.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 109.24 546.20 0.00 0.00 1.8791 0.0000 1629889.96 1629889.96 0.00% 14643.96 14643.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 48.80% 266.54 188 357 1628.94 1381 3172 1629.56 1564 1706 434247 434247 0.00%
crit 51.20% 279.66 181 415 4275.68 2762 6344 4279.94 3850 4649 1195643 1195643 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [e]:21.75
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [h]:1.41
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [k]:15.28
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [q]:21.05
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [r]:18.01
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [x]:31.77
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4602 29.1% 1138.7 0.26sec 1208 0 Periodic 5693.6 140 376 242 43.2% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1138.72 0.00 0.00 5693.62 0.0000 0.0000 1376148.32 1376148.32 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.84% 3236.32 2535 4076 139.56 118 272 139.59 136 144 451699 451699 0.00%
crit 43.16% 2457.31 1808 3309 376.18 237 544 376.09 361 399 924450 924450 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 197 1.2% 3.4 91.32sec 17153 0 Periodic 29.2 1565 3135 2016 28.7% 2.3%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.44 0.00 29.23 29.23 0.0000 1.1638 58928.30 58928.30 0.00% 1732.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.26% 20.83 11 33 1565.45 387 1782 1565.45 1411 1751 32605 32605 0.00%
crit 28.74% 8.40 1 17 3135.03 775 3564 3140.70 2221 3564 26324 26324 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2154 13.6% 711.3 0.47sec 906 0 Periodic 1482.8 435 0 435 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 711.25 0.00 1482.84 1482.84 0.0000 1.0000 644475.70 644475.70 0.00% 434.62 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.84 1187 1787 434.66 46 1919 435.09 382 482 644476 644476 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5233 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.1% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5233.04 5233.04 0.00% 44.45 44.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 71.22 58 85 41.28 29 50 41.28 39 43 2940 2940 0.00%
crit 28.06% 27.78 14 41 82.56 59 100 82.54 71 93 2293 2293 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (876) 0.0% (5.5%) 16.3 18.54sec 16068 14725

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.31 0.00 0.00 0.00 1.0913 0.0000 0.00 0.00 0.00% 14724.93 14724.93

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:11.12
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:1.36
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [t]:3.84
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 876 5.5% 16.3 18.58sec 16127 0 Direct 81.3 1134 3841 3223 77.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.25 81.25 0.00 0.00 0.0000 0.0000 262059.52 262059.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 22.77% 18.50 3 41 1133.69 794 4080 1114.65 794 1569 20967 20967 0.00%
crit 77.23% 62.75 34 86 3841.39 1589 8160 3837.85 3417 4108 241092 241092 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2690 5381 3437 27.8% (27.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3437.92 3437.92 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 0.72 0 1 2690.45 2690 2690 1942.97 0 2690 1943 1943 0.00%
crit 27.78% 0.28 0 1 5380.89 5381 5381 1494.96 0 5381 1495 1495 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2568 0 Periodic 5.0 0 514 514 100.0% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2568.44 2568.44 0.00% 428.07 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 513.68 474 562 513.69 475 539 2568 2568 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 229 1.4% 33.2 7.40sec 2062 1748 Direct 33.2 0 2061 2061 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.21 33.21 0.00 0.00 1.1793 0.0000 68477.66 68477.66 0.00% 1748.26 1748.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.21 22 44 2061.44 1514 4012 2059.81 1878 2314 68478 68478 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [i]:0.96
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:13.41
  • if_expr:searing_touch.active
    standard_rotation
    [w]:19.16
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.3% 44.6 6.44sec 330 0 Direct 44.6 257 514 330 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.65 44.65 0.00 0.00 0.0000 0.0000 14737.13 14737.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.65% 31.99 14 54 257.17 254 269 257.14 254 262 8227 8227 0.00%
crit 28.35% 12.66 3 30 514.39 507 538 514.34 507 526 6510 6510 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 917 5.8% 4.1 81.48sec 66259 21427 Periodic 82.0 1196 3350 3343 99.7% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.14 0.00 16.41 82.03 3.0924 0.7161 274238.98 274238.98 0.00% 21426.59 21426.59
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 0.32% 0.26 0 22 1195.69 1047 1352 47.15 0 1314 314 314 0.00%
crit 99.68% 81.76 52 100 3350.06 2094 3787 3348.65 3187 3410 273925 273925 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [f]:4.14
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
Firestorm
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 243.11sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.95 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:1.96
  • if_expr:buff.combustion.up
Combustion 4.2 81.08sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:4.23
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.28 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.28
Rune of Power 7.4 41.03sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.43 0.00 0.00 0.00 1.1328 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.45
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 243.0sec 243.0sec 11.7sec 7.67% 18.16% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:237.2s / 252.0s
  • trigger_min/max:237.2s / 252.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:7.67%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.2 0.0 81.1sec 81.1sec 11.7sec 16.54% 0.00% 94.8 (94.8) 4.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 88.6s
  • trigger_min/max:77.0s / 88.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.54%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 4.2 0.0 57.6sec 57.1sec 4.0sec 5.54% 0.00% 0.0 (0.0) 4.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:none
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 263.2s
  • trigger_min/max:1.1s / 263.2s
  • trigger_pct:9.23%
  • duration_min/max:0.1s / 7.9s

Stack Uptimes

  • firestorm_1:5.54%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 4.3 0.0 81.5sec 81.7sec 14.5sec 20.60% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:77.2s / 87.0s
  • trigger_min/max:77.2s / 87.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.60%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 48.9 0.0 6.2sec 6.2sec 1.8sec 30.17% 48.42% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 28.3s
  • trigger_min/max:0.6s / 28.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.17%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 45.9 0.0 6.6sec 6.6sec 0.8sec 12.39% 51.31% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 48.1s
  • trigger_min/max:0.5s / 48.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.1s

Stack Uptimes

  • hot_streak_1:12.39%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.5 22.2 76.0sec 10.5sec 13.1sec 19.53% 0.00% 17.8 (17.8) 4.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:7.0s / 88.5s
  • trigger_min/max:0.5s / 80.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • infernal_cascade_1:1.18%
  • infernal_cascade_2:18.35%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 325.9sec 0.0sec 22.7sec 9.63% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:320.6s / 334.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.63%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.7 0.0 26.5sec 26.5sec 11.7sec 45.72% 0.00% 0.0 (0.0) 11.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 69.0s
  • trigger_min/max:12.0s / 69.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:45.72%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 48.9 36.0 61.0 6.2s 0.6s 28.3s
Heating Up removed 0.8 0.0 4.0 90.4s 2.4s 334.2s
Heating Up converted with Fire Blast 22.8 14.0 33.0 13.3s 0.5s 51.9s
Hot Streak procs 45.9 34.0 58.0 6.6s 0.5s 48.1s
Hot Streak spells used 100.1 78.0 124.0 3.0s 0.0s 23.8s
Hot Streak spell crits 95.7 71.0 121.0 3.1s 0.0s 23.8s
Hot Streak spell crits wasted 0.8 0.0 5.0 36.4s 3.6s 252.1s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 64.5 44.0 80.0 18.6s 0.8s 77.4s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 141.6s 82.8s 243.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 19.84% 16.10% 22.89% 0.9s 0.0s 3.9s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.614147.746271.281
Shifting Power17.6655.26132.46376.72860.010113.411
Fire Blast0.2610.0009.82812.9982.17124.778
Rune of Power3.7070.00018.85227.97718.87762.793
Dragon's Breath4.8390.00029.40070.39743.494109.188
Combustion1.1500.0005.6824.9012.10512.856
Phoenix Flames0.2960.00015.2444.8323.59828.904

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 3457.27 235137.01 100.00% 68.01 64174.74 21.44%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 785.17 794.69 64178.6 47147.3 40817.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 4.2 21141.4 5000.0 4996.2 0.0
dragons_breath Mana 13.7 27494.3 2000.0 2000.7 4.5
fire_blast Mana 49.7 24832.3 500.0 500.0 10.1
flamestrike Mana 109.2 136552.9 1250.0 1250.0 22.0
scorch Mana 33.2 16603.2 500.0 499.9 4.1
shifting_power Mana 4.1 10340.2 2500.0 2498.3 26.5

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
Firestorm Damage Per Second
Count 1123
Mean 15808.46
Minimum 14517.01
Maximum 17511.80
Spread ( max - min ) 2994.79
Range [ ( max - min ) / 2 * 100% ] 9.47%
Standard Deviation 520.5902
5th Percentile 15005.16
95th Percentile 16722.06
( 95th Percentile - 5th Percentile ) 1716.90
Mean Distribution
Standard Deviation 15.5348
95.00% Confidence Interval ( 15778.01 - 15838.90 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4166
0.1 Scale Factor Error with Delta=300 2314
0.05 Scale Factor Error with Delta=300 9255
0.01 Scale Factor Error with Delta=300 231354
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 1123
Mean 4484.67
Minimum 4182.54
Maximum 4875.66
Spread ( max - min ) 693.12
Range [ ( max - min ) / 2 * 100% ] 7.73%
Standard Deviation 128.9210
5th Percentile 4288.08
95th Percentile 4714.84
( 95th Percentile - 5th Percentile ) 426.76
Mean Distribution
Standard Deviation 3.8471
95.00% Confidence Interval ( 4477.13 - 4492.21 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3175
0.1 Scale Factor Error with Delta=300 142
0.05 Scale Factor Error with Delta=300 568
0.01 Scale Factor Error with Delta=300 14189
DPS(e)
Firestorm Damage Per Second (Effective)
Count 1123
Mean 15808.46
Minimum 14517.01
Maximum 17511.80
Spread ( max - min ) 2994.79
Range [ ( max - min ) / 2 * 100% ] 9.47%
Damage
Firestorm Damage
Count 1123
Mean 4722834.81
Minimum 3581904.14
Maximum 6102399.19
Spread ( max - min ) 2520495.05
Range [ ( max - min ) / 2 * 100% ] 26.68%
DTPS
Firestorm Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.44 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.45 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 19.21 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.28 potion
0.00 blood_fury
Y 1.96 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 4.25 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 26.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 4.23 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
e 21.75 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
f 4.14 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 11.12 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
h 1.41 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 0.96 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 0.35 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
k 15.28 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
l 3.25 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
m 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
n 1.36 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 13.41 scorch,if=searing_touch.active
p 3.49 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
q 21.05 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
r 18.01 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 0.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 3.84 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 0.00 call_action_list,name=active_talents
v 9.90 dragons_breath,if=active_enemies>1
w 19.16 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
x 31.77 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOXZhcaaYeagefaaeageageigeaSpqqQqqqUUkxxxvxxUUrxxxxxvxxSUqUkqqqvxxcaaZeagefaaeageerSpqqqUUkqttxUQrvxxxxxUxvxxxSUqUkqqpqxxcaaZeagefaaeagegSpqUkqqqtxxUUrvxxxQxUxxvxxSqUUkoookookvwwrwwrwcaYZeaeagefaaeagejSolnkoooklkooorrUrvwwwrwUrwwrwwrwwrtvwwwrwwSkUlkoookooklkotUrtvws

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 2 augmentation Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase h flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.079 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.079 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.583 combustion_phase a fire_blast Fluffy_Pillow 45004.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.769 combustion_cooldowns Y berserking Fluffy_Pillow 43440.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.769 combustion_phase e flamestrike Fluffy_Pillow 43440.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.093 combustion_phase a fire_blast Fluffy_Pillow 42514.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.601 combustion_phase g phoenix_flames Fluffy_Pillow 42522.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.434 combustion_phase e flamestrike Fluffy_Pillow 43355.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.266 combustion_phase f shifting_power Fluffy_Pillow 42937.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.454 combustion_phase a fire_blast Fluffy_Pillow 41625.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.036 combustion_phase a fire_blast Fluffy_Pillow 41707.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.741 combustion_phase e flamestrike Fluffy_Pillow 41912.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.741 combustion_phase a fire_blast Fluffy_Pillow 40662.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.574 combustion_phase g phoenix_flames Fluffy_Pillow 40995.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.408 combustion_phase e flamestrike Fluffy_Pillow 41829.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.408 combustion_phase a fire_blast Fluffy_Pillow 40579.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.240 combustion_phase g phoenix_flames Fluffy_Pillow 40911.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.074 combustion_phase e flamestrike Fluffy_Pillow 41745.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.906 combustion_phase i scorch Fluffy_Pillow 41327.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.738 combustion_phase g phoenix_flames Fluffy_Pillow 41659.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.570 combustion_phase e flamestrike Fluffy_Pillow 42491.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.836 combustion_phase a fire_blast Fluffy_Pillow 41507.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.402 default S rune_of_power Fluffy_Pillow 41573.0/50000: 83% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.234 rop_phase p dragons_breath Fluffy_Pillow 42405.0/50000: 85% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.148 rop_phase q flamestrike Fluffy_Pillow 41319.0/50000: 83% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.278 rop_phase q flamestrike Fluffy_Pillow 42199.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:20.408 default Q use_item_glyph_of_assimilation Fluffy_Pillow 43079.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.408 rop_phase q flamestrike Fluffy_Pillow 43079.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.540 rop_phase q flamestrike Fluffy_Pillow 43961.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.672 rop_phase q flamestrike Fluffy_Pillow 44843.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.892 default U fire_blast Fluffy_Pillow 46063.0/50000: 92% mana bloodlust, rune_of_power
0:26.423 default U fire_blast Fluffy_Pillow 46094.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:26.802 rop_phase k flamestrike Fluffy_Pillow 44723.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:27.718 standard_rotation x flamestrike Fluffy_Pillow 44389.0/50000: 89% mana bloodlust
0:29.850 standard_rotation x flamestrike Fluffy_Pillow 45271.0/50000: 91% mana bloodlust
0:31.981 standard_rotation x flamestrike Fluffy_Pillow 46152.0/50000: 92% mana bloodlust
0:34.113 standard_rotation v dragons_breath Fluffy_Pillow 47034.0/50000: 94% mana bloodlust
0:35.029 standard_rotation x flamestrike Fluffy_Pillow 45950.0/50000: 92% mana bloodlust
0:37.161 standard_rotation x flamestrike Fluffy_Pillow 46832.0/50000: 94% mana bloodlust
0:38.038 default U fire_blast Fluffy_Pillow 47709.0/50000: 95% mana bloodlust
0:38.802 default U fire_blast Fluffy_Pillow 47973.0/50000: 96% mana bloodlust, heating_up
0:39.293 standard_rotation r flamestrike Fluffy_Pillow 46714.0/50000: 93% mana bloodlust, hot_streak
0:40.209 standard_rotation x flamestrike Fluffy_Pillow 46380.0/50000: 93% mana bloodlust
0:42.340 standard_rotation x flamestrike Fluffy_Pillow 47261.0/50000: 95% mana
0:45.109 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:47.878 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:50.649 standard_rotation x flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
0:53.419 standard_rotation v dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
0:54.608 standard_rotation x flamestrike Fluffy_Pillow 47944.0/50000: 96% mana
0:57.378 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:00.148 default S rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:00.777 default U fire_blast Fluffy_Pillow 49384.0/50000: 99% mana
1:01.420 rop_phase q flamestrike Fluffy_Pillow 49527.0/50000: 99% mana heating_up, rune_of_power
1:01.420 default U fire_blast Fluffy_Pillow 49527.0/50000: 99% mana heating_up, rune_of_power
1:04.189 rop_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:05.378 rop_phase q flamestrike Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power
1:08.147 rop_phase q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:10.917 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:13.686 standard_rotation v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
1:14.876 standard_rotation x flamestrike Fluffy_Pillow 47944.0/50000: 96% mana
1:17.646 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:19.750 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:19.750 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:20.269 combustion_phase a fire_blast Fluffy_Pillow 45019.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
1:20.414 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43414.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:20.414 combustion_phase e flamestrike Fluffy_Pillow 43414.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:20.807 combustion_phase a fire_blast Fluffy_Pillow 42557.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:21.604 combustion_phase g phoenix_flames Fluffy_Pillow 42854.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:22.794 combustion_phase e flamestrike Fluffy_Pillow 44044.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.984 combustion_phase f shifting_power Fluffy_Pillow 43984.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.804 combustion_phase a fire_blast Fluffy_Pillow 42304.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.783 combustion_phase a fire_blast Fluffy_Pillow 43783.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.375 combustion_phase e flamestrike Fluffy_Pillow 43875.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.473 combustion_phase a fire_blast Fluffy_Pillow 42723.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.566 combustion_phase g phoenix_flames Fluffy_Pillow 43316.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.757 combustion_phase e flamestrike Fluffy_Pillow 44507.0/50000: 89% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:30.947 combustion_phase e flamestrike Fluffy_Pillow 44447.0/50000: 89% mana combustion, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:32.137 standard_rotation r flamestrike Fluffy_Pillow 44387.0/50000: 89% mana firestorm, infernal_cascade(2), gladiators_badge
1:33.327 default S rune_of_power Fluffy_Pillow 44327.0/50000: 89% mana gladiators_badge
1:34.518 rop_phase p dragons_breath Fluffy_Pillow 45518.0/50000: 91% mana rune_of_power, gladiators_badge
1:35.708 rop_phase q flamestrike Fluffy_Pillow 44708.0/50000: 89% mana rune_of_power
1:38.478 rop_phase q flamestrike Fluffy_Pillow 46228.0/50000: 92% mana rune_of_power
1:41.248 rop_phase q flamestrike Fluffy_Pillow 47748.0/50000: 95% mana rune_of_power
1:43.327 default U fire_blast Fluffy_Pillow 49827.0/50000: 100% mana rune_of_power
1:43.827 default U fire_blast Fluffy_Pillow 49827.0/50000: 100% mana heating_up, rune_of_power
1:44.017 rop_phase k flamestrike Fluffy_Pillow 48267.0/50000: 97% mana hot_streak, rune_of_power
1:45.206 rop_phase q flamestrike Fluffy_Pillow 48206.0/50000: 96% mana rune_of_power
1:47.975 standard_rotation t phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
1:49.165 standard_rotation t phoenix_flames Fluffy_Pillow 49944.0/50000: 100% mana
1:50.355 standard_rotation x flamestrike Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:52.696 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:53.126 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48680.0/50000: 97% mana hot_streak
1:53.126 standard_rotation r flamestrike Fluffy_Pillow 48680.0/50000: 97% mana hot_streak
1:54.315 standard_rotation v dragons_breath Fluffy_Pillow 48619.0/50000: 97% mana
1:55.506 standard_rotation x flamestrike Fluffy_Pillow 47810.0/50000: 96% mana
1:58.276 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:01.045 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:03.816 standard_rotation x flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:06.585 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:07.004 default U fire_blast Fluffy_Pillow 49173.0/50000: 98% mana
2:09.353 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:12.122 standard_rotation v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:13.506 standard_rotation x flamestrike Fluffy_Pillow 48138.0/50000: 96% mana heating_up
2:16.276 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:19.044 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:21.815 default S rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
2:22.828 default U fire_blast Fluffy_Pillow 49769.0/50000: 100% mana
2:23.003 rop_phase q flamestrike Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
2:23.380 default U fire_blast Fluffy_Pillow 49821.0/50000: 100% mana heating_up, rune_of_power
2:25.773 rop_phase k flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:26.963 rop_phase q flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
2:29.735 rop_phase q flamestrike Fluffy_Pillow 48757.0/50000: 98% mana rune_of_power
2:32.503 rop_phase p dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:33.692 rop_phase q flamestrike Fluffy_Pillow 47942.0/50000: 96% mana rune_of_power
2:36.460 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:39.228 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:41.371 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana
2:41.371 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
2:41.880 combustion_phase a fire_blast Fluffy_Pillow 45009.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
2:41.999 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43378.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:41.999 combustion_phase e flamestrike Fluffy_Pillow 43378.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:42.406 combustion_phase a fire_blast Fluffy_Pillow 42535.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:43.189 combustion_phase g phoenix_flames Fluffy_Pillow 42818.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:44.380 combustion_phase e flamestrike Fluffy_Pillow 44009.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:45.568 combustion_phase f shifting_power Fluffy_Pillow 43947.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:46.373 combustion_phase a fire_blast Fluffy_Pillow 42252.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.461 combustion_phase a fire_blast Fluffy_Pillow 43840.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.012 combustion_phase e flamestrike Fluffy_Pillow 43891.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.112 combustion_phase a fire_blast Fluffy_Pillow 42741.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.200 combustion_phase g phoenix_flames Fluffy_Pillow 43329.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.390 combustion_phase e flamestrike Fluffy_Pillow 44519.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.580 combustion_phase g phoenix_flames Fluffy_Pillow 44459.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.769 default S rune_of_power Fluffy_Pillow 45648.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:54.957 rop_phase p dragons_breath Fluffy_Pillow 46836.0/50000: 94% mana heating_up, rune_of_power, gladiators_badge
2:56.148 rop_phase q flamestrike Fluffy_Pillow 46027.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
2:58.509 default U fire_blast Fluffy_Pillow 48388.0/50000: 97% mana heating_up, rune_of_power
2:58.917 rop_phase k flamestrike Fluffy_Pillow 47046.0/50000: 94% mana hot_streak, rune_of_power
3:00.105 rop_phase q flamestrike Fluffy_Pillow 46984.0/50000: 94% mana rune_of_power
3:02.876 rop_phase q flamestrike Fluffy_Pillow 48505.0/50000: 97% mana rune_of_power
3:05.648 rop_phase q flamestrike Fluffy_Pillow 48757.0/50000: 98% mana rune_of_power
3:08.417 standard_rotation t phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
3:09.607 standard_rotation x flamestrike Fluffy_Pillow 49944.0/50000: 100% mana
3:12.375 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:12.889 default U fire_blast Fluffy_Pillow 49267.0/50000: 99% mana
3:14.711 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:15.144 standard_rotation r flamestrike Fluffy_Pillow 48683.0/50000: 97% mana hot_streak
3:16.335 standard_rotation v dragons_breath Fluffy_Pillow 48624.0/50000: 97% mana
3:17.526 standard_rotation x flamestrike Fluffy_Pillow 47815.0/50000: 96% mana
3:20.294 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:23.063 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:25.831 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48753.0/50000: 98% mana
3:25.831 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:28.601 default U fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
3:28.601 standard_rotation x flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up
3:31.370 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:34.139 standard_rotation v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:35.525 standard_rotation x flamestrike Fluffy_Pillow 48140.0/50000: 96% mana heating_up
3:38.293 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:41.063 default S rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
3:42.253 rop_phase q flamestrike Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:42.253 default U fire_blast Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:44.402 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:45.022 rop_phase k flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
3:46.211 rop_phase o scorch Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power
3:47.400 rop_phase o scorch Fluffy_Pillow 49382.0/50000: 99% mana rune_of_power
3:48.590 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:49.779 rop_phase k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:50.969 rop_phase o scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:52.160 rop_phase o scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:53.349 rop_phase k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:54.539 standard_rotation v dragons_breath Fluffy_Pillow 49444.0/50000: 99% mana heating_up
3:55.728 standard_rotation w scorch Fluffy_Pillow 48633.0/50000: 97% mana heating_up
3:56.918 standard_rotation w scorch Fluffy_Pillow 49323.0/50000: 99% mana heating_up
3:58.108 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:59.299 standard_rotation w scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up
4:00.490 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:01.680 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:02.869 standard_rotation w scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:03.365 combustion_phase c combustion Fluffy_Pillow 49940.0/50000: 100% mana heating_up
4:03.365 combustion_phase a fire_blast Fluffy_Pillow 44940.0/50000: 90% mana combustion, heating_up, rune_of_power
4:04.059 combustion_cooldowns Y berserking Fluffy_Pillow 44634.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
4:04.059 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44634.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade
4:04.059 combustion_phase e flamestrike Fluffy_Pillow 44634.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:04.059 combustion_phase a fire_blast Fluffy_Pillow 43384.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
4:05.143 combustion_phase e flamestrike Fluffy_Pillow 43968.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:05.143 combustion_phase a fire_blast Fluffy_Pillow 42718.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:06.224 combustion_phase g phoenix_flames Fluffy_Pillow 43299.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:07.308 combustion_phase e flamestrike Fluffy_Pillow 44383.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.389 combustion_phase f shifting_power Fluffy_Pillow 44214.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.182 combustion_phase a fire_blast Fluffy_Pillow 42507.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.431 combustion_phase a fire_blast Fluffy_Pillow 43256.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.541 combustion_phase e flamestrike Fluffy_Pillow 43866.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.541 combustion_phase a fire_blast Fluffy_Pillow 42616.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.623 combustion_phase g phoenix_flames Fluffy_Pillow 43198.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.705 combustion_phase e flamestrike Fluffy_Pillow 44280.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.787 combustion_phase j dragons_breath Fluffy_Pillow 44112.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.870 default S rune_of_power Fluffy_Pillow 43195.0/50000: 86% mana berserking, infernal_cascade(2), gladiators_badge
4:16.953 rop_phase o scorch Fluffy_Pillow 44278.0/50000: 89% mana rune_of_power, gladiators_badge
4:16.953 rop_phase l fire_blast Fluffy_Pillow 44278.0/50000: 89% mana rune_of_power, gladiators_badge
4:18.144 rop_phase n phoenix_flames Fluffy_Pillow 44469.0/50000: 89% mana heating_up, rune_of_power, gladiators_badge
4:19.332 rop_phase k flamestrike Fluffy_Pillow 45657.0/50000: 91% mana hot_streak, rune_of_power
4:20.523 rop_phase o scorch Fluffy_Pillow 45598.0/50000: 91% mana rune_of_power
4:21.713 rop_phase o scorch Fluffy_Pillow 46288.0/50000: 93% mana rune_of_power
4:22.903 rop_phase o scorch Fluffy_Pillow 46978.0/50000: 94% mana heating_up, rune_of_power
4:24.092 rop_phase k flamestrike Fluffy_Pillow 47667.0/50000: 95% mana hot_streak, rune_of_power
4:24.190 rop_phase l fire_blast Fluffy_Pillow 46515.0/50000: 93% mana heating_up, rune_of_power
4:25.283 rop_phase k flamestrike Fluffy_Pillow 47108.0/50000: 94% mana hot_streak, rune_of_power
4:26.472 rop_phase o scorch Fluffy_Pillow 47047.0/50000: 94% mana rune_of_power
4:27.660 rop_phase o scorch Fluffy_Pillow 47735.0/50000: 95% mana rune_of_power
4:28.851 rop_phase o scorch Fluffy_Pillow 48426.0/50000: 97% mana heating_up, rune_of_power
4:30.041 standard_rotation r flamestrike Fluffy_Pillow 49116.0/50000: 98% mana hot_streak, firestorm
4:31.230 standard_rotation r flamestrike Fluffy_Pillow 49055.0/50000: 98% mana heating_up, firestorm
4:31.965 default U fire_blast Fluffy_Pillow 48491.0/50000: 97% mana heating_up, firestorm
4:32.420 standard_rotation r flamestrike Fluffy_Pillow 48495.0/50000: 97% mana hot_streak, firestorm
4:33.609 standard_rotation v dragons_breath Fluffy_Pillow 48434.0/50000: 97% mana
4:34.798 standard_rotation w scorch Fluffy_Pillow 47623.0/50000: 95% mana
4:35.988 standard_rotation w scorch Fluffy_Pillow 48313.0/50000: 97% mana
4:37.177 standard_rotation w scorch Fluffy_Pillow 49002.0/50000: 98% mana heating_up
4:38.367 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:39.556 standard_rotation w scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:39.865 default U fire_blast Fluffy_Pillow 49745.0/50000: 99% mana heating_up
4:40.743 standard_rotation r flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak
4:41.934 standard_rotation w scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:43.125 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:44.315 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:45.506 standard_rotation w scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up
4:46.697 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:47.887 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:49.075 standard_rotation w scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:50.264 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:51.453 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:52.643 standard_rotation t phoenix_flames Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:53.832 standard_rotation v dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana
4:55.022 standard_rotation w scorch Fluffy_Pillow 49190.0/50000: 98% mana
4:56.212 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:57.401 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:58.590 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:59.780 standard_rotation w scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
5:00.969 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:02.159 default S rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
5:03.349 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
5:03.349 default U fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
5:03.875 rop_phase l fire_blast Fluffy_Pillow 48776.0/50000: 98% mana heating_up, rune_of_power
5:04.539 rop_phase k flamestrike Fluffy_Pillow 48940.0/50000: 98% mana hot_streak, rune_of_power
5:05.728 rop_phase o scorch Fluffy_Pillow 48879.0/50000: 98% mana rune_of_power
5:06.916 rop_phase o scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
5:08.106 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:09.296 rop_phase k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:10.485 rop_phase o scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
5:11.675 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:12.865 rop_phase k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:14.055 rop_phase l fire_blast Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
5:14.055 rop_phase k flamestrike Fluffy_Pillow 48945.0/50000: 98% mana hot_streak, rune_of_power
5:15.245 rop_phase o scorch Fluffy_Pillow 48885.0/50000: 98% mana rune_of_power
5:16.434 standard_rotation t phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana
5:16.540 default U fire_blast Fluffy_Pillow 49610.0/50000: 99% mana heating_up
5:17.623 standard_rotation r flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
5:18.813 standard_rotation t phoenix_flames Fluffy_Pillow 49940.0/50000: 100% mana
5:20.003 standard_rotation v dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana
5:21.193 standard_rotation w scorch Fluffy_Pillow 49190.0/50000: 98% mana
5:21.193 standard_rotation s fire_blast Fluffy_Pillow 49190.0/50000: 98% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Firestorm }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6932/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

MoltenSkyfall : 15128 dps, 4381 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
15128.0 15128.0 23.9 / 0.158% 1431.1 / 9.5% 19.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
778.9 770.5 Mana 0.00% 49.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 15128
Dragon's Breath 415 2.8% 13.9 20.76sec 8965 7808 Direct 69.6 1346 2847 1792 29.8%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.91 69.57 0.00 0.00 1.1482 0.0000 124734.74 124734.74 0.00% 7807.63 7807.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.24% 48.87 30 69 1345.79 1150 2416 1346.98 1237 1478 65771 65771 0.00%
crit 29.76% 20.70 6 39 2847.25 2300 5281 2818.11 2300 3736 58964 58964 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:0.32
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [o]:3.35
  • if_expr:active_enemies>2
    standard_rotation
    [u]:10.25
  • if_expr:active_enemies>1
Eternal Insight 43 0.3% 21.6 13.71sec 603 0 Direct 21.6 471 941 603 28.1%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.55 21.55 0.00 0.00 0.0000 0.0000 12988.52 12988.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 15.50 6 27 470.57 461 489 470.59 461 482 7295 7295 0.00%
crit 28.06% 6.05 0 15 941.33 923 978 940.54 0 978 5693 5693 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 840 5.5% 49.8 6.03sec 5040 0 Direct 49.8 0 5038 5038 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.82 49.82 0.00 0.00 0.0000 0.0000 251109.52 251109.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.82 38 60 5038.45 3127 7181 5040.05 4843 5285 251110 251110 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:18.94
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [Z]:27.05
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:3.28
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:0.55
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 4940 (9286) 32.7% (61.4%) 103.6 2.88sec 26799 13831 Direct 518.2 (5919.4) 1625 4403 2851 44.1% (44.1%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.64 518.18 0.00 0.00 1.9376 0.0000 1477505.68 1477505.68 0.00% 13831.29 13831.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.88% 289.54 217 364 1625.28 1381 3172 1625.88 1581 1673 470656 470656 0.00%
crit 44.12% 228.64 162 297 4403.02 2762 6344 4405.76 4175 4640 1006849 1006849 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [d]:19.71
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [g]:1.40
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [j]:13.73
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [p]:21.47
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [q]:14.74
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [w]:32.63
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4347 28.7% 1080.3 0.28sec 1203 0 Periodic 5401.3 139 376 241 42.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1080.25 0.00 0.00 5401.25 0.0000 0.0000 1299859.21 1299859.21 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.09% 3083.77 2491 3714 139.22 118 272 139.26 137 142 429385 429385 0.00%
crit 42.91% 2317.48 1760 2822 375.55 237 544 375.62 365 386 870474 870474 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 193 1.3% 3.3 91.86sec 17177 0 Periodic 28.6 1564 3132 2010 28.4% 2.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.35 0.00 28.62 28.62 0.0000 1.1623 57512.13 57512.13 0.00% 1728.86 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.62% 20.50 11 32 1564.44 387 1782 1564.27 1430 1732 32070 32070 0.00%
crit 28.38% 8.12 1 17 3131.72 775 3564 3132.21 1748 3564 25442 25442 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2130 14.1% 687.6 0.49sec 927 0 Periodic 1482.8 430 0 430 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 687.57 0.00 1482.83 1482.83 0.0000 1.0000 637273.36 637273.36 0.00% 429.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.83 1187 1787 429.84 46 1853 430.29 398 462 637273 637273 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5235 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.1% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5235.25 5235.25 0.00% 44.47 44.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 71.18 52 84 41.31 29 50 41.31 40 43 2940 2940 0.00%
crit 28.10% 27.82 15 47 82.48 59 100 82.46 72 91 2295 2295 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (953) 0.0% (6.3%) 16.5 18.36sec 17309 15931

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.46 0.00 0.00 0.00 1.0865 0.0000 0.00 0.00 0.00% 15930.70 15930.70

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:12.89
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.55
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [s]:3.03
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 953 6.3% 16.4 18.36sec 17359 0 Direct 82.1 1061 3914 3470 84.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.41 82.07 0.00 0.00 0.0000 0.0000 284920.60 284920.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.52% 12.74 4 25 1060.87 794 4080 1049.63 794 1696 13522 13522 0.00%
crit 84.48% 69.33 46 89 3913.78 1589 8160 3914.57 3625 4124 271399 271399 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2690 5381 3437 27.9% (27.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3440.32 3440.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.13% 0.72 0 1 2690.45 2690 2690 1940.57 0 2690 1941 1941 0.00%
crit 27.87% 0.28 0 1 5380.89 5381 5381 1499.75 0 5381 1500 1500 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2569 0 Periodic 5.0 0 514 514 100.0% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2569.12 2569.12 0.00% 428.19 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 513.84 474 562 513.82 509 539 2569 2569 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 253 1.7% 36.6 7.89sec 2062 1752 Direct 36.6 0 2062 2062 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.58 36.57 0.00 0.00 1.1770 0.0000 75418.00 75418.00 0.00% 1751.91 1751.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.57 29 46 2061.84 1514 3670 2059.66 1933 2256 75418 75418 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:1.28
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:14.96
  • if_expr:searing_touch.active
    standard_rotation
    [v]:20.70
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.3% 44.5 6.60sec 330 0 Direct 44.5 257 515 330 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.52 44.52 0.00 0.00 0.0000 0.0000 14693.21 14693.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.75% 31.94 11 54 257.33 254 269 257.33 254 262 8221 8221 0.00%
crit 28.25% 12.58 3 27 514.65 507 538 514.69 507 532 6473 6473 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 927 6.1% 4.2 80.88sec 66508 21490 Periodic 82.7 0 3352 3352 100.0% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.17 0.00 16.55 82.74 3.0951 0.7164 277344.15 277344.15 0.00% 21489.55 21489.55
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 82.74 60 100 3351.81 3234 3787 3350.44 3319 3417 277344 277344 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [e]:4.17
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
MoltenSkyfall
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 241.36sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [X]:1.96
  • if_expr:buff.combustion.up
Combustion 4.3 80.53sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.25 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:4.25
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [W]:1.29
Rune of Power 7.5 40.74sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.50 0.00 0.00 0.00 1.1310 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.53
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 241.5sec 241.5sec 11.8sec 7.73% 18.18% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:237.1s / 246.8s
  • trigger_min/max:237.1s / 246.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • berserking_1:7.73%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.3 0.0 80.5sec 80.5sec 11.7sec 16.66% 0.00% 95.5 (95.5) 4.1

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 85.4s
  • trigger_min/max:77.0s / 85.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.66%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.3 0.0 81.1sec 81.2sec 14.5sec 20.73% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:77.2s / 84.8s
  • trigger_min/max:77.2s / 84.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.73%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.3 0.0 5.9sec 5.9sec 1.8sec 31.23% 48.58% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 23.9s
  • trigger_min/max:0.9s / 23.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:31.23%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 48.5 0.0 6.2sec 6.2sec 0.8sec 12.81% 57.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.7s
  • trigger_min/max:0.5s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 2.8s

Stack Uptimes

  • hot_streak_1:12.81%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.2 22.8 80.6sec 10.3sec 13.5sec 19.12% 0.00% 18.6 (18.6) 4.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.0s / 85.4s
  • trigger_min/max:0.5s / 77.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.89%
  • infernal_cascade_2:18.23%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 1.0 0.0 0.0sec 0.0sec 30.0sec 10.15% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:18
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:30.0s / 30.0s

Stack Uptimes

  • molten_skyfall_1:10.15%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=18} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:18
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 324.1sec 0.0sec 22.7sec 9.74% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:320.2s / 329.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.74%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.7 0.0 26.3sec 26.3sec 11.7sec 46.06% 0.00% 0.0 (0.0) 11.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.8s / 51.4s
  • trigger_min/max:12.8s / 51.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:46.06%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.3 40.0 64.0 5.9s 0.9s 23.9s
Heating Up removed 0.6 0.0 3.0 46.7s 2.4s 183.2s
Heating Up converted with Fire Blast 23.2 16.0 32.0 13.1s 0.5s 50.7s
Hot Streak procs 48.5 38.0 59.0 6.2s 0.5s 39.7s
Hot Streak spells used 103.8 84.0 127.0 2.9s 0.0s 23.2s
Hot Streak spell crits 100.6 80.0 123.0 3.0s 0.0s 23.2s
Hot Streak spell crits wasted 0.8 0.0 5.0 37.4s 4.2s 94.6s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 65.1 45.0 80.0 18.4s 1.0s 72.6s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.15% 18.91% 23.30% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.168150.475271.846
Shifting Power17.1635.26025.07974.96360.01095.554
Fire Blast0.2460.0008.10712.3637.75423.230
Rune of Power3.6170.00014.63527.33819.85735.295
Dragon's Breath4.7150.00024.45969.43646.35897.853
Combustion1.0390.0003.3424.4892.3929.810
Phoenix Flames0.2350.0004.4413.8653.5977.099

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 3377.91 230751.10 100.00% 68.31 68553.95 22.90%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 770.49 778.91 68565.3 47479.5 41260.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 4.2 21237.9 5000.0 4995.9 0.0
dragons_breath Mana 13.9 27834.9 2000.0 2000.6 4.5
fire_blast Mana 49.8 24912.6 500.0 500.0 10.1
flamestrike Mana 103.6 129550.0 1250.0 1250.1 21.4
scorch Mana 36.6 18286.2 500.0 500.0 4.1
shifting_power Mana 4.2 10419.2 2500.0 2498.6 26.6

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
MoltenSkyfall Damage Per Second
Count 1123
Mean 15127.96
Minimum 14064.36
Maximum 16110.16
Spread ( max - min ) 2045.80
Range [ ( max - min ) / 2 * 100% ] 6.76%
Standard Deviation 407.9688
5th Percentile 14526.72
95th Percentile 15806.04
( 95th Percentile - 5th Percentile ) 1279.32
Mean Distribution
Standard Deviation 12.1741
95.00% Confidence Interval ( 15104.10 - 15151.82 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2794
0.1 Scale Factor Error with Delta=300 1421
0.05 Scale Factor Error with Delta=300 5684
0.01 Scale Factor Error with Delta=300 142082
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 1123
Mean 4381.35
Minimum 4001.04
Maximum 4738.41
Spread ( max - min ) 737.37
Range [ ( max - min ) / 2 * 100% ] 8.41%
Standard Deviation 118.4499
5th Percentile 4204.39
95th Percentile 4592.58
( 95th Percentile - 5th Percentile ) 388.19
Mean Distribution
Standard Deviation 3.5346
95.00% Confidence Interval ( 4374.42 - 4388.28 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2808
0.1 Scale Factor Error with Delta=300 120
0.05 Scale Factor Error with Delta=300 480
0.01 Scale Factor Error with Delta=300 11978
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 1123
Mean 15127.96
Minimum 14064.36
Maximum 16110.16
Spread ( max - min ) 2045.80
Range [ ( max - min ) / 2 * 100% ] 6.76%
Damage
MoltenSkyfall Damage
Count 1123
Mean 4519368.57
Minimum 3523653.68
Maximum 5465076.18
Spread ( max - min ) 1941422.50
Range [ ( max - min ) / 2 * 100% ] 21.48%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.35 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.53 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 18.94 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
V 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
W 1.29 potion
0.00 blood_fury
X 1.96 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Y 4.28 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Z 27.05 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
a 0.00 call_action_list,name=active_talents
b 4.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
d 19.71 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
e 4.17 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 12.89 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
g 1.40 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 1.28 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 0.32 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
j 13.73 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 3.28 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.55 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 14.96 scorch,if=searing_touch.active
o 3.35 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
p 21.47 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
q 14.74 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 0.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 3.03 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 0.00 call_action_list,name=active_talents
u 10.25 dragons_breath,if=active_enemies>1
v 20.70 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 32.63 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOWYgbZZXdZfdeZZdZfdZfdhfdZSoppQpppUUjwwwuwwUUqwwwwwuwwSUpUjpppuwwbZZYdZfdeZZdZfdfSopUjpppswQwUUquwwwwwUwuwwSpUUjpppuwwwbZZYdZfdeZZdZfdfSopUjpppsUqwuwwwUUQqwwwuwwwSpUUjnnnjnnjuvvqvbZXYdZdZfdeZZdZfdfiSkjnnnjnUjnnjnvqUquvvvqUqvvvqvvqvvquvvqvsqvSUjUnnjnnjnnjnuqUvvqUWYd

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 2 augmentation MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns W potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.108 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:02.108 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:02.682 combustion_phase Z fire_blast Fluffy_Pillow 45074.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_cooldowns X berserking Fluffy_Pillow 43412.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_phase d flamestrike Fluffy_Pillow 43412.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.265 combustion_phase Z fire_blast Fluffy_Pillow 42657.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.604 combustion_phase f phoenix_flames Fluffy_Pillow 42496.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.436 combustion_phase d flamestrike Fluffy_Pillow 43328.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.268 combustion_phase e shifting_power Fluffy_Pillow 42910.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.390 combustion_phase Z fire_blast Fluffy_Pillow 41532.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.990 combustion_phase Z fire_blast Fluffy_Pillow 41632.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.753 combustion_phase d flamestrike Fluffy_Pillow 41895.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.753 combustion_phase Z fire_blast Fluffy_Pillow 40645.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.585 combustion_phase f phoenix_flames Fluffy_Pillow 40977.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.419 combustion_phase d flamestrike Fluffy_Pillow 41811.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.419 combustion_phase Z fire_blast Fluffy_Pillow 40561.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.252 combustion_phase f phoenix_flames Fluffy_Pillow 40894.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.086 combustion_phase d flamestrike Fluffy_Pillow 41728.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.919 combustion_phase h scorch Fluffy_Pillow 41311.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.752 combustion_phase f phoenix_flames Fluffy_Pillow 41644.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.584 combustion_phase d flamestrike Fluffy_Pillow 42476.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.887 combustion_phase Z fire_blast Fluffy_Pillow 41529.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.416 default S rune_of_power Fluffy_Pillow 41558.0/50000: 83% mana bloodlust, berserking, heating_up, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.248 rop_phase o dragons_breath Fluffy_Pillow 42390.0/50000: 85% mana bloodlust, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), potion_of_spectral_intellect
0:16.165 rop_phase p flamestrike Fluffy_Pillow 41307.0/50000: 83% mana bloodlust, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), potion_of_spectral_intellect
0:18.296 rop_phase p flamestrike Fluffy_Pillow 42188.0/50000: 84% mana bloodlust, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), potion_of_spectral_intellect
0:20.429 default Q use_item_glyph_of_assimilation Fluffy_Pillow 43071.0/50000: 86% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:20.429 rop_phase p flamestrike Fluffy_Pillow 43071.0/50000: 86% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:22.561 rop_phase p flamestrike Fluffy_Pillow 43953.0/50000: 88% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:24.693 rop_phase p flamestrike Fluffy_Pillow 44835.0/50000: 90% mana bloodlust, rune_of_power, molten_skyfall, potion_of_spectral_intellect
0:25.925 default U fire_blast Fluffy_Pillow 46067.0/50000: 92% mana bloodlust, rune_of_power, molten_skyfall
0:26.429 default U fire_blast Fluffy_Pillow 46071.0/50000: 92% mana bloodlust, heating_up, rune_of_power, molten_skyfall
0:26.825 rop_phase j flamestrike Fluffy_Pillow 44717.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, molten_skyfall
0:27.741 standard_rotation w flamestrike Fluffy_Pillow 44383.0/50000: 89% mana bloodlust, molten_skyfall
0:29.873 standard_rotation w flamestrike Fluffy_Pillow 45265.0/50000: 91% mana bloodlust, molten_skyfall
0:32.004 standard_rotation w flamestrike Fluffy_Pillow 46146.0/50000: 92% mana bloodlust
0:34.137 standard_rotation u dragons_breath Fluffy_Pillow 47029.0/50000: 94% mana bloodlust
0:35.052 standard_rotation w flamestrike Fluffy_Pillow 45944.0/50000: 92% mana bloodlust
0:37.184 standard_rotation w flamestrike Fluffy_Pillow 46826.0/50000: 94% mana bloodlust
0:38.062 default U fire_blast Fluffy_Pillow 47704.0/50000: 95% mana bloodlust
0:38.821 default U fire_blast Fluffy_Pillow 47963.0/50000: 96% mana bloodlust, heating_up
0:39.316 standard_rotation q flamestrike Fluffy_Pillow 46708.0/50000: 93% mana bloodlust, hot_streak
0:40.232 standard_rotation w flamestrike Fluffy_Pillow 46374.0/50000: 93% mana bloodlust
0:42.364 standard_rotation w flamestrike Fluffy_Pillow 47256.0/50000: 95% mana
0:45.133 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:47.903 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:50.672 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:53.441 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:54.630 standard_rotation w flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
0:57.401 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:00.170 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:00.832 default U fire_blast Fluffy_Pillow 49416.0/50000: 99% mana
1:01.434 rop_phase p flamestrike Fluffy_Pillow 49518.0/50000: 99% mana heating_up, rune_of_power
1:01.434 default U fire_blast Fluffy_Pillow 49518.0/50000: 99% mana heating_up, rune_of_power
1:04.205 rop_phase j flamestrike Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power
1:05.396 rop_phase p flamestrike Fluffy_Pillow 48697.0/50000: 97% mana rune_of_power
1:08.168 rop_phase p flamestrike Fluffy_Pillow 48757.0/50000: 98% mana rune_of_power
1:10.937 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:13.707 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:14.897 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
1:17.668 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:19.833 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:19.833 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:20.339 combustion_phase Z fire_blast Fluffy_Pillow 45006.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
1:20.438 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43355.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:20.438 combustion_phase d flamestrike Fluffy_Pillow 43355.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:20.858 combustion_phase Z fire_blast Fluffy_Pillow 42525.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:21.625 combustion_phase f phoenix_flames Fluffy_Pillow 42792.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:22.815 combustion_phase d flamestrike Fluffy_Pillow 43982.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.004 combustion_phase e shifting_power Fluffy_Pillow 43921.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.868 combustion_phase Z fire_blast Fluffy_Pillow 42285.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.849 combustion_phase Z fire_blast Fluffy_Pillow 43766.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.379 combustion_phase d flamestrike Fluffy_Pillow 43796.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.563 combustion_phase Z fire_blast Fluffy_Pillow 42730.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.570 combustion_phase f phoenix_flames Fluffy_Pillow 43237.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.761 combustion_phase d flamestrike Fluffy_Pillow 44428.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.950 combustion_phase f phoenix_flames Fluffy_Pillow 44367.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:32.138 default S rune_of_power Fluffy_Pillow 45555.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:33.329 rop_phase o dragons_breath Fluffy_Pillow 46746.0/50000: 93% mana heating_up, rune_of_power, gladiators_badge
1:34.520 rop_phase p flamestrike Fluffy_Pillow 45937.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
1:36.880 default U fire_blast Fluffy_Pillow 48297.0/50000: 97% mana heating_up, rune_of_power
1:37.291 rop_phase j flamestrike Fluffy_Pillow 46958.0/50000: 94% mana hot_streak, rune_of_power
1:38.483 rop_phase p flamestrike Fluffy_Pillow 46900.0/50000: 94% mana rune_of_power
1:41.252 rop_phase p flamestrike Fluffy_Pillow 48419.0/50000: 97% mana rune_of_power
1:44.023 rop_phase p flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:46.793 standard_rotation s phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
1:47.980 standard_rotation w flamestrike Fluffy_Pillow 49942.0/50000: 100% mana
1:50.749 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48754.0/50000: 98% mana
1:50.749 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:51.286 default U fire_blast Fluffy_Pillow 49291.0/50000: 99% mana
1:53.042 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:53.519 standard_rotation q flamestrike Fluffy_Pillow 48727.0/50000: 97% mana hot_streak
1:54.709 standard_rotation u dragons_breath Fluffy_Pillow 48667.0/50000: 97% mana
1:55.898 standard_rotation w flamestrike Fluffy_Pillow 47856.0/50000: 96% mana
1:58.667 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:01.436 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:04.206 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:06.975 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:07.075 default U fire_blast Fluffy_Pillow 48854.0/50000: 98% mana
2:09.744 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:12.513 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:13.898 standard_rotation w flamestrike Fluffy_Pillow 48139.0/50000: 96% mana heating_up
2:16.669 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:19.438 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:20.629 rop_phase p flamestrike Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
2:20.629 default U fire_blast Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
2:22.942 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:23.398 rop_phase j flamestrike Fluffy_Pillow 48706.0/50000: 97% mana hot_streak, rune_of_power
2:24.587 rop_phase p flamestrike Fluffy_Pillow 48645.0/50000: 97% mana rune_of_power
2:27.357 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:30.125 rop_phase p flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:32.894 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:34.085 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
2:36.853 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:39.623 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:41.699 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
2:41.699 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
2:42.305 combustion_phase Z fire_blast Fluffy_Pillow 45106.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
2:42.393 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43444.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:42.393 combustion_phase d flamestrike Fluffy_Pillow 43444.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:42.805 combustion_phase Z fire_blast Fluffy_Pillow 42606.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:43.583 combustion_phase f phoenix_flames Fluffy_Pillow 42884.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:44.772 combustion_phase d flamestrike Fluffy_Pillow 44073.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:45.960 combustion_phase e shifting_power Fluffy_Pillow 44011.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:46.767 combustion_phase Z fire_blast Fluffy_Pillow 42318.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.731 combustion_phase Z fire_blast Fluffy_Pillow 43782.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.418 combustion_phase d flamestrike Fluffy_Pillow 43969.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.418 combustion_phase Z fire_blast Fluffy_Pillow 42719.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.605 combustion_phase f phoenix_flames Fluffy_Pillow 43406.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.796 combustion_phase d flamestrike Fluffy_Pillow 44597.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.986 combustion_phase f phoenix_flames Fluffy_Pillow 44537.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.175 default S rune_of_power Fluffy_Pillow 45726.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:55.364 rop_phase o dragons_breath Fluffy_Pillow 46915.0/50000: 94% mana heating_up, rune_of_power, gladiators_badge
2:56.553 rop_phase p flamestrike Fluffy_Pillow 46104.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
2:58.873 default U fire_blast Fluffy_Pillow 48424.0/50000: 97% mana heating_up, rune_of_power
2:59.322 rop_phase j flamestrike Fluffy_Pillow 47123.0/50000: 94% mana hot_streak, rune_of_power
3:00.511 rop_phase p flamestrike Fluffy_Pillow 47062.0/50000: 94% mana rune_of_power
3:03.281 rop_phase p flamestrike Fluffy_Pillow 48582.0/50000: 97% mana rune_of_power
3:06.050 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:08.819 standard_rotation s phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
3:09.918 default U fire_blast Fluffy_Pillow 49853.0/50000: 100% mana heating_up
3:10.007 standard_rotation q flamestrike Fluffy_Pillow 49442.0/50000: 99% mana hot_streak
3:11.197 standard_rotation w flamestrike Fluffy_Pillow 49382.0/50000: 99% mana
3:13.967 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
3:15.155 standard_rotation w flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
3:17.925 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:20.695 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:21.093 default U fire_blast Fluffy_Pillow 49153.0/50000: 98% mana
3:22.989 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:23.464 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48725.0/50000: 97% mana hot_streak
3:23.464 standard_rotation q flamestrike Fluffy_Pillow 48725.0/50000: 97% mana hot_streak
3:24.654 standard_rotation w flamestrike Fluffy_Pillow 48665.0/50000: 97% mana
3:27.423 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:30.194 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:32.965 standard_rotation u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
3:34.154 standard_rotation w flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
3:36.923 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:39.692 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:42.461 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
3:43.651 rop_phase p flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
3:43.651 default U fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
3:44.739 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:46.421 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
3:47.610 rop_phase n scorch Fluffy_Pillow 48694.0/50000: 97% mana rune_of_power
3:48.799 rop_phase n scorch Fluffy_Pillow 49383.0/50000: 99% mana rune_of_power
3:49.990 rop_phase n scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:51.179 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:52.368 rop_phase n scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
3:53.555 rop_phase n scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up, rune_of_power
3:54.744 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:55.935 standard_rotation u dragons_breath Fluffy_Pillow 49445.0/50000: 99% mana heating_up
3:57.124 standard_rotation v scorch Fluffy_Pillow 48634.0/50000: 97% mana heating_up
3:58.314 standard_rotation v scorch Fluffy_Pillow 49324.0/50000: 99% mana heating_up
3:59.504 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:00.694 standard_rotation v scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:01.699 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:01.749 combustion_phase Z fire_blast Fluffy_Pillow 45050.0/50000: 90% mana combustion, heating_up, rune_of_power
4:01.882 combustion_cooldowns X berserking Fluffy_Pillow 44183.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
4:01.882 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44183.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade
4:01.882 combustion_phase d flamestrike Fluffy_Pillow 44183.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:02.277 combustion_phase Z fire_blast Fluffy_Pillow 43328.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:02.965 combustion_phase d flamestrike Fluffy_Pillow 43516.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:02.965 combustion_phase Z fire_blast Fluffy_Pillow 42266.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:04.047 combustion_phase f phoenix_flames Fluffy_Pillow 42848.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:05.128 combustion_phase d flamestrike Fluffy_Pillow 43929.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:06.210 combustion_phase e shifting_power Fluffy_Pillow 43761.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:06.965 combustion_phase Z fire_blast Fluffy_Pillow 42016.0/50000: 84% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.786 combustion_phase Z fire_blast Fluffy_Pillow 43337.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.302 combustion_phase d flamestrike Fluffy_Pillow 43353.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.302 combustion_phase Z fire_blast Fluffy_Pillow 42103.0/50000: 84% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.384 combustion_phase f phoenix_flames Fluffy_Pillow 42685.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.466 combustion_phase d flamestrike Fluffy_Pillow 43767.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.546 combustion_phase f phoenix_flames Fluffy_Pillow 43597.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.626 combustion_phase i dragons_breath Fluffy_Pillow 44677.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.707 default S rune_of_power Fluffy_Pillow 43758.0/50000: 88% mana heating_up, gladiators_badge
4:15.897 rop_phase k fire_blast Fluffy_Pillow 44948.0/50000: 90% mana heating_up, rune_of_power, gladiators_badge
4:15.897 rop_phase j flamestrike Fluffy_Pillow 44448.0/50000: 89% mana hot_streak, rune_of_power, gladiators_badge
4:17.087 rop_phase n scorch Fluffy_Pillow 44388.0/50000: 89% mana rune_of_power
4:18.276 rop_phase n scorch Fluffy_Pillow 45077.0/50000: 90% mana rune_of_power
4:19.466 rop_phase n scorch Fluffy_Pillow 45767.0/50000: 92% mana heating_up, rune_of_power
4:20.656 rop_phase j flamestrike Fluffy_Pillow 46457.0/50000: 93% mana hot_streak, rune_of_power
4:21.846 rop_phase n scorch Fluffy_Pillow 46397.0/50000: 93% mana heating_up, rune_of_power
4:22.449 default U fire_blast Fluffy_Pillow 46986.0/50000: 94% mana heating_up, rune_of_power
4:23.036 rop_phase j flamestrike Fluffy_Pillow 46587.0/50000: 93% mana hot_streak, rune_of_power
4:24.225 rop_phase n scorch Fluffy_Pillow 46526.0/50000: 93% mana heating_up, rune_of_power
4:25.414 rop_phase n scorch Fluffy_Pillow 47215.0/50000: 94% mana heating_up, rune_of_power
4:26.606 rop_phase j flamestrike Fluffy_Pillow 47907.0/50000: 96% mana hot_streak, rune_of_power
4:27.795 rop_phase n scorch Fluffy_Pillow 47846.0/50000: 96% mana heating_up, rune_of_power
4:28.983 standard_rotation v scorch Fluffy_Pillow 48534.0/50000: 97% mana heating_up
4:30.173 standard_rotation q flamestrike Fluffy_Pillow 49224.0/50000: 98% mana hot_streak
4:30.349 default U fire_blast Fluffy_Pillow 48061.0/50000: 96% mana heating_up
4:31.363 standard_rotation q flamestrike Fluffy_Pillow 48664.0/50000: 97% mana hot_streak
4:32.551 standard_rotation u dragons_breath Fluffy_Pillow 48602.0/50000: 97% mana
4:33.739 standard_rotation v scorch Fluffy_Pillow 47790.0/50000: 96% mana
4:34.930 standard_rotation v scorch Fluffy_Pillow 48481.0/50000: 97% mana
4:36.120 standard_rotation v scorch Fluffy_Pillow 49171.0/50000: 98% mana heating_up
4:37.309 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:38.249 default U fire_blast Fluffy_Pillow 49170.0/50000: 98% mana heating_up
4:38.498 standard_rotation q flamestrike Fluffy_Pillow 48943.0/50000: 98% mana hot_streak
4:39.686 standard_rotation v scorch Fluffy_Pillow 48881.0/50000: 98% mana
4:40.874 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:42.064 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:43.252 standard_rotation q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:44.442 standard_rotation v scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:45.632 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:46.821 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:48.012 standard_rotation v scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:49.200 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:50.389 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:51.578 standard_rotation u dragons_breath Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:52.767 standard_rotation v scorch Fluffy_Pillow 48632.0/50000: 97% mana heating_up
4:53.959 standard_rotation v scorch Fluffy_Pillow 49324.0/50000: 99% mana heating_up
4:55.150 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:56.341 standard_rotation v scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up
4:57.532 standard_rotation s phoenix_flames Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:58.722 standard_rotation q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:59.912 standard_rotation v scorch Fluffy_Pillow 49940.0/50000: 100% mana
5:01.100 default S rune_of_power Fluffy_Pillow 49503.0/50000: 99% mana
5:01.955 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
5:02.289 rop_phase j flamestrike Fluffy_Pillow 49834.0/50000: 100% mana hot_streak, rune_of_power
5:02.455 default U fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
5:03.479 rop_phase n scorch Fluffy_Pillow 49274.0/50000: 99% mana heating_up, rune_of_power
5:04.668 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:05.857 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:07.046 rop_phase n scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
5:08.233 rop_phase n scorch Fluffy_Pillow 49502.0/50000: 99% mana heating_up, rune_of_power
5:09.421 rop_phase j flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
5:10.610 rop_phase n scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
5:11.800 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:12.989 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:14.178 rop_phase n scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
5:15.366 standard_rotation u dragons_breath Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:16.556 standard_rotation q flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
5:17.746 default U fire_blast Fluffy_Pillow 48633.0/50000: 97% mana
5:17.746 standard_rotation v scorch Fluffy_Pillow 48133.0/50000: 96% mana heating_up
5:18.936 standard_rotation v scorch Fluffy_Pillow 48823.0/50000: 98% mana heating_up
5:20.127 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
5:21.317 default U fire_blast Fluffy_Pillow 49446.0/50000: 99% mana heating_up
5:21.317 combustion_cooldowns W potion Fluffy_Pillow 48946.0/50000: 98% mana hot_streak
5:21.317 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48946.0/50000: 98% mana hot_streak, potion_of_spectral_intellect
5:21.317 combustion_phase d flamestrike Fluffy_Pillow 48946.0/50000: 98% mana hot_streak, gladiators_badge, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Molten Skyfall }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6933/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

SunKingsBlessing : 15170 dps, 4485 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
15170.1 15170.1 26.0 / 0.171% 1614.9 / 10.6% 19.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
772.4 764.7 Mana 0.00% 49.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 15170
Dragon's Breath 421 2.8% 12.6 22.98sec 10034 8773 Direct 62.8 1387 2928 2005 40.2%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.57 62.83 0.00 0.00 1.1438 0.0000 126082.54 126082.54 0.00% 8772.79 8772.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.79% 37.56 19 60 1386.75 1150 2416 1389.48 1241 1575 52089 52089 0.00%
crit 40.21% 25.26 10 45 2928.43 2300 5281 2906.68 2386 3822 73993 73993 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [l]:2.10
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [s]:2.86
  • if_expr:active_enemies>2
    standard_rotation
    [y]:7.61
  • if_expr:active_enemies>1
Eternal Insight 43 0.3% 21.5 13.12sec 605 0 Direct 21.5 471 941 605 28.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.53 21.53 0.00 0.00 0.0000 0.0000 13025.93 13025.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.46% 15.39 3 27 470.57 461 489 470.56 461 486 7242 7242 0.00%
crit 28.54% 6.15 0 17 941.28 923 978 938.68 0 978 5784 5784 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 824 5.4% 50.8 5.91sec 4847 0 Direct 50.8 0 4846 4846 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.80 50.80 0.00 0.00 0.0000 0.0000 246197.74 246197.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 50.80 41 60 4846.01 3127 7181 4848.44 4560 5161 246198 246198 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:18.03
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    default
    [V]:0.09
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [b]:30.11
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:2.22
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:0.35
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 5014 (9298) 33.1% (61.3%) 100.3 2.97sec 27708 14933 Direct 501.4 (5739.4) 1625 4298 2989 51.0% (51.0%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 100.27 501.36 0.00 0.00 1.8554 0.0000 1498164.89 1498164.89 0.00% 14933.41 14933.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 49.01% 245.74 181 335 1625.38 1381 2902 1626.90 1559 1687 399438 399438 0.00%
crit 50.99% 255.62 193 324 4298.42 2762 6344 4302.31 4039 4556 1098727 1098727 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [f]:29.27
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [j]:3.21
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [n]:10.43
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [t]:16.90
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [u]:11.78
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [{]:28.69
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4284 28.2% 1047.6 0.28sec 1222 0 Periodic 5238.0 139 364 244 46.8% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1047.60 0.00 0.00 5238.00 0.0000 0.0000 1280150.44 1280150.44 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 53.21% 2787.13 2126 3481 138.92 118 272 139.02 136 144 387206 387206 0.00%
crit 46.79% 2450.87 1924 3016 364.37 237 544 364.52 351 381 892944 892944 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 194 1.3% 3.4 92.51sec 17090 0 Periodic 28.8 1571 3133 2013 28.3% 2.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.39 0.00 28.79 28.79 0.0000 1.1622 57951.60 57951.60 0.00% 1732.12 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.70% 20.64 11 31 1571.16 387 1782 1571.13 1420 1732 32424 32424 0.00%
crit 28.30% 8.15 1 17 3132.83 775 3564 3135.87 2074 3564 25528 25528 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2210 14.6% 672.9 0.50sec 982 0 Periodic 1482.9 446 0 446 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 672.93 0.00 1482.85 1482.85 0.0000 1.0000 660498.30 660498.30 0.00% 445.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.85 1187 1787 445.55 46 1919 446.29 407 484 660498 660498 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5237 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.1% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5237.38 5237.38 0.00% 44.49 44.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.85% 71.13 57 85 41.30 29 50 41.30 39 44 2938 2938 0.00%
crit 28.15% 27.87 14 42 82.52 59 100 82.52 73 92 2299 2299 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (943) 0.0% (6.2%) 15.7 18.64sec 17951 16467

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.65 0.00 0.00 0.00 1.0902 0.0000 0.00 0.00 0.00% 16467.18 16467.18

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [i]:15.65
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    Phoenix Flames (_splash) 943 6.2% 15.6 18.59sec 18000 0 Direct 78.1 0 3601 3601 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.61 78.06 0.00 0.00 0.0000 0.0000 281012.39 281012.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 78.06 60 100 3600.91 1589 8160 3604.87 3076 3890 281012 281012 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 121 (148) 0.8% (1.0%) 4.7 58.41sec 9417 2664 Direct 5.7 (29.2) 2692 6912 6379 87.4% (87.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 5.67 0.00 0.00 3.5352 0.0000 36172.70 36172.70 0.00% 2663.84 2663.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.63% 0.72 0 2 2691.58 2690 2968 1922.23 0 2968 1927 1927 0.00%
crit 87.37% 4.95 3 7 6912.47 5381 12358 6902.73 5381 8358 34246 34246 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [g]:0.48
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [o]:2.53
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    standard_rotation
    [v]:1.83
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    Pyroblast (_dot) 27 0.2% 5.7 59.29sec 1436 0 Periodic 23.5 121 380 347 87.1% 2.2%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.67 0.00 23.51 23.51 0.0000 1.4142 8142.95 8142.95 0.00% 244.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 12.90% 3.03 0 6 120.62 13 249 119.41 0 184 365 365 0.00%
crit 87.10% 20.47 12 29 379.94 24 562 380.73 340 432 7778 7778 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 230 1.5% 37.1 7.77sec 1857 1582 Direct 37.1 359 1873 1858 99.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.13 37.12 0.00 0.00 1.1739 0.0000 68949.62 68949.62 0.00% 1582.07 1582.07
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 1.04% 0.39 0 1 359.14 349 519 139.13 0 519 139 139 0.00%
crit 98.96% 36.73 26 48 1873.47 699 4012 1874.44 1654 2234 68810 68810 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [X]:0.55
    combustion_phase
    [k]:12.69
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [m]:0.39
  • if_expr:searing_touch.active
    rop_phase
    [r]:7.01
  • if_expr:searing_touch.active
    standard_rotation
    [z]:16.83
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.3% 44.6 6.58sec 330 0 Direct 44.6 257 515 330 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.57 44.57 0.00 0.00 0.0000 0.0000 14728.17 14728.17 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.68% 31.95 14 55 257.50 254 269 257.52 254 263 8227 8227 0.00%
crit 28.32% 12.62 2 26 515.16 507 538 515.09 507 531 6501 6501 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 792 5.2% 4.2 81.92sec 56027 18038 Periodic 83.3 1186 3163 2839 83.6% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.22 0.00 16.66 83.31 3.1061 0.7224 236481.03 236481.03 0.00% 18038.22 18038.22
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 16.43% 13.69 0 44 1186.29 1047 1786 1116.66 0 1786 16238 16238 0.00%
crit 83.57% 69.62 47 100 3163.08 2094 3787 3157.13 2634 3389 220243 220243 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [h]:4.22
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
SunKingsBlessing
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 247.35sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Z]:1.96
  • if_expr:buff.combustion.up
Combustion 4.1 83.67sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.12 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [d]:4.12
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.24 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [Y]:1.24
Rune of Power 7.0 43.42sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.96 0.00 0.00 0.00 1.1374 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.00
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 247.6sec 247.6sec 11.7sec 7.68% 18.19% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 262.8s
  • trigger_min/max:180.0s / 262.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • berserking_1:7.68%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 8.4 0.0 38.0sec 38.0sec 9.0sec 25.24% 0.00% 142.7 (142.7) 8.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:7.5s / 86.6s
  • trigger_min/max:7.5s / 86.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • combustion_1:25.24%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 82.9sec 87.4sec 14.5sec 20.37% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:67.6s / 106.3s
  • trigger_min/max:67.6s / 106.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.37%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 55.5 0.0 5.4sec 5.4sec 1.7sec 32.28% 48.30% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 26.4s
  • trigger_min/max:0.5s / 26.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:32.28%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 51.9 0.0 5.8sec 5.8sec 0.9sec 15.07% 58.91% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.3s / 44.0s
  • trigger_min/max:0.3s / 44.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.8s

Stack Uptimes

  • hot_streak_1:15.07%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 9.4 20.8 33.6sec 9.8sec 9.2sec 28.93% 0.00% 15.0 (15.0) 8.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 86.6s
  • trigger_min/max:0.5s / 78.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 27.7s

Stack Uptimes

  • infernal_cascade_1:7.58%
  • infernal_cascade_2:21.35%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 331.0sec 0.0sec 22.4sec 9.26% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:309.3s / 342.2s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.26%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.1 0.0 27.8sec 27.8sec 11.7sec 43.49% 0.00% 0.0 (0.0) 10.6

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 66.3s
  • trigger_min/max:8.1s / 66.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.2s

Stack Uptimes

  • rune_of_power_1:43.49%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing 6.1 38.4 54.6sec 6.7sec 42.9sec 87.13% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:8
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:28.3s / 103.7s
  • trigger_min/max:0.8s / 43.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 97.8s

Stack Uptimes

  • sun_kings_blessing_1:4.34%
  • sun_kings_blessing_2:16.64%
  • sun_kings_blessing_3:8.23%
  • sun_kings_blessing_4:13.26%
  • sun_kings_blessing_5:6.44%
  • sun_kings_blessing_6:10.84%
  • sun_kings_blessing_7:9.74%
  • sun_kings_blessing_8:17.66%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=8} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=6} sec.}
  • max_stacks:8
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 5.0 0.0 56.5sec 56.5sec 5.8sec 9.59% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:28.3s / 208.1s
  • trigger_min/max:28.3s / 208.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:9.59%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=8} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=6} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 55.5 44.0 66.0 5.4s 0.5s 26.4s
Heating Up removed 0.4 0.0 1.0 0.0s 0.0s 0.0s
Heating Up converted with Fire Blast 21.2 16.0 30.0 14.4s 0.5s 53.6s
Hot Streak procs 51.9 40.0 62.0 5.8s 0.3s 44.0s
Hot Streak spells used 109.2 86.0 130.0 2.7s 0.0s 23.2s
Hot Streak spell crits 108.1 85.0 128.0 2.8s 0.0s 23.2s
Hot Streak spell crits wasted 0.7 0.0 3.0 58.5s 15.4s 89.0s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 62.4 48.0 80.0 18.7s 1.0s 87.2s
Infernal Cascade expires during Combustion 1.6 0.0 4.0 138.4s 5.2s 251.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.17% 18.28% 23.34% 0.9s 0.0s 3.1s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.461152.010271.846
Shifting Power17.6090.11654.17475.48617.513107.313
Fire Blast0.0830.0009.8264.2372.08517.771
Rune of Power4.2890.00037.19033.25417.44767.206
Dragon's Breath6.6900.00058.44389.22251.619131.707
Combustion3.5870.00014.28514.9623.14827.110
Phoenix Flames1.0520.00031.47816.5614.43151.065

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 3227.11 229034.55 100.00% 70.97 70282.71 23.48%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 764.73 772.41 70304.1 47700.9 40580.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 4.1 20605.8 5000.0 4997.9 0.0
dragons_breath Mana 12.6 25141.4 2000.0 2000.8 5.0
fire_blast Mana 50.8 25399.0 500.0 500.0 9.7
flamestrike Mana 100.3 125335.8 1250.0 1250.0 22.2
pyroblast Mana 5.7 5706.8 1000.0 1212.6 7.8
scorch Mana 37.2 18578.6 500.0 500.4 3.7
shifting_power Mana 4.2 10544.3 2500.0 2498.2 22.4

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
SunKingsBlessing Damage Per Second
Count 1123
Mean 15170.12
Minimum 14143.14
Maximum 16765.22
Spread ( max - min ) 2622.08
Range [ ( max - min ) / 2 * 100% ] 8.64%
Standard Deviation 443.6983
5th Percentile 14490.98
95th Percentile 15896.31
( 95th Percentile - 5th Percentile ) 1405.32
Mean Distribution
Standard Deviation 13.2403
95.00% Confidence Interval ( 15144.16 - 15196.07 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3287
0.1 Scale Factor Error with Delta=300 1681
0.05 Scale Factor Error with Delta=300 6723
0.01 Scale Factor Error with Delta=300 168059
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 1123
Mean 4484.93
Minimum 4145.48
Maximum 4976.53
Spread ( max - min ) 831.05
Range [ ( max - min ) / 2 * 100% ] 9.26%
Standard Deviation 131.0897
5th Percentile 4292.45
95th Percentile 4709.90
( 95th Percentile - 5th Percentile ) 417.45
Mean Distribution
Standard Deviation 3.9118
95.00% Confidence Interval ( 4477.26 - 4492.60 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3282
0.1 Scale Factor Error with Delta=300 147
0.05 Scale Factor Error with Delta=300 587
0.01 Scale Factor Error with Delta=300 14670
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 1123
Mean 15170.12
Minimum 14143.14
Maximum 16765.22
Spread ( max - min ) 2622.08
Range [ ( max - min ) / 2 * 100% ] 8.64%
Damage
SunKingsBlessing Damage
Count 1123
Mean 4527558.30
Minimum 3566411.34
Maximum 5494203.07
Spread ( max - min ) 1927791.74
Range [ ( max - min ) / 2 * 100% ] 21.29%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.40 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.00 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 18.03 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 0.09 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
X 0.55 scorch
actions.combustion_cooldowns
# count action,conditions
Y 1.24 potion
0.00 blood_fury
Z 1.96 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
a 4.20 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
b 30.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
c 0.00 call_action_list,name=active_talents
d 4.12 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
e 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
f 29.27 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
g 0.48 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
h 4.22 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
i 15.65 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
j 3.21 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
k 12.69 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
l 2.10 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
m 0.39 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
n 10.43 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
o 2.53 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 2.22 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 7.01 scorch,if=searing_touch.active
s 2.86 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
t 16.90 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
u 11.78 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
v 1.83 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 0.35 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
y 7.61 dragons_breath,if=active_enemies>1
z 16.83 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
{ 28.69 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOYajdbbZfbifhbbfbifbifkifbSsttQtttUUn{{{y{{UUu{{{{{y{{SUtUnobkfbafihbfjdbbfiifbkkfkkfbSnstttt{UUuQvifbkkfl{{{{{{yUStUntUtUnt{y{{{{U{{yajdbbfbifhbifbifSstUUnoifbkkfXQ{y{{{UUu{{zzyuzzzuzSnUrrnrpnrrnoZakfbfbifbhjdbfbifibfkkbfifSrrUnokfkbfkluzzUuzzQuzzuUuzzzuyzUuvkfbfh

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 2 augmentation SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns Y potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase j flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.161 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.161 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.674 combustion_phase b fire_blast Fluffy_Pillow 45013.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_cooldowns Z berserking Fluffy_Pillow 43359.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_phase f flamestrike Fluffy_Pillow 43359.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.186 combustion_phase b fire_blast Fluffy_Pillow 42525.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.601 combustion_phase i phoenix_flames Fluffy_Pillow 42440.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.433 combustion_phase f flamestrike Fluffy_Pillow 43272.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.265 combustion_phase h shifting_power Fluffy_Pillow 42854.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.778 combustion_phase b fire_blast Fluffy_Pillow 41867.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.283 combustion_phase b fire_blast Fluffy_Pillow 41872.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.747 combustion_phase f flamestrike Fluffy_Pillow 41836.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.845 combustion_phase b fire_blast Fluffy_Pillow 40684.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.579 combustion_phase i phoenix_flames Fluffy_Pillow 40918.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.410 combustion_phase f flamestrike Fluffy_Pillow 41749.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.410 combustion_phase b fire_blast Fluffy_Pillow 40499.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.241 combustion_phase i phoenix_flames Fluffy_Pillow 40830.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.073 combustion_phase f flamestrike Fluffy_Pillow 41662.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.906 combustion_phase k scorch Fluffy_Pillow 41245.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.737 combustion_phase i phoenix_flames Fluffy_Pillow 41576.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.567 combustion_phase f flamestrike Fluffy_Pillow 42406.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.849 combustion_phase b fire_blast Fluffy_Pillow 41438.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.401 default S rune_of_power Fluffy_Pillow 41490.0/50000: 83% mana bloodlust, berserking, heating_up, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.235 rop_phase s dragons_breath Fluffy_Pillow 42324.0/50000: 85% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), potion_of_spectral_intellect
0:16.150 rop_phase t flamestrike Fluffy_Pillow 41239.0/50000: 82% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), potion_of_spectral_intellect
0:18.283 rop_phase t flamestrike Fluffy_Pillow 42122.0/50000: 84% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), potion_of_spectral_intellect
0:20.415 default Q use_item_glyph_of_assimilation Fluffy_Pillow 43004.0/50000: 86% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:20.415 rop_phase t flamestrike Fluffy_Pillow 43004.0/50000: 86% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:22.547 rop_phase t flamestrike Fluffy_Pillow 43886.0/50000: 88% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:24.677 rop_phase t flamestrike Fluffy_Pillow 44766.0/50000: 90% mana bloodlust, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
0:25.960 default U fire_blast Fluffy_Pillow 46049.0/50000: 92% mana bloodlust, rune_of_power, sun_kings_blessing(6)
0:26.477 default U fire_blast Fluffy_Pillow 46066.0/50000: 92% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(6)
0:26.810 rop_phase n flamestrike Fluffy_Pillow 44649.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(6)
0:27.724 standard_rotation { flamestrike Fluffy_Pillow 44313.0/50000: 89% mana bloodlust, sun_kings_blessing(7)
0:29.855 standard_rotation { flamestrike Fluffy_Pillow 45194.0/50000: 90% mana bloodlust, sun_kings_blessing(7)
0:31.988 standard_rotation { flamestrike Fluffy_Pillow 46077.0/50000: 92% mana bloodlust, sun_kings_blessing(7)
0:34.119 standard_rotation y dragons_breath Fluffy_Pillow 46958.0/50000: 94% mana bloodlust, sun_kings_blessing(7)
0:35.035 standard_rotation { flamestrike Fluffy_Pillow 45874.0/50000: 92% mana bloodlust, sun_kings_blessing(7)
0:37.167 standard_rotation { flamestrike Fluffy_Pillow 46756.0/50000: 94% mana bloodlust, sun_kings_blessing(7)
0:38.100 default U fire_blast Fluffy_Pillow 47689.0/50000: 95% mana bloodlust, sun_kings_blessing(7)
0:38.889 default U fire_blast Fluffy_Pillow 47978.0/50000: 96% mana bloodlust, heating_up, sun_kings_blessing(7)
0:39.298 standard_rotation u flamestrike Fluffy_Pillow 46637.0/50000: 93% mana bloodlust, hot_streak, sun_kings_blessing(7)
0:40.215 standard_rotation { flamestrike Fluffy_Pillow 46304.0/50000: 93% mana bloodlust, sun_kings_blessing(8)
0:42.348 standard_rotation { flamestrike Fluffy_Pillow 47187.0/50000: 94% mana sun_kings_blessing(8)
0:45.118 standard_rotation { flamestrike Fluffy_Pillow 48707.0/50000: 97% mana sun_kings_blessing(8)
0:47.887 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(8)
0:50.657 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(8)
0:53.425 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(8)
0:54.613 standard_rotation { flamestrike Fluffy_Pillow 47941.0/50000: 96% mana sun_kings_blessing(8)
0:57.382 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(8)
1:00.152 default S rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(8)
1:00.933 default U fire_blast Fluffy_Pillow 49536.0/50000: 99% mana sun_kings_blessing(8)
1:01.416 rop_phase t flamestrike Fluffy_Pillow 49519.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
1:01.501 default U fire_blast Fluffy_Pillow 49604.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
1:04.185 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(8)
1:05.374 rop_phase o pyroblast Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power, sun_kings_blessing_ready
1:08.932 combustion_phase b fire_blast Fluffy_Pillow 49003.0/50000: 98% mana combustion, rune_of_power
1:08.932 combustion_phase k scorch Fluffy_Pillow 48503.0/50000: 97% mana combustion, heating_up, rune_of_power, infernal_cascade
1:10.123 combustion_phase f flamestrike Fluffy_Pillow 49194.0/50000: 98% mana combustion, hot_streak, rune_of_power, infernal_cascade
1:10.123 combustion_phase b fire_blast Fluffy_Pillow 47944.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing, infernal_cascade
1:11.310 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48631.0/50000: 97% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2)
1:11.310 combustion_phase f flamestrike Fluffy_Pillow 48631.0/50000: 97% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge
1:12.500 combustion_phase i phoenix_flames Fluffy_Pillow 48571.0/50000: 97% mana combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
1:13.690 combustion_phase h shifting_power Fluffy_Pillow 49761.0/50000: 100% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
1:14.583 combustion_phase b fire_blast Fluffy_Pillow 48154.0/50000: 96% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
1:17.111 combustion_phase f flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
1:18.301 combustion_phase j flamestrike Fluffy_Pillow 49940.0/50000: 100% mana sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
1:20.436 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(3), gladiators_badge
1:20.436 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(3), gladiators_badge
1:21.011 combustion_phase b fire_blast Fluffy_Pillow 45075.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
1:21.071 combustion_phase f flamestrike Fluffy_Pillow 43385.0/50000: 87% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
1:22.260 combustion_phase i phoenix_flames Fluffy_Pillow 43324.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
1:23.450 combustion_phase i phoenix_flames Fluffy_Pillow 44514.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
1:24.640 combustion_phase f flamestrike Fluffy_Pillow 45704.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
1:24.868 combustion_phase b fire_blast Fluffy_Pillow 44682.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
1:25.830 combustion_phase k scorch Fluffy_Pillow 45144.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
1:27.019 combustion_phase k scorch Fluffy_Pillow 45833.0/50000: 92% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2)
1:28.209 combustion_phase f flamestrike Fluffy_Pillow 46523.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2)
1:29.398 combustion_phase k scorch Fluffy_Pillow 46462.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2)
1:30.588 combustion_phase k scorch Fluffy_Pillow 47152.0/50000: 94% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6)
1:31.778 combustion_phase f flamestrike Fluffy_Pillow 47842.0/50000: 96% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6)
1:32.393 combustion_phase b fire_blast Fluffy_Pillow 47207.0/50000: 94% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7)
1:32.968 default S rune_of_power Fluffy_Pillow 47282.0/50000: 95% mana hot_streak, sun_kings_blessing(7), infernal_cascade
1:34.158 rop_phase n flamestrike Fluffy_Pillow 48472.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade
1:35.347 rop_phase s dragons_breath Fluffy_Pillow 48411.0/50000: 97% mana rune_of_power, sun_kings_blessing(8), infernal_cascade
1:36.536 rop_phase t flamestrike Fluffy_Pillow 47600.0/50000: 95% mana rune_of_power, sun_kings_blessing(8), infernal_cascade
1:39.305 rop_phase t flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, sun_kings_blessing(8)
1:42.075 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, sun_kings_blessing(8)
1:44.845 rop_phase t flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, sun_kings_blessing(8)
1:47.613 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(8)
1:48.230 default U fire_blast Fluffy_Pillow 49370.0/50000: 99% mana sun_kings_blessing(8)
1:49.906 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(8)
1:50.384 standard_rotation u flamestrike Fluffy_Pillow 48728.0/50000: 97% mana hot_streak, sun_kings_blessing(8)
1:51.577 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48671.0/50000: 97% mana sun_kings_blessing_ready
1:51.577 standard_rotation v pyroblast Fluffy_Pillow 48671.0/50000: 97% mana sun_kings_blessing_ready
1:55.138 combustion_phase i phoenix_flames Fluffy_Pillow 49006.0/50000: 98% mana combustion
1:56.328 combustion_phase f flamestrike Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak
1:56.328 combustion_phase b fire_blast Fluffy_Pillow 48750.0/50000: 98% mana combustion, sun_kings_blessing
1:57.517 combustion_phase k scorch Fluffy_Pillow 49439.0/50000: 99% mana combustion, heating_up, sun_kings_blessing, infernal_cascade
1:58.707 combustion_phase k scorch Fluffy_Pillow 49505.0/50000: 99% mana combustion, heating_up, sun_kings_blessing, infernal_cascade
1:59.898 combustion_phase f flamestrike Fluffy_Pillow 49506.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing, infernal_cascade
2:01.088 combustion_phase l dragons_breath Fluffy_Pillow 49446.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade
2:02.277 standard_rotation { flamestrike Fluffy_Pillow 48635.0/50000: 97% mana heating_up, sun_kings_blessing(2)
2:05.045 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up, sun_kings_blessing(2)
2:07.813 standard_rotation { flamestrike Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(2)
2:10.583 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(2)
2:13.354 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana sun_kings_blessing(2)
2:16.124 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(2)
2:18.895 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana sun_kings_blessing(2)
2:19.753 default U fire_blast Fluffy_Pillow 47614.0/50000: 95% mana sun_kings_blessing(2)
2:20.278 default S rune_of_power Fluffy_Pillow 47639.0/50000: 95% mana heating_up, sun_kings_blessing(2)
2:21.468 rop_phase t flamestrike Fluffy_Pillow 48829.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(2)
2:21.468 default U fire_blast Fluffy_Pillow 48829.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(2)
2:24.237 rop_phase n flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(2)
2:25.428 rop_phase t flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power, sun_kings_blessing(3)
2:27.756 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, sun_kings_blessing(3)
2:28.198 rop_phase t flamestrike Fluffy_Pillow 48692.0/50000: 97% mana heating_up, rune_of_power, sun_kings_blessing(3)
2:30.564 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(3)
2:30.968 rop_phase n flamestrike Fluffy_Pillow 48654.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(3)
2:32.157 rop_phase t flamestrike Fluffy_Pillow 48593.0/50000: 97% mana rune_of_power, sun_kings_blessing(4)
2:34.927 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:37.697 standard_rotation y dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:38.888 standard_rotation { flamestrike Fluffy_Pillow 47946.0/50000: 96% mana sun_kings_blessing(4)
2:41.659 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana sun_kings_blessing(4)
2:44.429 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:47.199 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(4)
2:49.968 default U fire_blast Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(4)
2:49.968 standard_rotation { flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up, sun_kings_blessing(4)
2:52.737 standard_rotation { flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up, sun_kings_blessing(4)
2:55.508 standard_rotation y dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana heating_up, sun_kings_blessing(4)
2:56.886 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48134.0/50000: 96% mana heating_up, sun_kings_blessing(4)
2:56.886 combustion_phase j flamestrike Fluffy_Pillow 48134.0/50000: 96% mana heating_up, sun_kings_blessing(4), gladiators_badge
2:59.049 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(4), gladiators_badge
2:59.049 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(4), gladiators_badge
2:59.579 combustion_phase b fire_blast Fluffy_Pillow 45030.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
2:59.656 combustion_phase f flamestrike Fluffy_Pillow 43357.0/50000: 87% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
3:00.157 combustion_phase b fire_blast Fluffy_Pillow 42608.0/50000: 85% mana combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
3:00.846 combustion_phase i phoenix_flames Fluffy_Pillow 42797.0/50000: 86% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
3:02.036 combustion_phase f flamestrike Fluffy_Pillow 43987.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
3:03.226 combustion_phase h shifting_power Fluffy_Pillow 43927.0/50000: 88% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
3:04.106 combustion_phase b fire_blast Fluffy_Pillow 42307.0/50000: 85% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
3:06.602 combustion_phase i phoenix_flames Fluffy_Pillow 44303.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
3:07.790 combustion_phase f flamestrike Fluffy_Pillow 45491.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
3:07.967 combustion_phase b fire_blast Fluffy_Pillow 44418.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:08.979 combustion_phase i phoenix_flames Fluffy_Pillow 44930.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:10.166 combustion_phase f flamestrike Fluffy_Pillow 46117.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:11.356 default S rune_of_power Fluffy_Pillow 46057.0/50000: 92% mana sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
3:12.545 rop_phase s dragons_breath Fluffy_Pillow 47246.0/50000: 94% mana rune_of_power, sun_kings_blessing(8), infernal_cascade(2)
3:13.734 rop_phase t flamestrike Fluffy_Pillow 46435.0/50000: 93% mana rune_of_power, sun_kings_blessing(8)
3:14.923 default U fire_blast Fluffy_Pillow 47624.0/50000: 95% mana rune_of_power, sun_kings_blessing(8)
3:16.045 default U fire_blast Fluffy_Pillow 48246.0/50000: 96% mana heating_up, rune_of_power, sun_kings_blessing(8)
3:16.503 rop_phase n flamestrike Fluffy_Pillow 46954.0/50000: 94% mana hot_streak, rune_of_power, sun_kings_blessing(8)
3:17.692 rop_phase o pyroblast Fluffy_Pillow 46893.0/50000: 94% mana rune_of_power, sun_kings_blessing_ready
3:21.253 combustion_phase i phoenix_flames Fluffy_Pillow 49006.0/50000: 98% mana combustion, rune_of_power
3:22.441 combustion_phase f flamestrike Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak, rune_of_power
3:22.858 combustion_phase b fire_blast Fluffy_Pillow 49167.0/50000: 98% mana combustion, rune_of_power, sun_kings_blessing
3:23.631 combustion_phase k scorch Fluffy_Pillow 49440.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing, infernal_cascade
3:24.820 combustion_phase k scorch Fluffy_Pillow 49504.0/50000: 99% mana combustion, heating_up, sun_kings_blessing, infernal_cascade
3:26.010 combustion_phase f flamestrike Fluffy_Pillow 49505.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing, infernal_cascade
3:27.201 default X scorch Fluffy_Pillow 49446.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade
3:28.390 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(2)
3:28.390 standard_rotation { flamestrike Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(2)
3:31.158 standard_rotation y dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana sun_kings_blessing(2)
3:32.348 standard_rotation { flamestrike Fluffy_Pillow 47943.0/50000: 96% mana sun_kings_blessing(2)
3:35.120 standard_rotation { flamestrike Fluffy_Pillow 48757.0/50000: 98% mana sun_kings_blessing(2)
3:37.890 standard_rotation { flamestrike Fluffy_Pillow 48755.0/50000: 98% mana sun_kings_blessing(2)
3:38.619 default U fire_blast Fluffy_Pillow 49484.0/50000: 99% mana sun_kings_blessing(2)
3:40.207 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(2)
3:40.660 standard_rotation u flamestrike Fluffy_Pillow 48703.0/50000: 97% mana hot_streak, sun_kings_blessing(2)
3:41.849 standard_rotation { flamestrike Fluffy_Pillow 48642.0/50000: 97% mana sun_kings_blessing(3)
3:44.620 standard_rotation { flamestrike Fluffy_Pillow 48756.0/50000: 98% mana sun_kings_blessing(3)
3:47.389 standard_rotation z scorch Fluffy_Pillow 48754.0/50000: 98% mana sun_kings_blessing(3)
3:48.579 standard_rotation z scorch Fluffy_Pillow 49444.0/50000: 99% mana sun_kings_blessing(3)
3:49.770 standard_rotation y dragons_breath Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(3)
3:50.961 standard_rotation u flamestrike Fluffy_Pillow 48697.0/50000: 97% mana hot_streak, sun_kings_blessing(3)
3:52.150 standard_rotation z scorch Fluffy_Pillow 48636.0/50000: 97% mana sun_kings_blessing(4)
3:53.340 standard_rotation z scorch Fluffy_Pillow 49326.0/50000: 99% mana sun_kings_blessing(4)
3:54.531 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(4)
3:55.721 standard_rotation u flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, sun_kings_blessing(4)
3:56.913 standard_rotation z scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:58.103 default S rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:59.292 rop_phase n flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(5)
3:59.292 default U fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power, sun_kings_blessing(6)
4:00.482 rop_phase r scorch Fluffy_Pillow 49440.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(6)
4:01.672 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(6)
4:02.860 rop_phase n flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(6)
4:04.050 rop_phase r scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(7)
4:05.240 rop_phase p fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(7)
4:05.240 rop_phase n flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(7)
4:06.430 rop_phase r scorch Fluffy_Pillow 48945.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(8)
4:07.621 rop_phase r scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
4:08.810 rop_phase n flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(8)
4:10.000 rop_phase o pyroblast Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing_ready
4:13.560 combustion_cooldowns Z berserking Fluffy_Pillow 49005.0/50000: 98% mana combustion, heating_up
4:13.560 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana berserking, combustion, heating_up
4:13.560 combustion_phase k scorch Fluffy_Pillow 49005.0/50000: 98% mana berserking, combustion, heating_up, gladiators_badge
4:14.641 combustion_phase f flamestrike Fluffy_Pillow 49504.0/50000: 99% mana berserking, combustion, hot_streak, gladiators_badge
4:14.641 combustion_phase b fire_blast Fluffy_Pillow 48254.0/50000: 97% mana berserking, combustion, sun_kings_blessing, gladiators_badge
4:15.724 combustion_phase f flamestrike Fluffy_Pillow 48837.0/50000: 98% mana berserking, combustion, hot_streak, sun_kings_blessing, infernal_cascade, gladiators_badge
4:15.724 combustion_phase b fire_blast Fluffy_Pillow 47587.0/50000: 95% mana berserking, combustion, sun_kings_blessing(2), infernal_cascade, gladiators_badge
4:16.804 combustion_phase i phoenix_flames Fluffy_Pillow 48167.0/50000: 96% mana berserking, combustion, heating_up, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:17.888 combustion_phase f flamestrike Fluffy_Pillow 49251.0/50000: 99% mana berserking, combustion, hot_streak, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:17.888 combustion_phase b fire_blast Fluffy_Pillow 48001.0/50000: 96% mana berserking, combustion, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:18.969 combustion_phase h shifting_power Fluffy_Pillow 48582.0/50000: 97% mana berserking, combustion, heating_up, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:21.977 combustion_phase j flamestrike Fluffy_Pillow 49090.0/50000: 98% mana berserking, heating_up, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:23.823 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana berserking, heating_up, sun_kings_blessing(3), gladiators_badge
4:23.823 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), gladiators_badge
4:24.493 combustion_phase f flamestrike Fluffy_Pillow 43920.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
4:24.493 combustion_phase b fire_blast Fluffy_Pillow 42670.0/50000: 85% mana berserking, combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
4:25.574 combustion_phase i phoenix_flames Fluffy_Pillow 43251.0/50000: 87% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:26.766 combustion_phase f flamestrike Fluffy_Pillow 44443.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:27.955 combustion_phase i phoenix_flames Fluffy_Pillow 44382.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
4:28.353 combustion_phase b fire_blast Fluffy_Pillow 44780.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
4:29.146 combustion_phase f flamestrike Fluffy_Pillow 45073.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2)
4:30.334 combustion_phase k scorch Fluffy_Pillow 45011.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2)
4:31.524 combustion_phase k scorch Fluffy_Pillow 45701.0/50000: 91% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2)
4:32.226 combustion_phase b fire_blast Fluffy_Pillow 46403.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2)
4:32.713 combustion_phase f flamestrike Fluffy_Pillow 45890.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2)
4:33.901 combustion_phase i phoenix_flames Fluffy_Pillow 45828.0/50000: 92% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2)
4:35.092 combustion_phase f flamestrike Fluffy_Pillow 47019.0/50000: 94% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2)
4:36.282 default S rune_of_power Fluffy_Pillow 46959.0/50000: 94% mana sun_kings_blessing(8), infernal_cascade(2)
4:37.472 rop_phase r scorch Fluffy_Pillow 48149.0/50000: 96% mana rune_of_power, sun_kings_blessing(8)
4:38.661 rop_phase r scorch Fluffy_Pillow 48838.0/50000: 98% mana rune_of_power, sun_kings_blessing(8)
4:39.450 default U fire_blast Fluffy_Pillow 49616.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
4:39.852 rop_phase n flamestrike Fluffy_Pillow 49029.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(8)
4:41.042 rop_phase o pyroblast Fluffy_Pillow 48969.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing_ready
4:44.601 combustion_phase k scorch Fluffy_Pillow 49004.0/50000: 98% mana combustion, heating_up, rune_of_power
4:45.790 combustion_phase f flamestrike Fluffy_Pillow 49504.0/50000: 99% mana combustion, hot_streak, rune_of_power
4:46.979 combustion_phase k scorch Fluffy_Pillow 49443.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing
4:47.395 combustion_phase b fire_blast Fluffy_Pillow 49859.0/50000: 100% mana combustion, heating_up, rune_of_power, sun_kings_blessing
4:48.169 combustion_phase f flamestrike Fluffy_Pillow 49505.0/50000: 99% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade
4:49.358 combustion_phase k scorch Fluffy_Pillow 49444.0/50000: 99% mana combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade
4:50.548 combustion_phase l dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade
4:51.738 standard_rotation u flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak, sun_kings_blessing(2), infernal_cascade
4:52.926 standard_rotation z scorch Fluffy_Pillow 48633.0/50000: 97% mana sun_kings_blessing(3)
4:54.116 standard_rotation z scorch Fluffy_Pillow 49323.0/50000: 99% mana sun_kings_blessing(3)
4:55.250 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(3)
4:55.305 standard_rotation u flamestrike Fluffy_Pillow 49055.0/50000: 98% mana hot_streak, sun_kings_blessing(3)
4:56.494 standard_rotation z scorch Fluffy_Pillow 48994.0/50000: 98% mana heating_up, sun_kings_blessing(4)
4:57.683 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(4)
4:58.872 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(4)
4:58.872 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(4)
5:00.063 standard_rotation z scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, sun_kings_blessing(5)
5:01.251 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing(5)
5:02.440 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(5)
5:03.150 default U fire_blast Fluffy_Pillow 48959.0/50000: 98% mana heating_up, sun_kings_blessing(6)
5:03.630 standard_rotation u flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak, sun_kings_blessing(6)
5:04.819 standard_rotation z scorch Fluffy_Pillow 48883.0/50000: 98% mana sun_kings_blessing(7)
5:06.009 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana sun_kings_blessing(7)
5:07.200 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(7)
5:08.389 standard_rotation u flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(7)
5:09.578 standard_rotation y dragons_breath Fluffy_Pillow 49443.0/50000: 99% mana heating_up, sun_kings_blessing(8)
5:10.768 standard_rotation z scorch Fluffy_Pillow 48633.0/50000: 97% mana heating_up, sun_kings_blessing(8)
5:11.050 default U fire_blast Fluffy_Pillow 48827.0/50000: 98% mana heating_up, sun_kings_blessing(8)
5:11.957 standard_rotation u flamestrike Fluffy_Pillow 48822.0/50000: 98% mana hot_streak, sun_kings_blessing(8)
5:13.146 standard_rotation v pyroblast Fluffy_Pillow 48761.0/50000: 98% mana heating_up, sun_kings_blessing_ready
5:16.706 combustion_phase k scorch Fluffy_Pillow 49005.0/50000: 98% mana combustion, heating_up
5:17.896 combustion_phase f flamestrike Fluffy_Pillow 49505.0/50000: 99% mana combustion, hot_streak
5:18.962 combustion_phase b fire_blast Fluffy_Pillow 49321.0/50000: 99% mana combustion, heating_up, sun_kings_blessing
5:19.086 combustion_phase f flamestrike Fluffy_Pillow 48945.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing, infernal_cascade
5:20.275 combustion_phase h shifting_power Fluffy_Pillow 48884.0/50000: 98% mana combustion, sun_kings_blessing(2), infernal_cascade

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Sun King's Blessing }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6934/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

disciplinary_command : 16603 dps, 4859 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
16602.9 16602.9 30.0 / 0.181% 1833.7 / 11.0% 19.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
835.6 825.5 Mana 0.00% 50.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 16603
Arcane Explosion 78 0.5% 3.7 83.24sec 6372 5714 Direct 18.4 997 1994 1274 27.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.69 18.43 0.00 0.00 1.1152 0.0000 23484.71 23484.71 0.00% 5714.04 5714.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 13.31 3 22 997.47 992 1051 997.47 992 1014 13275 13275 0.00%
crit 27.78% 5.12 0 13 1994.32 1983 2102 1983.88 0 2102 10209 10209 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [R]:3.69
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
Dragon's Breath 447 2.7% 13.7 21.20sec 9756 8500 Direct 68.6 1384 3266 1950 30.1%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.72 68.62 0.00 0.00 1.1478 0.0000 133895.14 133895.14 0.00% 8500.20 8500.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.90% 47.96 32 66 1384.06 1150 2641 1384.89 1261 1531 66378 66378 0.00%
crit 30.10% 20.66 7 37 3265.98 2300 6338 3246.12 2478 4352 67518 67518 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [k]:0.35
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [q]:4.09
  • if_expr:active_enemies>2
    standard_rotation
    [w]:9.29
  • if_expr:active_enemies>1
Eternal Insight 47 0.3% 22.0 13.39sec 632 0 Direct 22.0 471 1042 632 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.04 22.04 0.00 0.00 0.0000 0.0000 13930.59 13930.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.72% 15.80 6 30 470.50 461 489 470.51 461 485 7436 7436 0.00%
crit 28.28% 6.23 0 13 1042.39 923 1173 1040.67 0 1173 6495 6495 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 960 5.8% 49.4 6.05sec 5811 0 Direct 49.4 0 5809 5809 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.42 49.42 0.00 0.00 0.0000 0.0000 287168.59 287168.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.42 38 59 5809.34 3127 8617 5810.36 5544 6078 287169 287169 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [W]:18.65
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [b]:26.78
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [m]:3.23
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [t]:0.76
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 5282 (9878) 31.8% (59.5%) 98.0 3.03sec 30161 15696 Direct 489.8 (5591.4) 1641 5151 3225 45.1% (45.1%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 97.95 489.76 0.00 0.00 1.9216 0.0000 1579755.29 1579755.29 0.00% 15696.11 15696.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 54.87% 268.72 201 345 1640.96 1381 3172 1641.33 1597 1703 441003 441003 0.00%
crit 45.13% 221.04 160 277 5151.23 2762 7612 5154.83 4891 5500 1138752 1138752 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [f]:19.39
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [i]:1.66
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [l]:13.53
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [r]:19.92
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [s]:13.54
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [y]:29.97
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4596 27.7% 1020.3 0.29sec 1347 0 Periodic 5101.6 141 438 269 43.3% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1020.33 0.00 0.00 5101.63 0.0000 0.0000 1374598.51 1374598.51 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.65% 2890.08 2351 3477 140.58 118 272 140.62 138 143 406341 406341 0.00%
crit 43.35% 2211.55 1673 2728 437.77 237 653 437.79 422 453 968258 968258 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frostbolt 40 0.2% 8.0 39.59sec 1490 968 Direct 8.0 1111 2473 1495 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.05 8.03 0.00 0.00 1.5391 0.0000 11989.35 11989.35 0.00% 968.05 968.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 5.77 1 9 1111.02 1009 1497 1111.92 1009 1422 6410 6410 0.00%
crit 28.10% 2.26 0 6 2473.26 2017 3592 2300.56 0 3592 5579 5579 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [S]:8.09
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Glyph of Assimilation 202 1.2% 3.4 91.07sec 17995 0 Periodic 28.6 1568 3488 2111 28.3% 2.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.36 0.00 28.62 28.62 0.0000 1.1620 60410.47 60410.47 0.00% 1816.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.75% 20.54 11 32 1568.47 387 1782 1568.17 1395 1749 32207 32207 0.00%
crit 28.25% 8.09 2 17 3488.22 775 4277 3490.99 2116 4277 28203 28203 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2377 14.3% 655.5 0.51sec 1085 0 Periodic 1478.9 481 0 481 0.0% 98.8%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 655.54 0.00 1478.85 1478.85 0.0000 1.0000 711095.44 711095.44 0.00% 480.84 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1478.85 1183 1783 480.97 46 2285 481.48 442 518 711095 711095 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5191 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.1% 99.0 1.18sec 52 44 Direct 99.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5191.25 5191.25 0.00% 44.10 44.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 71.30 57 84 41.02 29 50 41.02 39 43 2925 2925 0.00%
crit 27.98% 27.70 15 42 81.83 59 100 81.85 73 95 2267 2267 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (1127) 0.0% (6.8%) 16.4 18.41sec 20549 18918

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.40 0.00 0.00 0.00 1.0862 0.0000 0.00 0.00 0.00% 18917.96 18917.96

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [h]:12.91
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [o]:0.47
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:3.02
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 1127 6.8% 16.3 18.46sec 20625 0 Direct 81.7 1051 4672 4124 84.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.33 81.67 0.00 0.00 0.0000 0.0000 336909.98 336909.98 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.11% 12.34 3 24 1050.94 794 4080 1044.46 794 1519 12964 12964 0.00%
crit 84.89% 69.33 45 90 4672.26 1589 9792 4671.90 4321 4961 323946 323946 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2690 5381 3453 28.7% (28.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3461.88 3461.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.33% 0.71 0 1 2690.45 2690 2690 1919.01 0 2690 1919 1919 0.00%
crit 28.67% 0.29 0 1 5380.89 5381 5381 1542.87 0 5381 1543 1543 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2591 0 Periodic 5.0 150 582 518 85.3% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2590.75 2590.75 0.00% 431.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.73% 0.74 0 1 149.89 149 158 110.38 0 158 110 110 0.00%
crit 85.27% 4.26 4 5 581.80 358 675 583.95 542 641 2480 2480 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 253 1.5% 33.7 8.60sec 2241 1906 Direct 33.7 0 2241 2241 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.75 33.74 0.00 0.00 1.1758 0.0000 75617.94 75617.94 0.00% 1905.79 1905.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.74 27 41 2240.84 1747 4404 2239.01 2083 2457 75618 75618 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [j]:1.30
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [p]:14.41
  • if_expr:searing_touch.active
    standard_rotation
    [x]:18.32
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.3% 44.5 6.79sec 345 0 Direct 44.5 257 569 345 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.54 44.54 0.00 0.00 0.0000 0.0000 15364.90 15364.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.95% 32.04 15 51 257.50 254 269 257.48 254 264 8251 8251 0.00%
crit 28.05% 12.49 3 26 569.46 507 645 569.14 512 631 7114 7114 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 1103 6.6% 4.1 81.42sec 79955 25812 Periodic 82.1 0 4023 4023 100.0% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.13 0.00 16.41 82.07 3.0977 0.7162 330216.86 330216.86 0.00% 25812.31 25812.31
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 82.07 60 100 4023.12 3881 4544 4021.47 3982 4109 330217 330217 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [g]:4.13
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
disciplinary_command
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 242.90sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.94 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Z]:1.94
  • if_expr:buff.combustion.up
Combustion 4.2 81.07sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.19 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [d]:4.19
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 324.83sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.28 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [Y]:1.28
Rune of Power 7.4 41.01sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.43 0.00 0.00 0.00 1.1315 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [U]:7.46
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 242.6sec 242.6sec 11.7sec 7.64% 18.05% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:237.9s / 248.4s
  • trigger_min/max:237.9s / 248.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:7.64%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.2 0.0 81.0sec 81.0sec 11.8sec 16.48% 0.00% 94.4 (94.4) 4.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 86.3s
  • trigger_min/max:77.0s / 86.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.48%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 7.9 0.0 40.0sec 40.0sec 19.4sec 51.08% 0.00% 0.0 (0.0) 7.4

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 61.3s
  • trigger_min/max:30.0s / 61.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:51.08%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.3 0.0 81.1sec 81.1sec 14.5sec 20.58% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:75.5s / 84.5s
  • trigger_min/max:75.5s / 84.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.58%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 49.5 0.0 6.1sec 6.1sec 1.8sec 30.37% 48.59% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 27.5s
  • trigger_min/max:0.6s / 27.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.37%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 46.8 0.0 6.4sec 6.4sec 0.9sec 13.49% 58.29% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 33.3s
  • trigger_min/max:0.5s / 33.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 4.0s

Stack Uptimes

  • hot_streak_1:13.49%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.2 22.6 81.0sec 10.3sec 13.5sec 18.86% 0.00% 18.4 (18.4) 4.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.0s / 86.3s
  • trigger_min/max:0.5s / 78.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.90%
  • infernal_cascade_2:17.96%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 324.8sec 324.8sec 22.7sec 9.61% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:318.8s / 329.0s
  • trigger_min/max:318.8s / 329.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.61%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.6 0.0 26.5sec 26.5sec 11.8sec 45.60% 0.00% 0.0 (0.0) 11.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 51.4s
  • trigger_min/max:12.9s / 51.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:45.60%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 49.5 39.0 60.0 6.1s 0.6s 27.5s
Heating Up removed 0.5 0.0 3.0 32.9s 2.4s 98.0s
Heating Up converted with Fire Blast 23.2 16.0 33.0 13.0s 0.5s 50.6s
Hot Streak procs 46.8 37.0 56.0 6.4s 0.5s 33.3s
Hot Streak spells used 100.5 81.0 119.0 3.0s 0.0s 23.2s
Hot Streak spell crits 97.3 77.0 117.0 3.1s 0.0s 23.2s
Hot Streak spell crits wasted 1.1 0.0 5.0 32.5s 4.3s 109.7s
Direct Ignite applications 9.0 9.0 9.0 1.5s 0.0s 3.0s
Ignites spread to targets with existing Ignite 64.8 44.0 80.0 18.4s 1.0s 76.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 16.28% 14.05% 20.51% 0.9s 0.0s 3.0s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.094151.078271.846
Shifting Power17.6776.20625.94376.77260.01096.912
Fire Blast0.2880.0008.19014.3888.00223.664
Rune of Power3.8380.00015.57528.85022.33637.090
Dragon's Breath5.0300.00027.29872.90047.49699.308
Combustion1.6390.0004.6296.9583.02811.904
Phoenix Flames0.2920.0005.3874.7874.5425.387

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 3327.77 247231.25 100.00% 74.29 52077.22 17.40%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 825.46 835.64 52109.2 46949.8 41141.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 3.7 18450.4 5000.0 5006.0 1.3
combustion Mana 4.2 20957.0 5000.0 4996.7 0.0
dragons_breath Mana 13.7 27455.7 2000.0 2000.6 4.9
fire_blast Mana 49.4 24711.6 500.0 500.0 11.6
flamestrike Mana 98.0 122450.6 1250.0 1250.1 24.1
frostbolt Mana 8.0 8046.5 1000.0 999.9 1.5
scorch Mana 33.7 16867.9 500.0 499.9 4.5
shifting_power Mana 4.1 10320.5 2500.0 2498.9 32.0

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
disciplinary_command Damage Per Second
Count 1123
Mean 16602.89
Minimum 15444.87
Maximum 17765.87
Spread ( max - min ) 2321.00
Range [ ( max - min ) / 2 * 100% ] 6.99%
Standard Deviation 513.6006
5th Percentile 15764.76
95th Percentile 17435.55
( 95th Percentile - 5th Percentile ) 1670.79
Mean Distribution
Standard Deviation 15.3262
95.00% Confidence Interval ( 16572.85 - 16632.93 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3677
0.1 Scale Factor Error with Delta=300 2252
0.05 Scale Factor Error with Delta=300 9008
0.01 Scale Factor Error with Delta=300 225183
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 1123
Mean 4859.16
Minimum 4531.27
Maximum 5290.20
Spread ( max - min ) 758.93
Range [ ( max - min ) / 2 * 100% ] 7.81%
Standard Deviation 146.0224
5th Percentile 4619.19
95th Percentile 5104.36
( 95th Percentile - 5th Percentile ) 485.17
Mean Distribution
Standard Deviation 4.3574
95.00% Confidence Interval ( 4850.62 - 4867.70 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 35
0.1% Error 3470
0.1 Scale Factor Error with Delta=300 183
0.05 Scale Factor Error with Delta=300 729
0.01 Scale Factor Error with Delta=300 18203
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 1123
Mean 16602.89
Minimum 15444.87
Maximum 17765.87
Spread ( max - min ) 2321.00
Range [ ( max - min ) / 2 * 100% ] 6.99%
Damage
disciplinary_command Damage
Count 1123
Mean 4960490.41
Minimum 3855579.76
Maximum 6044424.87
Spread ( max - min ) 2188845.11
Range [ ( max - min ) / 2 * 100% ] 22.06%
DTPS
disciplinary_command Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.36 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
R 3.69 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
S 8.09 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
T 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
U 7.46 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
V 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
W 18.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
X 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
Y 1.28 potion
0.00 blood_fury
Z 1.94 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
a 4.25 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
b 26.78 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
c 0.00 call_action_list,name=active_talents
d 4.19 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
e 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
f 19.39 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
g 4.13 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
h 12.91 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
i 1.66 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
j 1.30 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
k 0.35 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
l 13.53 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 3.23 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
o 0.47 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
p 14.41 scorch,if=searing_touch.active
q 4.09 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
r 19.92 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
s 13.54 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
t 0.76 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 3.02 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
w 9.29 dragons_breath,if=active_enemies>1
x 18.32 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
y 29.97 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOSYaidbbZfbhfgbbfbhfbhfjhfbUqrrrQrrWWlyRSywyyWWsyyyyywyyUWrWlrrSqyydbbafbhfgbbfbhfhUqrWlrrruRSyWWQswyyyyWyywyyUrWWlrrrwSyyydbbafbhfgbbfbhfhUqrWlrrruRWSswyyyWWQsyyywyyyUpmWlpplpplpSswxxxdZafbfbbfhgbfbbfhhfUpmplpplmlppplwRWSsxxxsWsxxxsxxswxxsxxsusxxUlWmlppplpplSwWsxWxd

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 2 augmentation disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default S frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.585 combustion_cooldowns Y potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command
0:01.585 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.585 combustion_phase i flamestrike Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.057 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.057 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.633 combustion_phase b fire_blast Fluffy_Pillow 45076.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.718 combustion_cooldowns Z berserking Fluffy_Pillow 43411.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.718 combustion_phase f flamestrike Fluffy_Pillow 43411.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.220 combustion_phase b fire_blast Fluffy_Pillow 42663.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.551 combustion_phase h phoenix_flames Fluffy_Pillow 42494.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.383 combustion_phase f flamestrike Fluffy_Pillow 43326.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.215 combustion_phase g shifting_power Fluffy_Pillow 42908.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.323 combustion_phase b fire_blast Fluffy_Pillow 41516.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.925 combustion_phase b fire_blast Fluffy_Pillow 41618.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.690 combustion_phase f flamestrike Fluffy_Pillow 41883.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.690 combustion_phase b fire_blast Fluffy_Pillow 40633.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.521 combustion_phase h phoenix_flames Fluffy_Pillow 40964.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.355 combustion_phase f flamestrike Fluffy_Pillow 41798.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.355 combustion_phase b fire_blast Fluffy_Pillow 40548.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.189 combustion_phase h phoenix_flames Fluffy_Pillow 40882.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.023 combustion_phase f flamestrike Fluffy_Pillow 41716.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.854 combustion_phase j scorch Fluffy_Pillow 41297.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.686 combustion_phase h phoenix_flames Fluffy_Pillow 41629.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.518 combustion_phase f flamestrike Fluffy_Pillow 42461.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.814 combustion_phase b fire_blast Fluffy_Pillow 41507.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.351 default U rune_of_power Fluffy_Pillow 41544.0/50000: 83% mana bloodlust, berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.183 rop_phase q dragons_breath Fluffy_Pillow 42376.0/50000: 85% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.097 rop_phase r flamestrike Fluffy_Pillow 41290.0/50000: 83% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.229 rop_phase r flamestrike Fluffy_Pillow 42172.0/50000: 84% mana bloodlust, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:21.360 rop_phase r flamestrike Fluffy_Pillow 43053.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.491 default Q use_item_glyph_of_assimilation Fluffy_Pillow 43934.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.491 rop_phase r flamestrike Fluffy_Pillow 43934.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.622 rop_phase r flamestrike Fluffy_Pillow 44815.0/50000: 90% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.795 default W fire_blast Fluffy_Pillow 45988.0/50000: 92% mana bloodlust, rune_of_power
0:27.303 default W fire_blast Fluffy_Pillow 45996.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:27.755 rop_phase l flamestrike Fluffy_Pillow 44698.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:28.669 standard_rotation y flamestrike Fluffy_Pillow 44362.0/50000: 89% mana bloodlust
0:30.802 default R arcane_explosion Fluffy_Pillow 45245.0/50000: 90% mana bloodlust
0:31.718 default S frostbolt Fluffy_Pillow 41161.0/50000: 82% mana bloodlust
0:32.938 standard_rotation y flamestrike Fluffy_Pillow 41381.0/50000: 83% mana bloodlust, disciplinary_command
0:35.071 standard_rotation w dragons_breath Fluffy_Pillow 42264.0/50000: 85% mana bloodlust, disciplinary_command
0:35.985 standard_rotation y flamestrike Fluffy_Pillow 41178.0/50000: 82% mana bloodlust, disciplinary_command
0:38.116 standard_rotation y flamestrike Fluffy_Pillow 42059.0/50000: 84% mana bloodlust, disciplinary_command
0:38.949 default W fire_blast Fluffy_Pillow 42892.0/50000: 86% mana bloodlust, disciplinary_command
0:39.853 default W fire_blast Fluffy_Pillow 43296.0/50000: 87% mana bloodlust, heating_up, disciplinary_command
0:40.246 standard_rotation s flamestrike Fluffy_Pillow 41939.0/50000: 84% mana bloodlust, hot_streak, disciplinary_command
0:41.160 standard_rotation y flamestrike Fluffy_Pillow 41603.0/50000: 83% mana disciplinary_command
0:43.928 standard_rotation y flamestrike Fluffy_Pillow 43121.0/50000: 86% mana disciplinary_command
0:46.700 standard_rotation y flamestrike Fluffy_Pillow 44643.0/50000: 89% mana disciplinary_command
0:49.470 standard_rotation y flamestrike Fluffy_Pillow 46163.0/50000: 92% mana disciplinary_command
0:52.241 standard_rotation y flamestrike Fluffy_Pillow 47684.0/50000: 95% mana disciplinary_command
0:55.010 standard_rotation w dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
0:56.199 standard_rotation y flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
0:58.969 standard_rotation y flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:01.737 default U rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
1:02.032 default W fire_blast Fluffy_Pillow 49048.0/50000: 98% mana
1:02.926 rop_phase r flamestrike Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
1:02.926 default W fire_blast Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
1:05.695 rop_phase l flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
1:06.884 rop_phase r flamestrike Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power
1:09.654 rop_phase r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:12.424 default S frostbolt Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:14.009 rop_phase q dragons_breath Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
1:15.199 standard_rotation y flamestrike Fluffy_Pillow 48195.0/50000: 96% mana
1:17.967 standard_rotation y flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:20.087 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:20.087 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:20.658 combustion_phase b fire_blast Fluffy_Pillow 45071.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade
1:20.737 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43400.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2)
1:20.737 combustion_phase f flamestrike Fluffy_Pillow 43400.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:21.167 combustion_phase b fire_blast Fluffy_Pillow 42580.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:21.926 combustion_phase h phoenix_flames Fluffy_Pillow 42839.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:23.117 combustion_phase f flamestrike Fluffy_Pillow 44030.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:24.306 combustion_phase g shifting_power Fluffy_Pillow 43969.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:25.168 combustion_phase b fire_blast Fluffy_Pillow 42331.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:27.095 combustion_phase b fire_blast Fluffy_Pillow 43758.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:27.729 combustion_phase f flamestrike Fluffy_Pillow 43892.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:27.845 combustion_phase b fire_blast Fluffy_Pillow 42758.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:28.918 combustion_phase h phoenix_flames Fluffy_Pillow 43331.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:30.106 combustion_phase f flamestrike Fluffy_Pillow 44519.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:31.297 combustion_phase h phoenix_flames Fluffy_Pillow 44460.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:32.485 default U rune_of_power Fluffy_Pillow 45648.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:33.675 rop_phase q dragons_breath Fluffy_Pillow 46838.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command, gladiators_badge
1:34.866 rop_phase r flamestrike Fluffy_Pillow 46029.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command, gladiators_badge
1:37.218 default W fire_blast Fluffy_Pillow 48381.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
1:37.634 rop_phase l flamestrike Fluffy_Pillow 47047.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command
1:38.823 rop_phase r flamestrike Fluffy_Pillow 46986.0/50000: 94% mana rune_of_power, disciplinary_command
1:41.593 rop_phase r flamestrike Fluffy_Pillow 48506.0/50000: 97% mana rune_of_power
1:44.363 rop_phase r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:47.132 standard_rotation u phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
1:48.322 default R arcane_explosion Fluffy_Pillow 49944.0/50000: 100% mana
1:49.512 default S frostbolt Fluffy_Pillow 46134.0/50000: 92% mana
1:51.097 standard_rotation y flamestrike Fluffy_Pillow 46719.0/50000: 93% mana disciplinary_command
1:51.553 default W fire_blast Fluffy_Pillow 47175.0/50000: 94% mana disciplinary_command
1:53.367 default W fire_blast Fluffy_Pillow 48489.0/50000: 97% mana heating_up, disciplinary_command
1:53.866 default Q use_item_glyph_of_assimilation Fluffy_Pillow 47238.0/50000: 94% mana hot_streak, disciplinary_command
1:53.866 standard_rotation s flamestrike Fluffy_Pillow 47238.0/50000: 94% mana hot_streak, disciplinary_command
1:55.056 standard_rotation w dragons_breath Fluffy_Pillow 47178.0/50000: 94% mana disciplinary_command
1:56.246 standard_rotation y flamestrike Fluffy_Pillow 46368.0/50000: 93% mana disciplinary_command
1:59.014 standard_rotation y flamestrike Fluffy_Pillow 47886.0/50000: 96% mana disciplinary_command
2:01.785 standard_rotation y flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
2:04.555 standard_rotation y flamestrike Fluffy_Pillow 48755.0/50000: 98% mana disciplinary_command
2:07.310 default W fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
2:07.323 standard_rotation y flamestrike Fluffy_Pillow 48263.0/50000: 97% mana heating_up, disciplinary_command
2:10.093 standard_rotation y flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, disciplinary_command
2:12.865 standard_rotation w dragons_breath Fluffy_Pillow 48757.0/50000: 98% mana heating_up
2:14.247 standard_rotation y flamestrike Fluffy_Pillow 48139.0/50000: 96% mana heating_up
2:17.017 standard_rotation y flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:19.786 default U rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:20.976 rop_phase r flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:20.976 default W fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:23.149 default W fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:23.746 rop_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:24.936 rop_phase r flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
2:27.705 rop_phase r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:30.476 rop_phase r flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:33.247 standard_rotation w dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
2:34.436 default S frostbolt Fluffy_Pillow 47945.0/50000: 96% mana
2:36.022 standard_rotation y flamestrike Fluffy_Pillow 48531.0/50000: 97% mana
2:38.791 standard_rotation y flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:41.559 standard_rotation y flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:43.642 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana
2:43.642 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
2:44.254 combustion_phase b fire_blast Fluffy_Pillow 45112.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade
2:44.329 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43437.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2)
2:44.329 combustion_phase f flamestrike Fluffy_Pillow 43437.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:44.847 combustion_phase b fire_blast Fluffy_Pillow 42705.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:45.519 combustion_phase h phoenix_flames Fluffy_Pillow 42877.0/50000: 86% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:46.709 combustion_phase f flamestrike Fluffy_Pillow 44067.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:47.899 combustion_phase g shifting_power Fluffy_Pillow 44007.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:48.690 combustion_phase b fire_blast Fluffy_Pillow 42298.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:50.715 combustion_phase b fire_blast Fluffy_Pillow 43823.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:51.349 combustion_phase f flamestrike Fluffy_Pillow 43957.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:51.349 combustion_phase b fire_blast Fluffy_Pillow 42707.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:52.537 combustion_phase h phoenix_flames Fluffy_Pillow 43395.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:53.725 combustion_phase f flamestrike Fluffy_Pillow 44583.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:54.913 combustion_phase h phoenix_flames Fluffy_Pillow 44521.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:56.105 default U rune_of_power Fluffy_Pillow 45713.0/50000: 91% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
2:57.295 rop_phase q dragons_breath Fluffy_Pillow 46903.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command, gladiators_badge
2:58.485 rop_phase r flamestrike Fluffy_Pillow 46093.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:00.790 default W fire_blast Fluffy_Pillow 48398.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
3:01.254 rop_phase l flamestrike Fluffy_Pillow 47112.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command
3:02.442 rop_phase r flamestrike Fluffy_Pillow 47050.0/50000: 94% mana rune_of_power, disciplinary_command
3:05.212 rop_phase r flamestrike Fluffy_Pillow 48570.0/50000: 97% mana rune_of_power
3:07.982 rop_phase r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:10.752 standard_rotation u phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
3:11.942 default R arcane_explosion Fluffy_Pillow 49945.0/50000: 100% mana heating_up
3:12.138 default W fire_blast Fluffy_Pillow 45141.0/50000: 90% mana heating_up
3:13.130 default S frostbolt Fluffy_Pillow 45633.0/50000: 91% mana hot_streak
3:14.715 standard_rotation s flamestrike Fluffy_Pillow 46218.0/50000: 92% mana hot_streak, disciplinary_command
3:15.906 standard_rotation w dragons_breath Fluffy_Pillow 46159.0/50000: 92% mana disciplinary_command
3:17.094 standard_rotation y flamestrike Fluffy_Pillow 45347.0/50000: 91% mana disciplinary_command
3:19.864 standard_rotation y flamestrike Fluffy_Pillow 46867.0/50000: 94% mana disciplinary_command
3:22.634 standard_rotation y flamestrike Fluffy_Pillow 48387.0/50000: 97% mana disciplinary_command
3:23.001 default W fire_blast Fluffy_Pillow 48754.0/50000: 98% mana disciplinary_command
3:24.969 default W fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:25.404 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48685.0/50000: 97% mana hot_streak, disciplinary_command
3:25.404 standard_rotation s flamestrike Fluffy_Pillow 48685.0/50000: 97% mana hot_streak, disciplinary_command
3:26.593 standard_rotation y flamestrike Fluffy_Pillow 48624.0/50000: 97% mana disciplinary_command
3:29.364 standard_rotation y flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
3:32.135 standard_rotation y flamestrike Fluffy_Pillow 48756.0/50000: 98% mana disciplinary_command
3:34.904 standard_rotation w dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
3:36.095 standard_rotation y flamestrike Fluffy_Pillow 47945.0/50000: 96% mana
3:38.863 standard_rotation y flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:41.630 standard_rotation y flamestrike Fluffy_Pillow 48752.0/50000: 98% mana
3:44.399 default U rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
3:45.588 rop_phase p scorch Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
3:45.588 rop_phase m fire_blast Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
3:46.105 default W fire_blast Fluffy_Pillow 49960.0/50000: 100% mana heating_up, rune_of_power
3:46.778 rop_phase l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:47.967 rop_phase p scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:49.159 rop_phase p scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
3:50.347 rop_phase l flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:51.538 rop_phase p scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:52.727 rop_phase p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:53.916 rop_phase l flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:55.106 rop_phase p scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:56.296 default S frostbolt Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:57.881 standard_rotation s flamestrike Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:59.071 standard_rotation w dragons_breath Fluffy_Pillow 48945.0/50000: 98% mana
4:00.261 standard_rotation x scorch Fluffy_Pillow 48135.0/50000: 96% mana
4:01.451 standard_rotation x scorch Fluffy_Pillow 48825.0/50000: 98% mana
4:02.641 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:03.642 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:03.830 combustion_cooldowns Z berserking Fluffy_Pillow 44688.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command
4:03.830 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44688.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command
4:03.830 combustion_phase f flamestrike Fluffy_Pillow 44688.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:03.830 combustion_phase b fire_blast Fluffy_Pillow 43438.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge
4:04.911 combustion_phase f flamestrike Fluffy_Pillow 44019.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
4:04.911 combustion_phase b fire_blast Fluffy_Pillow 42769.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
4:05.488 combustion_phase b fire_blast Fluffy_Pillow 42846.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:05.993 combustion_phase f flamestrike Fluffy_Pillow 42851.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:07.073 combustion_phase h phoenix_flames Fluffy_Pillow 42681.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:08.154 combustion_phase g shifting_power Fluffy_Pillow 43762.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:09.482 combustion_phase b fire_blast Fluffy_Pillow 42590.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:11.243 combustion_phase f flamestrike Fluffy_Pillow 43851.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:11.243 combustion_phase b fire_blast Fluffy_Pillow 42601.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:11.779 combustion_phase b fire_blast Fluffy_Pillow 42637.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:12.326 combustion_phase f flamestrike Fluffy_Pillow 42684.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:13.407 combustion_phase h phoenix_flames Fluffy_Pillow 42515.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:14.489 combustion_phase h phoenix_flames Fluffy_Pillow 43597.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:15.570 combustion_phase f flamestrike Fluffy_Pillow 44678.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:16.652 default U rune_of_power Fluffy_Pillow 44510.0/50000: 89% mana disciplinary_command, infernal_cascade(2), gladiators_badge
4:17.841 rop_phase p scorch Fluffy_Pillow 45699.0/50000: 91% mana rune_of_power, disciplinary_command, gladiators_badge
4:17.841 rop_phase m fire_blast Fluffy_Pillow 45699.0/50000: 91% mana rune_of_power, disciplinary_command, gladiators_badge
4:19.032 rop_phase p scorch Fluffy_Pillow 45890.0/50000: 92% mana heating_up, rune_of_power, disciplinary_command
4:20.221 rop_phase l flamestrike Fluffy_Pillow 46579.0/50000: 93% mana hot_streak, rune_of_power, disciplinary_command
4:21.411 rop_phase p scorch Fluffy_Pillow 46519.0/50000: 93% mana heating_up, rune_of_power, disciplinary_command
4:22.601 rop_phase p scorch Fluffy_Pillow 47209.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
4:23.789 rop_phase l flamestrike Fluffy_Pillow 47897.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
4:24.531 rop_phase m fire_blast Fluffy_Pillow 47344.0/50000: 95% mana heating_up, rune_of_power
4:24.979 rop_phase l flamestrike Fluffy_Pillow 47337.0/50000: 95% mana hot_streak, rune_of_power
4:26.168 rop_phase p scorch Fluffy_Pillow 47276.0/50000: 95% mana rune_of_power
4:27.357 rop_phase p scorch Fluffy_Pillow 47965.0/50000: 96% mana rune_of_power
4:28.547 rop_phase p scorch Fluffy_Pillow 48655.0/50000: 97% mana heating_up, rune_of_power
4:29.736 rop_phase l flamestrike Fluffy_Pillow 49344.0/50000: 99% mana hot_streak, rune_of_power
4:30.925 standard_rotation w dragons_breath Fluffy_Pillow 49283.0/50000: 99% mana heating_up
4:32.114 default R arcane_explosion Fluffy_Pillow 48472.0/50000: 97% mana heating_up
4:32.431 default W fire_blast Fluffy_Pillow 43782.0/50000: 88% mana heating_up
4:33.304 default S frostbolt Fluffy_Pillow 44162.0/50000: 88% mana hot_streak
4:34.889 standard_rotation s flamestrike Fluffy_Pillow 44747.0/50000: 89% mana hot_streak, disciplinary_command
4:36.077 standard_rotation x scorch Fluffy_Pillow 44685.0/50000: 89% mana disciplinary_command
4:37.266 standard_rotation x scorch Fluffy_Pillow 45374.0/50000: 91% mana disciplinary_command
4:38.455 standard_rotation x scorch Fluffy_Pillow 46063.0/50000: 92% mana heating_up, disciplinary_command
4:39.644 standard_rotation s flamestrike Fluffy_Pillow 46752.0/50000: 94% mana hot_streak, disciplinary_command
4:40.331 default W fire_blast Fluffy_Pillow 46115.0/50000: 92% mana heating_up, disciplinary_command
4:40.832 standard_rotation s flamestrike Fluffy_Pillow 46190.0/50000: 92% mana hot_streak, disciplinary_command
4:42.022 standard_rotation x scorch Fluffy_Pillow 46130.0/50000: 92% mana disciplinary_command
4:43.210 standard_rotation x scorch Fluffy_Pillow 46818.0/50000: 94% mana disciplinary_command
4:44.399 standard_rotation x scorch Fluffy_Pillow 47507.0/50000: 95% mana heating_up, disciplinary_command
4:45.588 standard_rotation s flamestrike Fluffy_Pillow 48196.0/50000: 96% mana hot_streak, disciplinary_command
4:46.777 standard_rotation x scorch Fluffy_Pillow 48135.0/50000: 96% mana heating_up, disciplinary_command
4:47.965 standard_rotation x scorch Fluffy_Pillow 48823.0/50000: 98% mana heating_up, disciplinary_command
4:49.155 standard_rotation s flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, disciplinary_command
4:50.342 standard_rotation w dragons_breath Fluffy_Pillow 49442.0/50000: 99% mana heating_up, disciplinary_command
4:51.532 standard_rotation x scorch Fluffy_Pillow 48632.0/50000: 97% mana heating_up, disciplinary_command
4:52.721 standard_rotation x scorch Fluffy_Pillow 49321.0/50000: 99% mana heating_up, disciplinary_command
4:53.909 standard_rotation s flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, disciplinary_command
4:55.099 standard_rotation x scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:56.288 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:57.478 standard_rotation s flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:58.667 standard_rotation u phoenix_flames Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:59.857 standard_rotation s flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
5:01.045 standard_rotation x scorch Fluffy_Pillow 49938.0/50000: 100% mana
5:02.233 standard_rotation x scorch Fluffy_Pillow 49503.0/50000: 99% mana
5:03.423 default U rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:04.614 rop_phase l flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
5:04.614 default W fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
5:05.159 rop_phase m fire_blast Fluffy_Pillow 48795.0/50000: 98% mana heating_up, rune_of_power
5:05.804 rop_phase l flamestrike Fluffy_Pillow 48940.0/50000: 98% mana hot_streak, rune_of_power
5:06.995 rop_phase p scorch Fluffy_Pillow 48881.0/50000: 98% mana rune_of_power
5:08.184 rop_phase p scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:09.373 rop_phase p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:10.562 rop_phase l flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:11.750 rop_phase p scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
5:12.938 rop_phase p scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
5:14.126 rop_phase l flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
5:15.316 default S frostbolt Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
5:16.901 standard_rotation w dragons_breath Fluffy_Pillow 49005.0/50000: 98% mana heating_up
5:18.092 default W fire_blast Fluffy_Pillow 48196.0/50000: 96% mana heating_up
5:18.092 standard_rotation s flamestrike Fluffy_Pillow 47696.0/50000: 95% mana hot_streak
5:19.281 standard_rotation x scorch Fluffy_Pillow 47635.0/50000: 95% mana
5:20.469 default W fire_blast Fluffy_Pillow 48323.0/50000: 97% mana
5:20.469 standard_rotation x scorch Fluffy_Pillow 47823.0/50000: 96% mana heating_up
5:20.989 combustion_phase d combustion Fluffy_Pillow 48343.0/50000: 97% mana hot_streak

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Disciplinary Command }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6832/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

expanded_potential : 15133 dps, 4384 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
15133.4 15133.4 24.0 / 0.159% 1478.9 / 9.8% 19.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
779.2 770.5 Mana 0.00% 49.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 15133
Dragon's Breath 416 2.8% 13.9 20.76sec 8971 7814 Direct 69.7 1344 2851 1793 29.8%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.93 69.66 0.00 0.00 1.1481 0.0000 124980.33 124980.33 0.00% 7813.71 7813.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.17% 48.88 31 66 1344.39 1150 2416 1345.47 1224 1478 65717 65717 0.00%
crit 29.83% 20.78 8 40 2850.57 2300 5281 2825.44 2300 3664 59264 59264 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:0.33
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [o]:3.33
  • if_expr:active_enemies>2
    standard_rotation
    [u]:10.28
  • if_expr:active_enemies>1
Eternal Insight 44 0.3% 21.8 13.48sec 605 0 Direct 21.8 471 941 605 28.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 13215.06 13215.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.38% 15.59 5 30 470.54 461 489 470.60 461 484 7333 7333 0.00%
crit 28.62% 6.25 0 15 941.30 923 978 940.17 0 978 5882 5882 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 840 5.6% 49.9 6.02sec 5040 0 Direct 49.9 0 5039 5039 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.86 49.86 0.00 0.00 0.0000 0.0000 251309.43 251309.43 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.86 38 60 5038.70 3127 7181 5040.28 4834 5230 251309 251309 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:19.01
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [Z]:27.05
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:3.27
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:0.54
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 4945 (9290) 32.7% (61.4%) 103.7 2.87sec 26803 13830 Direct 518.3 (5920.3) 1625 4403 2853 44.2% (44.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.67 518.34 0.00 0.00 1.9380 0.0000 1479166.05 1479166.05 0.00% 13830.21 13830.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.78% 289.14 212 368 1624.68 1381 3172 1625.15 1567 1682 469813 469813 0.00%
crit 44.22% 229.20 158 295 4402.86 2762 6344 4405.65 4159 4647 1009353 1009353 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [d]:19.71
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [g]:1.39
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [j]:13.74
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [p]:21.47
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [q]:14.71
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [w]:32.67
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4345 28.7% 1080.4 0.27sec 1203 0 Periodic 5401.9 139 376 241 42.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1080.39 0.00 0.00 5401.94 0.0000 0.0000 1299447.91 1299447.91 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.15% 3087.05 2501 3693 139.25 118 272 139.28 137 142 429902 429902 0.00%
crit 42.85% 2314.89 1744 2809 375.57 237 544 375.63 364 386 869546 869546 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 193 1.3% 3.4 93.25sec 17124 0 Periodic 28.7 1567 3123 2007 28.3% 2.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.37 0.00 28.72 28.72 0.0000 1.1624 57638.38 57638.38 0.00% 1726.73 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.71% 20.59 11 31 1566.57 387 1782 1566.84 1380 1764 32262 32262 0.00%
crit 28.29% 8.12 0 17 3123.43 775 3564 3123.02 0 3544 25376 25376 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2131 14.1% 687.6 0.49sec 927 0 Periodic 1482.9 430 0 430 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 687.59 0.00 1482.87 1482.87 0.0000 1.0000 637433.97 637433.97 0.00% 429.87 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.87 1187 1787 429.94 46 1902 430.40 398 463 637434 637434 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5242 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.1% 99.0 1.18sec 53 45 Direct 99.0 41 83 53 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5241.68 5241.68 0.00% 44.53 44.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.77% 71.06 56 85 41.29 29 50 41.29 40 43 2934 2934 0.00%
crit 28.23% 27.94 14 43 82.58 59 100 82.57 74 90 2308 2308 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (953) 0.0% (6.3%) 16.5 18.41sec 17318 15939

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.45 0.00 0.00 0.00 1.0865 0.0000 0.00 0.00 0.00% 15938.60 15938.60

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:12.89
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.55
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [s]:3.02
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 953 6.3% 16.4 18.42sec 17375 0 Direct 82.0 1061 3911 3473 84.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.40 81.99 0.00 0.00 0.0000 0.0000 284902.53 284902.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.32% 12.56 3 29 1060.93 794 4080 1050.47 794 1485 13330 13330 0.00%
crit 84.68% 69.43 45 89 3910.85 1589 8160 3911.33 3603 4101 271572 271572 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2690 5381 3420 27.0% (27.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3416.36 3416.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.02% 0.73 0 1 2690.45 2690 2690 1964.53 0 2690 1965 1965 0.00%
crit 26.98% 0.27 0 1 5380.89 5381 5381 1451.83 0 5381 1452 1452 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2571 0 Periodic 5.0 0 514 514 100.0% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2570.56 2570.56 0.00% 428.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 514.08 474 562 514.11 509 539 2571 2571 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 252 1.7% 36.5 7.93sec 2062 1752 Direct 36.5 0 2062 2062 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.48 36.48 0.00 0.00 1.1771 0.0000 75229.47 75229.47 0.00% 1751.80 1751.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.48 29 45 2061.96 1514 3670 2059.67 1930 2226 75229 75229 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:1.27
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:14.97
  • if_expr:searing_touch.active
    standard_rotation
    [v]:20.64
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.3% 44.5 6.60sec 330 0 Direct 44.5 257 515 330 28.4%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.50 44.50 0.00 0.00 0.0000 0.0000 14701.49 14701.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.62% 31.87 15 54 257.38 254 269 257.35 254 261 8202 8202 0.00%
crit 28.38% 12.63 3 26 514.64 507 538 514.63 507 533 6500 6500 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 926 6.1% 4.2 80.79sec 66427 21480 Periodic 82.6 0 3352 3352 100.0% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.17 0.00 16.53 82.64 3.0927 0.7163 277007.69 277007.69 0.00% 21480.12 21480.12
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 82.64 60 100 3351.58 3234 3787 3350.08 3319 3416 277008 277008 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [e]:4.17
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
expanded_potential
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 241.29sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [X]:1.96
  • if_expr:buff.combustion.up
Combustion 4.3 80.46sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:4.25
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [W]:1.29
Rune of Power 7.5 40.73sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.49 0.00 0.00 0.00 1.1312 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.51
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 241.4sec 241.4sec 11.7sec 7.73% 18.21% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:237.1s / 246.9s
  • trigger_min/max:237.1s / 246.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.73%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.3 0.0 80.5sec 80.5sec 11.7sec 16.65% 0.00% 95.4 (95.4) 4.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.1s / 84.9s
  • trigger_min/max:77.1s / 84.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:16.65%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.3 0.0 81.1sec 81.2sec 14.5sec 20.72% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:76.1s / 83.7s
  • trigger_min/max:76.1s / 83.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.72%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.3 0.0 5.9sec 5.9sec 1.8sec 31.22% 48.59% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 23.8s
  • trigger_min/max:0.9s / 23.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:31.22%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 48.4 0.0 6.2sec 6.2sec 0.8sec 12.78% 56.97% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.7s
  • trigger_min/max:0.5s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • hot_streak_1:12.78%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.3 22.8 80.6sec 10.3sec 13.4sec 19.10% 0.00% 18.6 (18.6) 4.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.1s / 84.9s
  • trigger_min/max:0.5s / 77.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • infernal_cascade_1:0.89%
  • infernal_cascade_2:18.21%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 324.1sec 0.0sec 22.7sec 9.73% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:320.1s / 329.4s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.73%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.7 0.0 26.3sec 26.3sec 11.7sec 46.06% 0.00% 0.0 (0.0) 11.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.8s / 51.4s
  • trigger_min/max:12.8s / 51.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:46.06%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.3 40.0 63.0 5.9s 0.9s 23.8s
Heating Up removed 0.6 0.0 3.0 48.7s 4.8s 177.8s
Heating Up converted with Fire Blast 23.2 16.0 32.0 13.1s 0.5s 50.8s
Hot Streak procs 48.4 38.0 60.0 6.2s 0.5s 39.7s
Hot Streak spells used 103.7 83.0 126.0 2.9s 0.0s 22.4s
Hot Streak spell crits 100.5 80.0 123.0 3.0s 0.0s 22.4s
Hot Streak spell crits wasted 0.8 0.0 5.0 35.9s 4.2s 86.8s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 65.0 44.0 80.0 18.4s 1.0s 76.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.16% 19.00% 23.40% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.169151.346271.846
Shifting Power17.1675.25924.53774.94060.01095.700
Fire Blast0.2460.0008.11512.3557.54223.411
Rune of Power3.6180.00014.61727.34919.78235.197
Dragon's Breath4.7190.00024.50869.43846.26996.971
Combustion1.0430.0003.3564.4912.46710.018
Phoenix Flames0.2340.0004.4403.8563.5977.017

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 3377.12 230752.20 100.00% 68.33 68551.10 22.90%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 770.49 779.15 68564.3 47406.6 41372.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 4.3 21259.9 5000.0 4995.8 0.0
dragons_breath Mana 13.9 27870.1 2000.0 2000.4 4.5
fire_blast Mana 49.9 24931.1 500.0 500.0 10.1
flamestrike Mana 103.7 129589.6 1250.0 1250.0 21.4
scorch Mana 36.5 18244.5 500.0 500.1 4.1
shifting_power Mana 4.2 10419.2 2500.0 2498.6 26.6

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
expanded_potential Damage Per Second
Count 1123
Mean 15133.40
Minimum 14255.71
Maximum 16109.49
Spread ( max - min ) 1853.78
Range [ ( max - min ) / 2 * 100% ] 6.12%
Standard Deviation 410.5737
5th Percentile 14514.50
95th Percentile 15824.19
( 95th Percentile - 5th Percentile ) 1309.69
Mean Distribution
Standard Deviation 12.2518
95.00% Confidence Interval ( 15109.39 - 15157.42 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2828
0.1 Scale Factor Error with Delta=300 1440
0.05 Scale Factor Error with Delta=300 5757
0.01 Scale Factor Error with Delta=300 143902
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 1123
Mean 4383.82
Minimum 4106.10
Maximum 4706.59
Spread ( max - min ) 600.49
Range [ ( max - min ) / 2 * 100% ] 6.85%
Standard Deviation 119.9559
5th Percentile 4206.77
95th Percentile 4590.05
( 95th Percentile - 5th Percentile ) 383.27
Mean Distribution
Standard Deviation 3.5796
95.00% Confidence Interval ( 4376.81 - 4390.84 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2877
0.1 Scale Factor Error with Delta=300 123
0.05 Scale Factor Error with Delta=300 492
0.01 Scale Factor Error with Delta=300 12284
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 1123
Mean 15133.40
Minimum 14255.71
Maximum 16109.49
Spread ( max - min ) 1853.78
Range [ ( max - min ) / 2 * 100% ] 6.12%
Damage
expanded_potential Damage
Count 1123
Mean 4521019.24
Minimum 3525314.24
Maximum 5480284.32
Spread ( max - min ) 1954970.08
Range [ ( max - min ) / 2 * 100% ] 21.62%
DTPS
expanded_potential Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.36 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.51 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 19.01 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
V 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
W 1.29 potion
0.00 blood_fury
X 1.96 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Y 4.27 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Z 27.05 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
a 0.00 call_action_list,name=active_talents
b 4.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
d 19.71 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
e 4.17 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 12.89 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
g 1.39 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 1.27 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 0.33 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
j 13.74 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 3.27 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.55 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 14.97 scorch,if=searing_touch.active
o 3.33 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
p 21.47 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
q 14.71 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 0.54 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 3.02 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 0.00 call_action_list,name=active_talents
u 10.28 dragons_breath,if=active_enemies>1
v 20.64 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 32.67 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOWYgbZZXdZfdeZZdZfdZfdhfdZSoppQpppUUjwwwuwwUUqwwwwwuwwSUpUjpppuwwbZZYdZfdeZZdZfdfSopUjpppswQwUUquwwwwUwwuwwSpUUjpppuwwwbZZYdZfdeZZdZfdfSopUjpppswwUUquwwQwwUwwuwwSpUUjnnnjnnjuvvqvvqYgbZXdZZdfeZdZZdffdSnknjnnjkjnnnjuvUqvvqvvqUqvvvqvuqsQvvvqvvqvvSjUkjnnnjnkjnkjnsqs

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 2 augmentation expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns W potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.144 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.144 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.648 combustion_phase Z fire_blast Fluffy_Pillow 45004.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.771 combustion_cooldowns X berserking Fluffy_Pillow 43377.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.771 combustion_phase d flamestrike Fluffy_Pillow 43377.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.170 combustion_phase Z fire_blast Fluffy_Pillow 42526.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.603 combustion_phase f phoenix_flames Fluffy_Pillow 42459.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.434 combustion_phase d flamestrike Fluffy_Pillow 43290.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.267 combustion_phase e shifting_power Fluffy_Pillow 42873.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.453 combustion_phase Z fire_blast Fluffy_Pillow 41559.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.050 combustion_phase Z fire_blast Fluffy_Pillow 41656.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.610 combustion_phase d flamestrike Fluffy_Pillow 41716.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.610 combustion_phase Z fire_blast Fluffy_Pillow 40466.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.442 combustion_phase f phoenix_flames Fluffy_Pillow 40798.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.276 combustion_phase d flamestrike Fluffy_Pillow 41632.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.276 combustion_phase Z fire_blast Fluffy_Pillow 40382.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.109 combustion_phase f phoenix_flames Fluffy_Pillow 40715.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.942 combustion_phase d flamestrike Fluffy_Pillow 41548.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.774 combustion_phase h scorch Fluffy_Pillow 41130.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.605 combustion_phase f phoenix_flames Fluffy_Pillow 41461.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.438 combustion_phase d flamestrike Fluffy_Pillow 42294.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.847 combustion_phase Z fire_blast Fluffy_Pillow 41453.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.269 default S rune_of_power Fluffy_Pillow 41375.0/50000: 83% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.102 rop_phase o dragons_breath Fluffy_Pillow 42208.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.019 rop_phase p flamestrike Fluffy_Pillow 41125.0/50000: 82% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.153 rop_phase p flamestrike Fluffy_Pillow 42009.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:20.286 default Q use_item_glyph_of_assimilation Fluffy_Pillow 42892.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.286 rop_phase p flamestrike Fluffy_Pillow 42892.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.415 rop_phase p flamestrike Fluffy_Pillow 43771.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.546 rop_phase p flamestrike Fluffy_Pillow 44652.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.956 default U fire_blast Fluffy_Pillow 46062.0/50000: 92% mana bloodlust, rune_of_power
0:26.476 default U fire_blast Fluffy_Pillow 46082.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:26.677 rop_phase j flamestrike Fluffy_Pillow 44533.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:27.592 standard_rotation w flamestrike Fluffy_Pillow 44198.0/50000: 88% mana bloodlust
0:29.725 standard_rotation w flamestrike Fluffy_Pillow 45081.0/50000: 90% mana bloodlust
0:31.858 standard_rotation w flamestrike Fluffy_Pillow 45964.0/50000: 92% mana bloodlust
0:33.990 standard_rotation u dragons_breath Fluffy_Pillow 46846.0/50000: 94% mana bloodlust
0:34.904 standard_rotation w flamestrike Fluffy_Pillow 45760.0/50000: 92% mana bloodlust
0:37.035 standard_rotation w flamestrike Fluffy_Pillow 46641.0/50000: 93% mana bloodlust
0:38.073 default U fire_blast Fluffy_Pillow 47679.0/50000: 95% mana bloodlust
0:38.667 default U fire_blast Fluffy_Pillow 47773.0/50000: 96% mana bloodlust, heating_up
0:39.166 standard_rotation q flamestrike Fluffy_Pillow 46522.0/50000: 93% mana bloodlust, hot_streak
0:40.081 standard_rotation w flamestrike Fluffy_Pillow 46187.0/50000: 92% mana bloodlust
0:42.211 standard_rotation w flamestrike Fluffy_Pillow 47067.0/50000: 94% mana
0:44.981 standard_rotation w flamestrike Fluffy_Pillow 48587.0/50000: 97% mana
0:47.751 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:50.519 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
0:53.287 standard_rotation u dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana
0:54.477 standard_rotation w flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
0:57.246 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:00.015 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
1:00.897 default U fire_blast Fluffy_Pillow 49636.0/50000: 99% mana
1:01.285 rop_phase p flamestrike Fluffy_Pillow 49524.0/50000: 99% mana heating_up, rune_of_power
1:01.506 default U fire_blast Fluffy_Pillow 49745.0/50000: 99% mana heating_up, rune_of_power
1:04.055 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:05.245 rop_phase p flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
1:08.015 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:10.785 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:13.555 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:14.746 standard_rotation w flamestrike Fluffy_Pillow 47946.0/50000: 96% mana
1:17.515 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:19.653 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:19.653 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:20.174 combustion_phase Z fire_blast Fluffy_Pillow 45021.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
1:20.284 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43381.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:20.284 combustion_phase d flamestrike Fluffy_Pillow 43381.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:20.683 combustion_phase Z fire_blast Fluffy_Pillow 42530.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:21.473 combustion_phase f phoenix_flames Fluffy_Pillow 42820.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:22.663 combustion_phase d flamestrike Fluffy_Pillow 44010.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.853 combustion_phase e shifting_power Fluffy_Pillow 43950.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.650 combustion_phase Z fire_blast Fluffy_Pillow 42247.0/50000: 84% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.753 combustion_phase Z fire_blast Fluffy_Pillow 43850.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.276 combustion_phase d flamestrike Fluffy_Pillow 43873.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.366 combustion_phase Z fire_blast Fluffy_Pillow 42713.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.464 combustion_phase f phoenix_flames Fluffy_Pillow 43311.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.654 combustion_phase d flamestrike Fluffy_Pillow 44501.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.843 combustion_phase f phoenix_flames Fluffy_Pillow 44440.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:32.032 default S rune_of_power Fluffy_Pillow 45629.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:33.222 rop_phase o dragons_breath Fluffy_Pillow 46819.0/50000: 94% mana heating_up, rune_of_power, gladiators_badge
1:34.411 rop_phase p flamestrike Fluffy_Pillow 46008.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
1:36.709 default U fire_blast Fluffy_Pillow 48306.0/50000: 97% mana heating_up, rune_of_power
1:37.181 rop_phase j flamestrike Fluffy_Pillow 47028.0/50000: 94% mana hot_streak, rune_of_power
1:38.371 rop_phase p flamestrike Fluffy_Pillow 46968.0/50000: 94% mana rune_of_power
1:41.141 rop_phase p flamestrike Fluffy_Pillow 48488.0/50000: 97% mana rune_of_power
1:43.910 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:46.679 standard_rotation s phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
1:47.869 standard_rotation w flamestrike Fluffy_Pillow 49944.0/50000: 100% mana
1:50.637 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48753.0/50000: 98% mana
1:50.637 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:51.055 default U fire_blast Fluffy_Pillow 49171.0/50000: 98% mana
1:52.903 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:53.407 standard_rotation q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak
1:54.596 standard_rotation u dragons_breath Fluffy_Pillow 48693.0/50000: 97% mana
1:55.785 standard_rotation w flamestrike Fluffy_Pillow 47882.0/50000: 96% mana
1:58.554 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:01.323 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:04.093 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:06.862 default U fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
2:06.862 standard_rotation w flamestrike Fluffy_Pillow 48254.0/50000: 97% mana heating_up
2:09.632 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:12.401 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:13.784 standard_rotation w flamestrike Fluffy_Pillow 48137.0/50000: 96% mana heating_up
2:16.554 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:19.323 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:20.512 rop_phase p flamestrike Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
2:20.512 default U fire_blast Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
2:22.747 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:23.282 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:24.472 rop_phase p flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
2:27.241 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
2:30.011 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:32.783 standard_rotation u dragons_breath Fluffy_Pillow 48757.0/50000: 98% mana
2:33.973 standard_rotation w flamestrike Fluffy_Pillow 47947.0/50000: 96% mana
2:36.743 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:39.513 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:41.634 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
2:41.634 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
2:42.231 combustion_phase Z fire_blast Fluffy_Pillow 45097.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
2:42.282 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43398.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:42.282 combustion_phase d flamestrike Fluffy_Pillow 43398.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:42.770 combustion_phase Z fire_blast Fluffy_Pillow 42636.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:43.470 combustion_phase f phoenix_flames Fluffy_Pillow 42836.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:44.659 combustion_phase d flamestrike Fluffy_Pillow 44025.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:45.849 combustion_phase e shifting_power Fluffy_Pillow 43965.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:46.639 combustion_phase Z fire_blast Fluffy_Pillow 42255.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.648 combustion_phase Z fire_blast Fluffy_Pillow 43764.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.325 combustion_phase d flamestrike Fluffy_Pillow 43941.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.414 combustion_phase Z fire_blast Fluffy_Pillow 42780.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.515 combustion_phase f phoenix_flames Fluffy_Pillow 43381.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.704 combustion_phase d flamestrike Fluffy_Pillow 44570.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.894 combustion_phase f phoenix_flames Fluffy_Pillow 44510.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.082 default S rune_of_power Fluffy_Pillow 45698.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:55.271 rop_phase o dragons_breath Fluffy_Pillow 46887.0/50000: 94% mana heating_up, rune_of_power, gladiators_badge
2:56.461 rop_phase p flamestrike Fluffy_Pillow 46077.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
2:58.786 default U fire_blast Fluffy_Pillow 48402.0/50000: 97% mana heating_up, rune_of_power
2:59.231 rop_phase j flamestrike Fluffy_Pillow 47097.0/50000: 94% mana hot_streak, rune_of_power
3:00.421 rop_phase p flamestrike Fluffy_Pillow 47037.0/50000: 94% mana rune_of_power
3:03.189 rop_phase p flamestrike Fluffy_Pillow 48555.0/50000: 97% mana rune_of_power
3:05.958 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:08.727 standard_rotation s phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
3:09.916 standard_rotation w flamestrike Fluffy_Pillow 49943.0/50000: 100% mana
3:12.686 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:13.082 default U fire_blast Fluffy_Pillow 49151.0/50000: 98% mana
3:15.030 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:15.454 standard_rotation q flamestrike Fluffy_Pillow 48674.0/50000: 97% mana hot_streak
3:16.644 standard_rotation u dragons_breath Fluffy_Pillow 48614.0/50000: 97% mana
3:17.833 standard_rotation w flamestrike Fluffy_Pillow 47803.0/50000: 96% mana
3:20.603 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:23.371 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48753.0/50000: 98% mana
3:23.371 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:26.139 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:28.837 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:28.910 standard_rotation w flamestrike Fluffy_Pillow 48323.0/50000: 97% mana heating_up
3:31.680 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:34.449 standard_rotation u dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:35.835 standard_rotation w flamestrike Fluffy_Pillow 48140.0/50000: 96% mana heating_up
3:38.605 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:41.375 default S rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
3:42.565 rop_phase p flamestrike Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:42.565 default U fire_blast Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:44.713 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:45.334 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
3:46.522 rop_phase n scorch Fluffy_Pillow 48692.0/50000: 97% mana rune_of_power
3:47.711 rop_phase n scorch Fluffy_Pillow 49381.0/50000: 99% mana rune_of_power
3:48.901 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:50.089 rop_phase j flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
3:51.278 rop_phase n scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
3:52.467 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:53.656 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:54.844 standard_rotation u dragons_breath Fluffy_Pillow 49442.0/50000: 99% mana heating_up
3:56.034 standard_rotation v scorch Fluffy_Pillow 48632.0/50000: 97% mana heating_up
3:57.223 standard_rotation v scorch Fluffy_Pillow 49321.0/50000: 99% mana heating_up
3:58.412 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
3:59.601 standard_rotation v scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:00.789 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:01.981 standard_rotation q flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak
4:03.170 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49446.0/50000: 99% mana heating_up
4:03.170 combustion_phase g flamestrike Fluffy_Pillow 49446.0/50000: 99% mana heating_up, gladiators_badge
4:05.306 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:05.306 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:05.939 combustion_cooldowns X berserking Fluffy_Pillow 43883.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:05.939 combustion_phase d flamestrike Fluffy_Pillow 43883.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:05.939 combustion_phase Z fire_blast Fluffy_Pillow 42633.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
4:06.513 combustion_phase Z fire_blast Fluffy_Pillow 42707.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:07.023 combustion_phase d flamestrike Fluffy_Pillow 42717.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.104 combustion_phase f phoenix_flames Fluffy_Pillow 42548.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.185 combustion_phase e shifting_power Fluffy_Pillow 43629.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.443 combustion_phase Z fire_blast Fluffy_Pillow 42387.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.277 combustion_phase d flamestrike Fluffy_Pillow 43721.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.277 combustion_phase Z fire_blast Fluffy_Pillow 42471.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.840 combustion_phase Z fire_blast Fluffy_Pillow 42534.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.360 combustion_phase d flamestrike Fluffy_Pillow 42554.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.442 combustion_phase f phoenix_flames Fluffy_Pillow 42386.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.525 combustion_phase f phoenix_flames Fluffy_Pillow 43469.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.606 combustion_phase d flamestrike Fluffy_Pillow 44550.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.688 default S rune_of_power Fluffy_Pillow 44382.0/50000: 89% mana berserking, infernal_cascade(2), gladiators_badge
4:18.768 rop_phase n scorch Fluffy_Pillow 45462.0/50000: 91% mana rune_of_power
4:18.768 rop_phase k fire_blast Fluffy_Pillow 45462.0/50000: 91% mana rune_of_power
4:19.959 rop_phase n scorch Fluffy_Pillow 45653.0/50000: 91% mana heating_up, rune_of_power
4:21.147 rop_phase j flamestrike Fluffy_Pillow 46341.0/50000: 93% mana hot_streak, rune_of_power
4:22.337 rop_phase n scorch Fluffy_Pillow 46281.0/50000: 93% mana heating_up, rune_of_power
4:23.526 rop_phase n scorch Fluffy_Pillow 46970.0/50000: 94% mana heating_up, rune_of_power
4:24.716 rop_phase j flamestrike Fluffy_Pillow 47660.0/50000: 95% mana hot_streak, rune_of_power
4:25.905 rop_phase k fire_blast Fluffy_Pillow 47599.0/50000: 95% mana heating_up, rune_of_power
4:26.007 rop_phase j flamestrike Fluffy_Pillow 47201.0/50000: 94% mana hot_streak, rune_of_power
4:27.197 rop_phase n scorch Fluffy_Pillow 47141.0/50000: 94% mana rune_of_power
4:28.385 rop_phase n scorch Fluffy_Pillow 47829.0/50000: 96% mana rune_of_power
4:29.575 rop_phase n scorch Fluffy_Pillow 48519.0/50000: 97% mana heating_up, rune_of_power
4:30.764 rop_phase j flamestrike Fluffy_Pillow 49208.0/50000: 98% mana hot_streak, rune_of_power
4:31.953 standard_rotation u dragons_breath Fluffy_Pillow 49147.0/50000: 98% mana heating_up
4:33.143 standard_rotation v scorch Fluffy_Pillow 48337.0/50000: 97% mana heating_up
4:33.907 default U fire_blast Fluffy_Pillow 49055.0/50000: 98% mana heating_up
4:34.332 standard_rotation q flamestrike Fluffy_Pillow 48526.0/50000: 97% mana hot_streak
4:35.521 standard_rotation v scorch Fluffy_Pillow 48465.0/50000: 97% mana heating_up
4:36.710 standard_rotation v scorch Fluffy_Pillow 49154.0/50000: 98% mana heating_up
4:37.899 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:39.088 standard_rotation v scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:40.278 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:41.467 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:41.807 default U fire_blast Fluffy_Pillow 48577.0/50000: 97% mana heating_up
4:42.657 standard_rotation q flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak
4:43.847 standard_rotation v scorch Fluffy_Pillow 48884.0/50000: 98% mana
4:45.037 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:46.227 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:47.417 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:48.608 standard_rotation v scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up
4:49.797 standard_rotation u dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:51.143 standard_rotation q flamestrike Fluffy_Pillow 48850.0/50000: 98% mana hot_streak
4:52.333 standard_rotation s phoenix_flames Fluffy_Pillow 48790.0/50000: 98% mana
4:53.523 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49980.0/50000: 100% mana
4:53.523 standard_rotation v scorch Fluffy_Pillow 49980.0/50000: 100% mana
4:54.714 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:55.905 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:57.094 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:58.283 standard_rotation v scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:59.472 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:00.661 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
5:01.849 standard_rotation v scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up
5:03.039 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:04.228 default S rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
5:05.417 rop_phase j flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
5:05.417 default U fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
5:06.009 rop_phase k fire_blast Fluffy_Pillow 48842.0/50000: 98% mana heating_up, rune_of_power
5:06.604 rop_phase j flamestrike Fluffy_Pillow 48937.0/50000: 98% mana hot_streak, rune_of_power
5:07.793 rop_phase n scorch Fluffy_Pillow 48876.0/50000: 98% mana rune_of_power
5:08.982 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:10.172 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:11.361 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:12.552 rop_phase n scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
5:13.741 rop_phase k fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:13.741 rop_phase j flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
5:14.931 rop_phase n scorch Fluffy_Pillow 48944.0/50000: 98% mana heating_up, rune_of_power
5:16.120 rop_phase k fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:16.120 rop_phase j flamestrike Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
5:17.310 rop_phase n scorch Fluffy_Pillow 48944.0/50000: 98% mana heating_up, rune_of_power
5:18.499 standard_rotation s phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:19.689 standard_rotation q flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
5:20.878 standard_rotation s phoenix_flames Fluffy_Pillow 49939.0/50000: 100% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Expanded Potential }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6831/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

fire : 12671 dps, 3720 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
12671.2 12671.2 14.7 / 0.116% 962.0 / 7.6% 17.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
743.0 738.4 Mana 0.00% 48.6 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 12671
Dragon's Breath 409 3.2% 14.5 20.11sec 8466 7359 Direct 72.4 1271 2714 1693 29.3%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.48 72.40 0.00 0.00 1.1504 0.0000 122583.53 122583.53 0.00% 7359.28 7359.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.72% 51.20 32 71 1270.78 1150 1902 1270.67 1193 1382 65061 65061 0.00%
crit 29.28% 21.20 7 41 2713.75 2300 4782 2701.31 2306 3301 57522 57522 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:0.24
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [p]:2.68
  • if_expr:active_enemies>2
    standard_rotation
    [v]:11.57
  • if_expr:active_enemies>1
Eternal Insight 45 0.4% 21.8 13.64sec 615 0 Direct 21.8 471 983 615 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 13429.40 13429.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 15.68 4 28 470.63 461 489 470.60 461 484 7379 7379 0.00%
crit 28.18% 6.15 1 16 983.16 922 1124 983.35 922 1074 6050 6050 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 619 4.9% 41.1 7.33sec 4499 0 Direct 41.1 0 4500 4500 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.10 41.10 0.00 0.00 0.0000 0.0000 184947.70 184947.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.10 33 49 4499.73 3127 6502 4499.66 4287 4695 184948 184948 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:22.43
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [a]:15.16
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:3.10
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:0.42
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 4571 (8569) 36.1% (67.6%) 103.9 2.86sec 24661 12551 Direct 519.6 (5937.1) 1584 4074 2632 42.1% (42.1%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.92 519.59 0.00 0.00 1.9649 0.0000 1367496.56 1367496.56 0.00% 12550.89 12550.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.93% 300.98 218 379 1584.39 1381 2285 1584.46 1536 1631 476892 476892 0.00%
crit 42.07% 218.61 166 279 4074.03 2762 5744 4075.77 3910 4228 890604 890604 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [e]:17.24
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [g]:1.23
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [k]:12.23
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [q]:18.73
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [r]:17.14
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [x]:37.36
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 3998 31.5% 1083.5 0.27sec 1103 0 Periodic 5417.5 134 345 221 41.0% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1083.50 0.00 0.00 5417.50 0.0000 0.0000 1195268.86 1195268.86 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 59.03% 3198.22 2522 3885 133.99 118 196 134.03 132 136 428560 428560 0.00%
crit 40.97% 2219.28 1811 2635 345.49 237 493 345.54 337 353 766709 766709 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 174 1.4% 3.4 97.40sec 15386 0 Periodic 28.7 1398 2869 1815 28.4% 2.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.39 0.00 28.72 28.72 0.0000 1.1618 52117.91 52117.91 0.00% 1562.05 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.64% 20.58 12 31 1397.62 336 1591 1397.91 1266 1577 28757 28757 0.00%
crit 28.36% 8.14 0 17 2868.63 671 3659 2869.40 0 3372 23361 23361 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1741 13.7% 680.5 0.49sec 765 0 Periodic 1482.8 351 0 351 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 680.49 0.00 1482.84 1482.84 0.0000 1.0000 520738.74 520738.74 0.00% 351.18 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.84 1187 1787 350.97 46 1437 351.57 320 388 520739 520739 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5230 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.1% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5229.85 5229.85 0.00% 44.39 44.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.11% 71.39 55 85 41.28 29 50 41.28 40 43 2947 2947 0.00%
crit 27.89% 27.61 14 44 82.69 59 100 82.69 74 94 2283 2283 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (713) 0.0% (5.6%) 14.1 21.59sec 15145 14061

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.09 0.00 0.00 0.00 1.0771 0.0000 0.00 0.00 0.00% 14061.23 14061.23

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:10.29
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.48
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [t]:3.32
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 713 5.6% 14.1 21.60sec 15181 0 Direct 70.3 1053 3516 3038 80.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.06 70.29 0.00 0.00 0.0000 0.0000 213421.31 213421.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.48% 13.69 6 25 1053.07 795 2909 1049.78 795 1332 14427 14427 0.00%
crit 80.52% 56.60 43 70 3515.99 1589 7389 3517.22 3281 3715 198995 198995 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (19) 0.1% (0.2%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2691 5381 3416 26.9% (26.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3414.29 3414.29 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.11% 0.73 0 1 2690.70 2691 2691 1967.11 0 2691 1967 1967 0.00%
crit 26.89% 0.27 0 1 5381.39 5381 5381 1447.18 0 5381 1447 1447 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 8 0.1% 1.0 0.00sec 2326 0 Periodic 5.0 0 465 465 100.0% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2325.76 2325.76 0.00% 387.63 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 465.15 430 509 465.15 460 491 2326 2326 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 315 2.5% 48.6 6.07sec 1940 1694 Direct 48.6 393 1966 1939 98.3%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.59 48.58 0.00 0.00 1.1454 0.0000 94263.57 94263.57 0.00% 1693.80 1693.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 1.71% 0.83 0 2 392.84 385 409 276.04 0 409 326 326 0.00%
crit 98.29% 47.75 35 58 1966.20 887 3633 1969.49 1827 2098 93938 93938 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [W]:1.17
    combustion_phase
    [h]:10.90
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [j]:0.33
  • if_expr:searing_touch.active
    rop_phase
    [o]:11.54
  • if_expr:searing_touch.active
    standard_rotation
    [w]:25.14
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.4% 44.4 6.69sec 336 0 Direct 44.4 257 538 336 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.41 44.41 0.00 0.00 0.0000 0.0000 14932.96 14932.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.86% 31.91 17 56 257.37 254 269 257.36 254 263 8213 8213 0.00%
crit 28.14% 12.50 3 30 537.69 507 618 537.62 509 581 6720 6720 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 192.70sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 3.6 96.69sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:3.56
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.0 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.00
Rune of Power 6.4 48.25sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.38 0.00 0.00 0.00 1.1180 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:6.40
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 192.7sec 192.7sec 12.0sec 8.12% 16.82% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:189.9s / 196.4s
  • trigger_min/max:189.9s / 196.4s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.12%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 3.6 0.0 96.7sec 96.7sec 11.8sec 14.05% 0.00% 80.7 (80.7) 3.5

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:94.5s / 100.8s
  • trigger_min/max:94.5s / 100.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:14.05%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 124.2 261.3 2.4sec 0.8sec 3.0sec 57.04% 0.00% 167.7 (167.7) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 25.4s
  • trigger_min/max:0.0s / 16.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.0s

Stack Uptimes

  • fevered_incantation_1:25.37%
  • fevered_incantation_2:11.97%
  • fevered_incantation_3:3.36%
  • fevered_incantation_4:0.92%
  • fevered_incantation_5:15.41%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 3.6 0.0 97.5sec 97.5sec 14.6sec 17.50% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:91.5s / 100.0s
  • trigger_min/max:91.5s / 100.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:17.50%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 52.4 0.0 5.8sec 5.8sec 1.9sec 33.50% 47.30% 0.0 (0.0) 3.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 28.3s
  • trigger_min/max:0.6s / 28.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:33.50%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 47.0 0.0 6.4sec 6.4sec 0.8sec 12.73% 53.30% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 37.4s
  • trigger_min/max:0.5s / 37.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • hot_streak_1:12.73%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.0 0.0 300.0sec 0.0sec 25.0sec 8.46% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 300.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.46%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 9.9 0.0 31.0sec 31.0sec 11.8sec 39.05% 0.00% 0.0 (0.0) 9.6

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 48.3s
  • trigger_min/max:13.1s / 48.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:39.05%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 52.4 41.0 63.0 5.8s 0.6s 28.3s
Heating Up removed 1.7 0.0 5.0 134.3s 8.5s 292.9s
Heating Up converted with Fire Blast 19.0 13.0 28.0 16.2s 0.5s 40.6s
Hot Streak procs 47.0 37.0 57.0 6.4s 0.5s 37.4s
Hot Streak spells used 104.7 82.0 125.0 2.9s 0.0s 22.1s
Hot Streak spell crits 100.4 80.0 120.0 3.0s 0.0s 22.1s
Hot Streak spell crits wasted 1.0 0.0 4.0 52.0s 4.2s 242.6s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 56.1 43.0 68.0 21.6s 0.8s 62.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 23.68% 21.91% 25.12% 0.9s 0.0s 2.7s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000179.461120.010239.846
Fire Blast0.1800.0007.1187.3912.06818.675
Rune of Power4.0330.00014.45125.90820.20332.872
Dragon's Breath3.0520.00019.57245.53827.36056.889
Combustion1.0550.0003.3423.7752.0688.416
Phoenix Flames0.2720.0004.4433.8293.6014.443

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 3303.07 221133.82 100.00% 66.95 78171.96 26.12%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 738.40 742.96 78176.3 48633.0 41573.0 50000.0
Usage Type Count Total Avg RPE APR
fire
combustion Mana 3.6 17818.3 5000.0 5008.7 0.0
dragons_breath Mana 14.5 28967.5 2000.0 2000.6 4.2
fire_blast Mana 41.1 20551.8 500.0 500.0 9.0
flamestrike Mana 103.9 129892.4 1250.0 1250.0 19.7
scorch Mana 48.6 24317.4 500.0 500.5 3.9

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
fire Damage Per Second
Count 1123
Mean 12671.18
Minimum 11959.31
Maximum 13433.40
Spread ( max - min ) 1474.09
Range [ ( max - min ) / 2 * 100% ] 5.82%
Standard Deviation 251.2040
5th Percentile 12252.69
95th Percentile 13090.62
( 95th Percentile - 5th Percentile ) 837.93
Mean Distribution
Standard Deviation 7.4961
95.00% Confidence Interval ( 12656.49 - 12685.88 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 16
0.1% Error 1510
0.1 Scale Factor Error with Delta=300 539
0.05 Scale Factor Error with Delta=300 2155
0.01 Scale Factor Error with Delta=300 53869
Priority Target DPS
fire Priority Target Damage Per Second
Count 1123
Mean 3720.26
Minimum 3458.57
Maximum 3998.58
Spread ( max - min ) 540.01
Range [ ( max - min ) / 2 * 100% ] 7.26%
Standard Deviation 76.9230
5th Percentile 3599.89
95th Percentile 3852.59
( 95th Percentile - 5th Percentile ) 252.69
Mean Distribution
Standard Deviation 2.2954
95.00% Confidence Interval ( 3715.76 - 3724.75 )
Normalized 95.00% Confidence Interval ( 99.88% - 100.12% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 17
0.1% Error 1643
0.1 Scale Factor Error with Delta=300 51
0.05 Scale Factor Error with Delta=300 203
0.01 Scale Factor Error with Delta=300 5052
DPS(e)
fire Damage Per Second (Effective)
Count 1123
Mean 12671.18
Minimum 11959.31
Maximum 13433.40
Spread ( max - min ) 1474.09
Range [ ( max - min ) / 2 * 100% ] 5.82%
Damage
fire Damage
Count 1123
Mean 3784940.58
Minimum 3112763.29
Maximum 4490825.44
Spread ( max - min ) 1378062.15
Range [ ( max - min ) / 2 * 100% ] 18.20%
DTPS
fire Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.38 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 6.40 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 22.43 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
V 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
W 1.17 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.00 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 3.58 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
a 15.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 3.56 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
e 17.24 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 10.29 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
g 1.23 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 10.90 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 0.24 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
j 0.33 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
k 12.23 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
l 3.10 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
m 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
n 0.48 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 11.54 scorch,if=searing_touch.active
p 2.68 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
q 18.73 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
r 17.14 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 0.42 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 3.32 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 0.00 call_action_list,name=active_talents
v 11.57 dragons_breath,if=active_enemies>1
w 25.14 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
x 37.36 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOXZgcaaYeafeffeahhehhehaeSpqqQqqqUUkxxxvxtUxxxUUrxxxvxxSqUUkqqqvUxxxxxUxvxcaZeafeafehfehaWSkpqqQqqUxUrxvxxxUxUrxxtvxxSqUUkqqqvUxxxxUxxvxxcaaYZeafefhheaefhWSkpqqQqUUkqxwswrvwwrUrwwwrwwrwwrvwtrwSlkolUkookookoorUrvwwwrwwrwwrwwrwvrwwcaZeaeafefhheaejSnolokooQkooklkvww

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.108 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.108 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.706 combustion_phase a fire_blast Fluffy_Pillow 45098.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_cooldowns Y berserking Fluffy_Pillow 43414.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:02.772 combustion_phase e flamestrike Fluffy_Pillow 43414.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:03.264 combustion_phase a fire_blast Fluffy_Pillow 42656.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:03.605 combustion_phase f phoenix_flames Fluffy_Pillow 42497.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:04.437 combustion_phase e flamestrike Fluffy_Pillow 43329.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.270 combustion_phase f phoenix_flames Fluffy_Pillow 42912.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.104 combustion_phase f phoenix_flames Fluffy_Pillow 43746.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.939 combustion_phase e flamestrike Fluffy_Pillow 44581.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:07.711 combustion_phase a fire_blast Fluffy_Pillow 44103.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:07.773 combustion_phase h scorch Fluffy_Pillow 43665.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:08.608 combustion_phase h scorch Fluffy_Pillow 44000.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:09.443 combustion_phase e flamestrike Fluffy_Pillow 44335.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.277 combustion_phase h scorch Fluffy_Pillow 43919.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:11.112 combustion_phase h scorch Fluffy_Pillow 44254.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:11.945 combustion_phase e flamestrike Fluffy_Pillow 44587.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.780 combustion_phase h scorch Fluffy_Pillow 44172.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:13.278 combustion_phase a fire_blast Fluffy_Pillow 44670.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:13.613 combustion_phase e flamestrike Fluffy_Pillow 44005.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:14.446 default S rune_of_power Fluffy_Pillow 43588.0/50000: 87% mana bloodlust, berserking, heating_up, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:15.280 rop_phase p dragons_breath Fluffy_Pillow 44422.0/50000: 89% mana bloodlust, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:16.196 rop_phase q flamestrike Fluffy_Pillow 43338.0/50000: 87% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.330 rop_phase q flamestrike Fluffy_Pillow 44222.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.462 default Q use_item_glyph_of_assimilation Fluffy_Pillow 45104.0/50000: 90% mana bloodlust, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.462 rop_phase q flamestrike Fluffy_Pillow 45104.0/50000: 90% mana bloodlust, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.595 rop_phase q flamestrike Fluffy_Pillow 45987.0/50000: 92% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.728 rop_phase q flamestrike Fluffy_Pillow 46870.0/50000: 94% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.296 default U fire_blast Fluffy_Pillow 47438.0/50000: 95% mana bloodlust, rune_of_power
0:26.372 default U fire_blast Fluffy_Pillow 48014.0/50000: 96% mana bloodlust, heating_up, rune_of_power, fevered_incantation
0:26.859 rop_phase k flamestrike Fluffy_Pillow 46751.0/50000: 94% mana bloodlust, hot_streak, rune_of_power
0:27.775 standard_rotation x flamestrike Fluffy_Pillow 46417.0/50000: 93% mana bloodlust
0:29.907 standard_rotation x flamestrike Fluffy_Pillow 47299.0/50000: 95% mana bloodlust
0:32.038 standard_rotation x flamestrike Fluffy_Pillow 48180.0/50000: 96% mana bloodlust, fevered_incantation(2)
0:34.171 standard_rotation v dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana bloodlust
0:35.087 standard_rotation x flamestrike Fluffy_Pillow 47671.0/50000: 95% mana bloodlust
0:37.220 standard_rotation t phoenix_flames Fluffy_Pillow 48554.0/50000: 97% mana bloodlust, fevered_incantation
0:37.422 default U fire_blast Fluffy_Pillow 48756.0/50000: 98% mana bloodlust, fevered_incantation
0:38.137 standard_rotation x flamestrike Fluffy_Pillow 48971.0/50000: 98% mana bloodlust
0:40.268 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana bloodlust
0:42.400 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:44.248 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
0:44.837 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
0:45.173 standard_rotation r flamestrike Fluffy_Pillow 48586.0/50000: 97% mana hot_streak
0:46.362 standard_rotation x flamestrike Fluffy_Pillow 48525.0/50000: 97% mana
0:49.133 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:51.904 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:54.677 standard_rotation v dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
0:55.868 standard_rotation x flamestrike Fluffy_Pillow 47947.0/50000: 96% mana
0:58.639 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:01.412 default S rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
1:02.603 rop_phase q flamestrike Fluffy_Pillow 49947.0/50000: 100% mana rune_of_power
1:02.603 default U fire_blast Fluffy_Pillow 49947.0/50000: 100% mana rune_of_power
1:04.964 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
1:05.375 rop_phase k flamestrike Fluffy_Pillow 48661.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation
1:06.563 rop_phase q flamestrike Fluffy_Pillow 48599.0/50000: 97% mana rune_of_power
1:09.335 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, fevered_incantation(2)
1:12.106 rop_phase q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:14.878 standard_rotation v dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:15.903 default U fire_blast Fluffy_Pillow 47780.0/50000: 96% mana
1:16.068 standard_rotation x flamestrike Fluffy_Pillow 47445.0/50000: 95% mana heating_up, fevered_incantation
1:18.840 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
1:21.611 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:24.382 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation(2)
1:27.151 standard_rotation x flamestrike Fluffy_Pillow 48752.0/50000: 98% mana
1:29.921 default U fire_blast Fluffy_Pillow 48753.0/50000: 98% mana
1:29.921 standard_rotation x flamestrike Fluffy_Pillow 48253.0/50000: 97% mana heating_up, fevered_incantation
1:32.694 standard_rotation v dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana heating_up
1:34.067 standard_rotation x flamestrike Fluffy_Pillow 48129.0/50000: 96% mana heating_up, fevered_incantation
1:36.608 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:36.651 combustion_phase a fire_blast Fluffy_Pillow 45043.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation
1:36.839 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43481.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5)
1:36.839 combustion_phase e flamestrike Fluffy_Pillow 43481.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:37.237 combustion_phase a fire_blast Fluffy_Pillow 42629.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:38.027 combustion_phase f phoenix_flames Fluffy_Pillow 42919.0/50000: 86% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:39.217 combustion_phase e flamestrike Fluffy_Pillow 44109.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:39.628 combustion_phase a fire_blast Fluffy_Pillow 43270.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:40.407 combustion_phase f phoenix_flames Fluffy_Pillow 43549.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:41.597 combustion_phase e flamestrike Fluffy_Pillow 44739.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:42.786 combustion_phase h scorch Fluffy_Pillow 44678.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:43.975 combustion_phase f phoenix_flames Fluffy_Pillow 45367.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:45.164 combustion_phase e flamestrike Fluffy_Pillow 46556.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:46.354 combustion_phase h scorch Fluffy_Pillow 46496.0/50000: 93% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:47.520 combustion_phase a fire_blast Fluffy_Pillow 47662.0/50000: 95% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:47.543 default W scorch Fluffy_Pillow 46685.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:48.731 default S rune_of_power Fluffy_Pillow 47373.0/50000: 95% mana hot_streak, fevered_incantation(5), gladiators_badge
1:49.919 rop_phase k flamestrike Fluffy_Pillow 48561.0/50000: 97% mana hot_streak, rune_of_power, gladiators_badge
1:51.107 rop_phase p dragons_breath Fluffy_Pillow 48499.0/50000: 97% mana rune_of_power, gladiators_badge
1:52.297 rop_phase q flamestrike Fluffy_Pillow 47689.0/50000: 95% mana rune_of_power
1:55.069 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power, fevered_incantation(2)
1:57.841 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:57.841 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:00.612 rop_phase q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power, fevered_incantation
2:03.317 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fevered_incantation
2:03.383 standard_rotation x flamestrike Fluffy_Pillow 48316.0/50000: 97% mana heating_up
2:05.654 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:06.156 standard_rotation r flamestrike Fluffy_Pillow 48752.0/50000: 98% mana hot_streak
2:07.344 standard_rotation x flamestrike Fluffy_Pillow 48690.0/50000: 97% mana
2:10.115 standard_rotation v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
2:11.304 standard_rotation x flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
2:14.076 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana fevered_incantation
2:16.847 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:19.132 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:19.617 standard_rotation x flamestrike Fluffy_Pillow 48735.0/50000: 97% mana heating_up
2:21.953 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:22.389 standard_rotation r flamestrike Fluffy_Pillow 48686.0/50000: 97% mana hot_streak
2:23.576 standard_rotation x flamestrike Fluffy_Pillow 48623.0/50000: 97% mana
2:26.347 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:29.116 standard_rotation t phoenix_flames Fluffy_Pillow 48752.0/50000: 98% mana
2:30.304 standard_rotation v dragons_breath Fluffy_Pillow 49940.0/50000: 100% mana
2:31.492 standard_rotation x flamestrike Fluffy_Pillow 49128.0/50000: 98% mana
2:34.264 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:37.035 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:38.225 rop_phase q flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:38.225 default U fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:40.503 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:40.995 rop_phase k flamestrike Fluffy_Pillow 48742.0/50000: 97% mana hot_streak, rune_of_power
2:42.185 rop_phase q flamestrike Fluffy_Pillow 48682.0/50000: 97% mana rune_of_power
2:44.955 rop_phase q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:47.727 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:50.500 standard_rotation v dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
2:50.781 default U fire_blast Fluffy_Pillow 47037.0/50000: 94% mana fevered_incantation
2:51.689 standard_rotation x flamestrike Fluffy_Pillow 47445.0/50000: 95% mana heating_up, fevered_incantation(2)
2:54.461 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:57.232 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:00.003 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana fevered_incantation
3:02.775 default U fire_blast Fluffy_Pillow 48755.0/50000: 98% mana
3:02.775 standard_rotation x flamestrike Fluffy_Pillow 48255.0/50000: 97% mana heating_up, fevered_incantation
3:05.547 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:08.317 standard_rotation v dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana heating_up, fevered_incantation
3:09.689 standard_rotation x flamestrike Fluffy_Pillow 48125.0/50000: 96% mana heating_up
3:12.460 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:14.601 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana
3:14.601 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
3:15.185 combustion_phase a fire_blast Fluffy_Pillow 45084.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation
3:15.234 combustion_cooldowns Y berserking Fluffy_Pillow 43383.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5)
3:15.234 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43383.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5)
3:15.234 combustion_phase e flamestrike Fluffy_Pillow 43383.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:15.700 combustion_phase a fire_blast Fluffy_Pillow 42599.0/50000: 85% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:16.317 combustion_phase f phoenix_flames Fluffy_Pillow 42716.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:17.401 combustion_phase e flamestrike Fluffy_Pillow 43800.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:18.485 combustion_phase f phoenix_flames Fluffy_Pillow 43634.0/50000: 87% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:19.565 combustion_phase h scorch Fluffy_Pillow 44714.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:20.648 combustion_phase h scorch Fluffy_Pillow 45297.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:21.729 combustion_phase e flamestrike Fluffy_Pillow 45878.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:21.920 combustion_phase a fire_blast Fluffy_Pillow 44819.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:22.812 combustion_phase e flamestrike Fluffy_Pillow 45211.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:23.895 combustion_phase f phoenix_flames Fluffy_Pillow 45044.0/50000: 90% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:24.977 combustion_phase h scorch Fluffy_Pillow 46126.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:26.059 default W scorch Fluffy_Pillow 46708.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:27.143 default S rune_of_power Fluffy_Pillow 47292.0/50000: 95% mana berserking, hot_streak, fevered_incantation(5), gladiators_badge
3:28.227 rop_phase k flamestrike Fluffy_Pillow 48376.0/50000: 97% mana hot_streak, rune_of_power, gladiators_badge
3:29.416 rop_phase p dragons_breath Fluffy_Pillow 48315.0/50000: 97% mana rune_of_power, gladiators_badge
3:30.606 rop_phase q flamestrike Fluffy_Pillow 47505.0/50000: 95% mana rune_of_power
3:33.378 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
3:36.149 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:36.149 rop_phase q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:37.124 default U fire_blast Fluffy_Pillow 49729.0/50000: 99% mana rune_of_power
3:38.485 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
3:38.920 rop_phase k flamestrike Fluffy_Pillow 48685.0/50000: 97% mana hot_streak, rune_of_power
3:40.108 rop_phase q flamestrike Fluffy_Pillow 48623.0/50000: 97% mana rune_of_power
3:42.879 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:45.650 standard_rotation w scorch Fluffy_Pillow 48754.0/50000: 98% mana
3:45.650 standard_rotation s fire_blast Fluffy_Pillow 48754.0/50000: 98% mana
3:46.840 standard_rotation w scorch Fluffy_Pillow 48944.0/50000: 98% mana heating_up, fevered_incantation
3:48.029 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:49.217 standard_rotation v dragons_breath Fluffy_Pillow 49442.0/50000: 99% mana heating_up, fevered_incantation(3)
3:50.406 standard_rotation w scorch Fluffy_Pillow 48631.0/50000: 97% mana heating_up, fevered_incantation
3:51.596 standard_rotation w scorch Fluffy_Pillow 49321.0/50000: 99% mana heating_up, fevered_incantation
3:52.786 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:52.930 default U fire_blast Fluffy_Pillow 48340.0/50000: 97% mana heating_up, fevered_incantation
3:53.976 standard_rotation r flamestrike Fluffy_Pillow 48945.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:55.165 standard_rotation w scorch Fluffy_Pillow 48884.0/50000: 98% mana
3:56.355 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:57.544 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:58.732 standard_rotation r flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(2)
3:59.922 standard_rotation w scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, fevered_incantation
4:01.111 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:02.299 standard_rotation r flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:03.489 standard_rotation w scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, fevered_incantation
4:04.678 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:05.867 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:07.057 standard_rotation v dragons_breath Fluffy_Pillow 49444.0/50000: 99% mana heating_up, fevered_incantation
4:08.405 standard_rotation w scorch Fluffy_Pillow 48792.0/50000: 98% mana heating_up
4:09.594 standard_rotation t phoenix_flames Fluffy_Pillow 49481.0/50000: 99% mana heating_up
4:10.784 standard_rotation r flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:11.973 standard_rotation w scorch Fluffy_Pillow 49939.0/50000: 100% mana
4:13.162 default S rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana
4:14.411 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
4:14.411 rop_phase k flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
4:15.599 rop_phase o scorch Fluffy_Pillow 49438.0/50000: 99% mana rune_of_power, fevered_incantation
4:15.599 rop_phase l fire_blast Fluffy_Pillow 49438.0/50000: 99% mana rune_of_power, fevered_incantation
4:16.648 default U fire_blast Fluffy_Pillow 49983.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(2)
4:16.790 rop_phase k flamestrike Fluffy_Pillow 49129.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(3)
4:17.979 rop_phase o scorch Fluffy_Pillow 49068.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
4:19.169 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:20.358 rop_phase k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
4:21.545 rop_phase o scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:22.736 rop_phase o scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:23.927 rop_phase k flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
4:25.116 rop_phase o scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(5)
4:26.305 rop_phase o scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(5)
4:27.495 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, fevered_incantation(5)
4:28.685 default U fire_blast Fluffy_Pillow 49445.0/50000: 99% mana heating_up, fevered_incantation
4:28.685 standard_rotation r flamestrike Fluffy_Pillow 48945.0/50000: 98% mana hot_streak, fevered_incantation(2)
4:29.872 standard_rotation v dragons_breath Fluffy_Pillow 48882.0/50000: 98% mana
4:31.063 standard_rotation w scorch Fluffy_Pillow 48073.0/50000: 96% mana
4:32.253 standard_rotation w scorch Fluffy_Pillow 48763.0/50000: 98% mana
4:33.442 standard_rotation w scorch Fluffy_Pillow 49452.0/50000: 99% mana heating_up, fevered_incantation
4:34.631 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:35.820 standard_rotation w scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, fevered_incantation(2)
4:37.009 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(2)
4:38.197 standard_rotation r flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, fevered_incantation(3)
4:39.388 standard_rotation w scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, fevered_incantation
4:40.579 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
4:41.768 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, fevered_incantation(2)
4:42.958 standard_rotation w scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, fevered_incantation(2)
4:44.148 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(2)
4:45.339 standard_rotation r flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, fevered_incantation(3)
4:46.529 standard_rotation w scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up, fevered_incantation
4:47.718 standard_rotation v dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:49.061 standard_rotation r flamestrike Fluffy_Pillow 48847.0/50000: 98% mana hot_streak
4:50.251 standard_rotation w scorch Fluffy_Pillow 48787.0/50000: 98% mana
4:51.439 standard_rotation w scorch Fluffy_Pillow 49475.0/50000: 99% mana
4:52.101 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
4:52.175 combustion_phase a fire_blast Fluffy_Pillow 45074.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation
4:52.629 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44528.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(2)
4:52.629 combustion_phase e flamestrike Fluffy_Pillow 44528.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
4:52.718 combustion_phase a fire_blast Fluffy_Pillow 43367.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:53.818 combustion_phase e flamestrike Fluffy_Pillow 43967.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
4:53.818 combustion_phase a fire_blast Fluffy_Pillow 42717.0/50000: 85% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
4:55.008 combustion_phase f phoenix_flames Fluffy_Pillow 43407.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:56.195 combustion_phase e flamestrike Fluffy_Pillow 44594.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
4:57.385 combustion_phase f phoenix_flames Fluffy_Pillow 44534.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
4:58.572 combustion_phase h scorch Fluffy_Pillow 45721.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:59.761 combustion_phase h scorch Fluffy_Pillow 46410.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
5:00.950 combustion_phase e flamestrike Fluffy_Pillow 47099.0/50000: 94% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
5:00.950 combustion_phase a fire_blast Fluffy_Pillow 45849.0/50000: 92% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
5:02.139 combustion_phase e flamestrike Fluffy_Pillow 46538.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
5:03.329 combustion_phase j scorch Fluffy_Pillow 46478.0/50000: 93% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
5:04.519 default S rune_of_power Fluffy_Pillow 47168.0/50000: 94% mana fevered_incantation(5), gladiators_badge
5:05.708 rop_phase n phoenix_flames Fluffy_Pillow 48357.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
5:06.897 rop_phase o scorch Fluffy_Pillow 49546.0/50000: 99% mana rune_of_power, gladiators_badge
5:07.988 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:08.086 rop_phase o scorch Fluffy_Pillow 49098.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
5:09.278 rop_phase k flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
5:10.468 rop_phase o scorch Fluffy_Pillow 49447.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
5:11.658 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
5:12.848 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(3)
5:12.848 rop_phase k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(3)
5:14.037 rop_phase o scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
5:15.226 rop_phase o scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
5:16.415 rop_phase k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
5:16.511 rop_phase l fire_blast Fluffy_Pillow 48350.0/50000: 97% mana heating_up, rune_of_power, fevered_incantation(3)
5:17.605 rop_phase k flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(4)
5:18.795 standard_rotation v dragons_breath Fluffy_Pillow 48884.0/50000: 98% mana fevered_incantation(2)
5:19.985 standard_rotation w scorch Fluffy_Pillow 48074.0/50000: 96% mana
5:21.175 standard_rotation w scorch Fluffy_Pillow 48764.0/50000: 98% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

gisly_icicle : 15301 dps, 4443 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
15300.7 15300.7 24.3 / 0.159% 1479.8 / 9.7% 19.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
781.9 773.5 Mana 0.00% 49.7 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gisly_icicle 15301
Dragon's Breath 453 3.0% 13.9 20.81sec 9795 8550 Direct 69.4 1440 3109 1958 31.1%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.88 69.42 0.00 0.00 1.1456 0.0000 135984.02 135984.02 0.00% 8550.30 8550.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 47.83 29 67 1439.60 1150 2778 1441.45 1254 1574 68864 68864 0.00%
crit 31.10% 21.59 8 36 3108.56 2300 5556 3094.92 2366 3840 67120 67120 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:0.57
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [p]:4.84
  • if_expr:active_enemies>2
    standard_rotation
    [v]:8.48
  • if_expr:active_enemies>1
Eternal Insight 44 0.3% 21.9 13.25sec 602 0 Direct 21.9 471 941 602 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.89 21.89 0.00 0.00 0.0000 0.0000 13178.23 13178.23 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.09% 15.78 6 30 470.62 461 489 470.60 461 484 7426 7426 0.00%
crit 27.91% 6.11 0 14 941.49 923 978 938.85 0 978 5752 5752 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 875 5.7% 48.7 6.13sec 5368 0 Direct 48.7 0 5367 5367 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.74 48.74 0.00 0.00 0.0000 0.0000 261636.68 261636.68 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.74 38 59 5366.96 3127 8258 5368.38 5076 5601 261637 261637 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:18.55
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [a]:26.40
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:3.27
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:0.52
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 5016 (9310) 32.8% (60.8%) 99.9 2.97sec 27869 14294 Direct 499.7 (5714.6) 1654 4701 3003 44.3% (44.3%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.93 499.66 0.00 0.00 1.9497 0.0000 1500569.47 1500569.47 0.00% 14294.35 14294.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.73% 278.47 210 344 1653.81 1381 3337 1654.33 1610 1710 460554 460554 0.00%
crit 44.27% 221.19 159 286 4701.47 2762 7295 4704.16 4460 4992 1040016 1040016 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [e]:18.88
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [h]:3.48
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [k]:12.81
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [q]:20.78
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [r]:13.75
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [x]:30.27
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4295 28.1% 1043.0 0.28sec 1232 0 Periodic 5215.0 141 389 246 42.5% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1042.99 0.00 0.00 5214.95 0.0000 0.0000 1284454.97 1284454.97 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.55% 3000.98 2444 3573 140.79 118 286 140.84 138 143 422556 422556 0.00%
crit 42.45% 2213.97 1714 2742 389.27 237 626 389.31 376 402 861899 861899 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Frost Nova 17 0.1% 8.2 42.49sec 604 532 Direct 41.0 94 189 121 27.9%

Stats Details: Frost Nova

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.20 40.98 0.00 0.00 1.1351 0.0000 4948.11 4948.11 0.00% 531.83 531.83
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.12% 29.56 16 42 94.41 88 114 94.41 91 98 2790 2790 0.00%
crit 27.88% 11.43 3 25 188.79 177 228 188.74 177 202 2158 2158 0.00%

Action Details: Frost Nova

  • id:122
  • school:frost
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.044775
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:122
  • name:Frost Nova
  • school:frost
  • tooltip:Frozen in place.
  • description:Blasts enemies within $A2 yds of you for {$s2=0} Frost damage and freezes them in place for {$d=8 seconds}. Damage may interrupt the freeze effect.

Action Priority List

    default
    [R]:8.19
  • if_expr:runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Glyph of Assimilation 202 1.3% 3.5 90.93sec 17090 0 Periodic 29.9 1577 3136 2016 28.2% 2.3%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 0.00 29.94 29.94 0.0000 1.1658 60354.52 60354.52 0.00% 1728.96 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.85% 21.51 11 31 1577.06 387 2050 1577.51 1460 1758 33924 33924 0.00%
crit 28.15% 8.43 1 17 3135.57 775 4099 3135.04 2092 3731 26431 26431 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2186 14.3% 664.9 0.50sec 983 0 Periodic 1480.0 442 0 442 0.0% 98.8%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 664.90 0.00 1479.98 1479.98 0.0000 1.0000 653811.71 653811.71 0.00% 441.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1479.98 1183 1783 441.91 53 2162 442.42 410 477 653812 653812 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5262 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 132  / 18 0.1% 99.0 1.18sec 53 45 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5262.26 5262.26 0.00% 44.70 44.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.91% 71.19 56 85 41.48 29 50 41.47 40 43 2952 2952 0.00%
crit 28.09% 27.81 14 43 83.03 59 100 83.05 74 91 2310 2310 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (984) 0.0% (6.4%) 16.3 18.40sec 18052 16616

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.30 0.00 0.00 0.00 1.0865 0.0000 0.00 0.00 0.00% 16616.03 16616.03

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:12.70
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.71
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [t]:2.89
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 984 6.4% 16.2 18.40sec 18120 0 Direct 81.2 1099 4096 3623 84.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.24 81.18 0.00 0.00 0.0000 0.0000 294203.38 294203.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.75% 12.78 3 28 1099.00 794 3380 1087.89 794 1485 14040 14040 0.00%
crit 84.25% 68.40 45 90 4096.05 1589 9384 4096.84 3773 4310 280164 280164 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (21) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2690 5381 3446 28.3% (28.3%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3452.30 3452.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.68% 0.72 0 1 2690.45 2690 2690 1928.59 0 2690 1929 1929 0.00%
crit 28.32% 0.28 0 1 5380.89 5381 5381 1523.71 0 5381 1524 1524 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2627 0 Periodic 5.0 172 584 525 85.7% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2626.80 2626.80 0.00% 437.80 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 14.30% 0.72 0 1 172.06 172 182 123.03 0 182 123 123 0.00%
crit 85.70% 4.28 4 5 584.33 343 646 586.78 545 631 2504 2504 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 240 1.6% 34.4 8.42sec 2079 1768 Direct 34.4 0 2079 2079 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 34.37 34.37 0.00 0.00 1.1761 0.0000 71459.67 71459.67 0.00% 1767.58 1767.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 34.37 27 42 2078.79 1514 3786 2077.03 1935 2235 71460 71460 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [i]:1.29
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:14.41
  • if_expr:searing_touch.active
    standard_rotation
    [w]:19.02
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.3% 44.7 6.61sec 329 0 Direct 44.7 257 514 329 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.67 44.67 0.00 0.00 0.0000 0.0000 14712.02 14712.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.95% 32.14 17 54 257.18 254 269 257.17 254 263 8266 8266 0.00%
crit 28.05% 12.53 3 26 514.39 507 538 514.40 507 529 6446 6446 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 903 5.9% 4.1 82.77sec 66556 21506 Periodic 80.7 0 3350 3350 100.0% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.06 0.00 16.14 80.69 3.0948 0.7154 270312.06 270312.06 0.00% 21506.25 21506.25
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 80.69 60 100 3349.97 3234 3787 3349.16 3319 3421 270312 270312 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [f]:4.06
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
gisly_icicle
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 1.9 247.24sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.91 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:1.91
  • if_expr:buff.combustion.up
Combustion 4.1 82.44sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.11 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:4.11
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 330.35sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.22
Rune of Power 7.3 41.71sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.28 0.00 0.00 0.00 1.1519 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.32
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 1.9 0.0 246.9sec 246.9sec 11.7sec 7.49% 17.93% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:241.3s / 251.5s
  • trigger_min/max:241.3s / 251.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • berserking_1:7.49%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.1 0.0 82.4sec 82.4sec 11.8sec 16.19% 0.00% 92.9 (92.9) 3.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:78.9s / 85.2s
  • trigger_min/max:78.9s / 85.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:16.19%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.2 0.0 82.2sec 82.2sec 14.6sec 20.31% 0.00% 0.0 (0.0) 3.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:75.9s / 85.9s
  • trigger_min/max:75.9s / 85.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.31%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 50.2 0.0 6.0sec 6.0sec 2.0sec 33.27% 47.71% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 23.8s
  • trigger_min/max:0.6s / 23.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:33.27%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 45.8 0.0 6.6sec 6.6sec 0.8sec 11.58% 53.13% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 45.1s
  • trigger_min/max:0.5s / 45.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • hot_streak_1:11.58%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.1 22.3 82.4sec 10.4sec 13.4sec 18.49% 0.00% 18.2 (18.2) 3.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:78.9s / 85.2s
  • trigger_min/max:0.5s / 77.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.8s

Stack Uptimes

  • infernal_cascade_1:0.78%
  • infernal_cascade_2:17.71%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 329.3sec 329.3sec 23.0sec 9.36% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:321.3s / 334.0s
  • trigger_min/max:321.3s / 334.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.36%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.4 0.0 27.0sec 27.0sec 11.8sec 44.80% 0.00% 0.0 (0.0) 11.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.8s / 50.4s
  • trigger_min/max:13.8s / 50.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:44.80%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 50.2 41.0 60.0 6.0s 0.6s 23.8s
Heating Up removed 0.6 0.0 3.0 89.6s 2.4s 237.9s
Heating Up converted with Fire Blast 21.1 14.0 29.0 14.5s 0.5s 45.9s
Hot Streak procs 45.8 36.0 55.0 6.6s 0.5s 45.1s
Hot Streak spells used 100.4 82.0 118.0 3.0s 0.0s 23.3s
Hot Streak spell crits 97.1 78.0 115.0 3.1s 0.0s 23.3s
Hot Streak spell crits wasted 1.1 0.0 4.0 48.9s 3.6s 302.8s
Direct Ignite applications 9.0 9.0 9.0 1.3s 0.0s 2.6s
Ignites spread to targets with existing Ignite 64.7 44.0 80.0 18.4s 1.0s 75.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 20.89% 18.54% 22.92% 0.9s 0.0s 3.0s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000209.672148.318270.743
Shifting Power18.5185.81125.05079.49260.010101.843
Fire Blast0.3720.0008.60818.38410.74329.533
Frost Nova15.2780.00038.683130.841107.926159.912
Rune of Power4.5140.00015.94733.44325.60344.446
Dragon's Breath4.4820.00025.69165.74352.15589.306
Combustion2.5470.0003.71710.6177.12916.281
Phoenix Flames0.2690.0004.9914.3894.1484.991

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gisly_icicle
mana_regen Mana 3308.94 231660.60 100.00% 70.01 67649.75 22.60%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 773.50 781.92 67670.3 47477.4 41174.0 50000.0
Usage Type Count Total Avg RPE APR
gisly_icicle
combustion Mana 4.1 20557.5 5000.0 4998.1 0.0
dragons_breath Mana 13.9 27785.8 2000.0 2001.4 4.9
fire_blast Mana 48.7 24373.1 500.0 500.0 10.7
flamestrike Mana 99.9 124908.9 1250.0 1249.9 22.3
frost_nova Mana 8.2 8194.0 1000.0 999.7 0.6
scorch Mana 34.4 17193.6 500.0 500.2 4.2
shifting_power Mana 4.1 10151.4 2500.0 2499.5 26.6

Statistics & Data Analysis

Fight Length
gisly_icicle Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
gisly_icicle Damage Per Second
Count 1123
Mean 15300.74
Minimum 14329.78
Maximum 16334.06
Spread ( max - min ) 2004.27
Range [ ( max - min ) / 2 * 100% ] 6.55%
Standard Deviation 414.9063
5th Percentile 14650.45
95th Percentile 15970.17
( 95th Percentile - 5th Percentile ) 1319.72
Mean Distribution
Standard Deviation 12.3811
95.00% Confidence Interval ( 15276.47 - 15325.00 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2825
0.1 Scale Factor Error with Delta=300 1470
0.05 Scale Factor Error with Delta=300 5879
0.01 Scale Factor Error with Delta=300 146955
Priority Target DPS
gisly_icicle Priority Target Damage Per Second
Count 1123
Mean 4443.41
Minimum 4117.33
Maximum 4736.25
Spread ( max - min ) 618.92
Range [ ( max - min ) / 2 * 100% ] 6.96%
Standard Deviation 116.7899
5th Percentile 4257.64
95th Percentile 4636.97
( 95th Percentile - 5th Percentile ) 379.33
Mean Distribution
Standard Deviation 3.4851
95.00% Confidence Interval ( 4436.58 - 4450.24 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2654
0.1 Scale Factor Error with Delta=300 117
0.05 Scale Factor Error with Delta=300 466
0.01 Scale Factor Error with Delta=300 11644
DPS(e)
gisly_icicle Damage Per Second (Effective)
Count 1123
Mean 15300.74
Minimum 14329.78
Maximum 16334.06
Spread ( max - min ) 2004.27
Range [ ( max - min ) / 2 * 100% ] 6.55%
Damage
gisly_icicle Damage
Count 1123
Mean 4571703.94
Minimum 3605826.54
Maximum 5602335.18
Spread ( max - min ) 1996508.64
Range [ ( max - min ) / 2 * 100% ] 21.84%
DTPS
gisly_icicle Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gisly_icicle Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gisly_icicle Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gisly_icicle Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gisly_icicle Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gisly_icicle Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gisly_icicleTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gisly_icicle Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.54 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
R 8.19 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.32 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
V 18.55 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.22 potion
0.00 blood_fury
Y 1.91 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 4.17 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 26.40 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 4.11 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
e 18.88 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
f 4.06 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 12.70 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
h 3.48 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 1.29 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 0.57 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
k 12.81 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
l 3.27 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
m 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
n 0.71 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 14.41 scorch,if=searing_touch.active
p 4.84 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
q 20.78 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
r 13.75 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 0.52 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 2.89 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 0.00 call_action_list,name=active_talents
v 8.48 dragons_breath,if=active_enemies>1
w 19.02 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
x 30.27 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINORXZhcaaYeagefaaeageageigeaRTpqqQqqqVVkxxxvxVxVrxxxxxVvxxxTqVqqpqRZhcaaeagefaaeagegRTpVkqqqqxQtVVrvxxxxxVxvxxxTqVVkqqpqxxRZhcaaeagefaaeagegRTpVkqqqqxtVVrvxQxxxxVxvxxxTolVkookookookvwwrRwcaYZeaeagefaaeagegRTlkoooklkoookovrwswrwwrVrwwwrtwrQvwwrwwrwwrwTkVlkooVknolnkoo

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gisly_icicle 50000.0/50000: 100% mana
Pre precombat 1 food gisly_icicle 50000.0/50000: 100% mana
Pre precombat 2 augmentation gisly_icicle 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R frost_nova Fluffy_Pillow 49000.0/50000: 98% mana
0:01.188 combustion_cooldowns X potion Fluffy_Pillow 49188.0/50000: 98% mana bloodlust
0:01.188 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49188.0/50000: 98% mana bloodlust, potion_of_spectral_intellect
0:01.188 combustion_phase h flamestrike Fluffy_Pillow 49188.0/50000: 98% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.620 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.620 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:03.130 combustion_phase a fire_blast Fluffy_Pillow 45010.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.319 combustion_cooldowns Y berserking Fluffy_Pillow 43449.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.319 combustion_phase e flamestrike Fluffy_Pillow 43449.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.713 combustion_phase a fire_blast Fluffy_Pillow 42593.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.153 combustion_phase g phoenix_flames Fluffy_Pillow 42533.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.985 combustion_phase e flamestrike Fluffy_Pillow 43365.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.816 combustion_phase f shifting_power Fluffy_Pillow 42946.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.998 combustion_phase a fire_blast Fluffy_Pillow 41628.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.590 combustion_phase a fire_blast Fluffy_Pillow 41720.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.257 combustion_phase e flamestrike Fluffy_Pillow 41887.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.257 combustion_phase a fire_blast Fluffy_Pillow 40637.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.090 combustion_phase g phoenix_flames Fluffy_Pillow 40970.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.922 combustion_phase e flamestrike Fluffy_Pillow 41802.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.922 combustion_phase a fire_blast Fluffy_Pillow 40552.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.754 combustion_phase g phoenix_flames Fluffy_Pillow 40884.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.587 combustion_phase e flamestrike Fluffy_Pillow 41717.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.422 combustion_phase i scorch Fluffy_Pillow 41302.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.254 combustion_phase g phoenix_flames Fluffy_Pillow 41634.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.087 combustion_phase e flamestrike Fluffy_Pillow 42467.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.387 combustion_phase a fire_blast Fluffy_Pillow 41517.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.919 default R frost_nova Fluffy_Pillow 41549.0/50000: 83% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.749 default T rune_of_power Fluffy_Pillow 41379.0/50000: 83% mana bloodlust, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.665 rop_phase p dragons_breath Fluffy_Pillow 42295.0/50000: 85% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.582 rop_phase q flamestrike Fluffy_Pillow 41212.0/50000: 82% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:19.712 rop_phase q flamestrike Fluffy_Pillow 42092.0/50000: 84% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.843 default Q use_item_glyph_of_assimilation Fluffy_Pillow 42973.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.843 rop_phase q flamestrike Fluffy_Pillow 42973.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.974 rop_phase q flamestrike Fluffy_Pillow 43854.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.104 rop_phase q flamestrike Fluffy_Pillow 44734.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:26.413 default V fire_blast Fluffy_Pillow 45043.0/50000: 90% mana bloodlust, rune_of_power
0:27.782 default V fire_blast Fluffy_Pillow 45912.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:28.236 rop_phase k flamestrike Fluffy_Pillow 44616.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:29.152 standard_rotation x flamestrike Fluffy_Pillow 44282.0/50000: 89% mana bloodlust
0:31.283 standard_rotation x flamestrike Fluffy_Pillow 45163.0/50000: 90% mana bloodlust
0:33.414 standard_rotation x flamestrike Fluffy_Pillow 46044.0/50000: 92% mana bloodlust
0:35.546 standard_rotation v dragons_breath Fluffy_Pillow 46926.0/50000: 94% mana bloodlust
0:36.460 standard_rotation x flamestrike Fluffy_Pillow 45840.0/50000: 92% mana bloodlust
0:38.571 default V fire_blast Fluffy_Pillow 47951.0/50000: 96% mana bloodlust
0:38.591 standard_rotation x flamestrike Fluffy_Pillow 46221.0/50000: 92% mana bloodlust, heating_up
0:40.265 default V fire_blast Fluffy_Pillow 47895.0/50000: 96% mana bloodlust, heating_up
0:40.723 standard_rotation r flamestrike Fluffy_Pillow 46603.0/50000: 93% mana bloodlust, hot_streak
0:41.640 standard_rotation x flamestrike Fluffy_Pillow 46270.0/50000: 93% mana
0:44.410 standard_rotation x flamestrike Fluffy_Pillow 47790.0/50000: 96% mana
0:47.179 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:49.948 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
0:52.718 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:53.591 default V fire_blast Fluffy_Pillow 49628.0/50000: 99% mana
0:55.487 standard_rotation v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
0:56.675 standard_rotation x flamestrike Fluffy_Pillow 47942.0/50000: 96% mana heating_up
0:59.444 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
1:02.213 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:04.981 default T rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana
1:06.171 rop_phase q flamestrike Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
1:06.171 default V fire_blast Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
1:08.941 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up, rune_of_power
1:11.712 rop_phase q flamestrike Fluffy_Pillow 48756.0/50000: 98% mana heating_up, rune_of_power
1:14.481 rop_phase p dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:15.672 rop_phase q flamestrike Fluffy_Pillow 47945.0/50000: 96% mana rune_of_power
1:18.440 default R frost_nova Fluffy_Pillow 48753.0/50000: 98% mana
1:19.628 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48941.0/50000: 98% mana
1:19.628 combustion_phase h flamestrike Fluffy_Pillow 48941.0/50000: 98% mana gladiators_badge
1:21.701 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
1:21.701 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
1:22.288 combustion_phase a fire_blast Fluffy_Pillow 45087.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:22.398 combustion_phase e flamestrike Fluffy_Pillow 43447.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:22.890 combustion_phase a fire_blast Fluffy_Pillow 42689.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.586 combustion_phase g phoenix_flames Fluffy_Pillow 42885.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.775 combustion_phase e flamestrike Fluffy_Pillow 44074.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:25.964 combustion_phase f shifting_power Fluffy_Pillow 44013.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.759 combustion_phase a fire_blast Fluffy_Pillow 42308.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.755 combustion_phase a fire_blast Fluffy_Pillow 43804.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.373 combustion_phase e flamestrike Fluffy_Pillow 43922.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.477 combustion_phase a fire_blast Fluffy_Pillow 42776.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.562 combustion_phase g phoenix_flames Fluffy_Pillow 43361.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:31.751 combustion_phase e flamestrike Fluffy_Pillow 44550.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:32.942 combustion_phase g phoenix_flames Fluffy_Pillow 44491.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:34.132 default R frost_nova Fluffy_Pillow 45681.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:35.322 default T rune_of_power Fluffy_Pillow 45871.0/50000: 92% mana heating_up
1:36.512 rop_phase p dragons_breath Fluffy_Pillow 47061.0/50000: 94% mana heating_up, rune_of_power
1:37.302 default V fire_blast Fluffy_Pillow 45830.0/50000: 92% mana heating_up, rune_of_power
1:37.703 rop_phase k flamestrike Fluffy_Pillow 45752.0/50000: 92% mana hot_streak, rune_of_power
1:38.893 rop_phase q flamestrike Fluffy_Pillow 45692.0/50000: 91% mana rune_of_power
1:41.664 rop_phase q flamestrike Fluffy_Pillow 47213.0/50000: 94% mana rune_of_power
1:44.434 rop_phase q flamestrike Fluffy_Pillow 48733.0/50000: 97% mana rune_of_power
1:47.203 rop_phase q flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:49.971 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:52.740 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48754.0/50000: 98% mana
1:52.740 standard_rotation t phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
1:53.153 default V fire_blast Fluffy_Pillow 49167.0/50000: 98% mana
1:53.749 default V fire_blast Fluffy_Pillow 49263.0/50000: 99% mana heating_up
1:53.931 standard_rotation r flamestrike Fluffy_Pillow 48945.0/50000: 98% mana hot_streak
1:55.118 standard_rotation v dragons_breath Fluffy_Pillow 48882.0/50000: 98% mana
1:56.308 standard_rotation x flamestrike Fluffy_Pillow 48072.0/50000: 96% mana
1:59.079 standard_rotation x flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:01.850 standard_rotation x flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:04.620 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:07.391 standard_rotation x flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:08.978 default V fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:10.160 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
2:12.930 standard_rotation v dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:14.309 standard_rotation x flamestrike Fluffy_Pillow 48134.0/50000: 96% mana heating_up
2:17.079 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:19.847 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
2:22.616 default T rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:23.805 rop_phase q flamestrike Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
2:23.805 default V fire_blast Fluffy_Pillow 49943.0/50000: 100% mana rune_of_power
2:24.793 default V fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:26.573 rop_phase k flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power
2:27.762 rop_phase q flamestrike Fluffy_Pillow 48692.0/50000: 97% mana rune_of_power
2:30.532 rop_phase q flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:33.300 rop_phase p dragons_breath Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
2:34.489 rop_phase q flamestrike Fluffy_Pillow 47942.0/50000: 96% mana rune_of_power
2:37.256 standard_rotation x flamestrike Fluffy_Pillow 48752.0/50000: 98% mana
2:40.025 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:42.794 default R frost_nova Fluffy_Pillow 48754.0/50000: 98% mana
2:43.985 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 48945.0/50000: 98% mana
2:43.985 combustion_phase h flamestrike Fluffy_Pillow 48945.0/50000: 98% mana gladiators_badge
2:46.107 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
2:46.107 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
2:46.682 combustion_phase a fire_blast Fluffy_Pillow 45075.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:46.754 combustion_phase e flamestrike Fluffy_Pillow 43397.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:47.261 combustion_phase a fire_blast Fluffy_Pillow 42654.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:47.942 combustion_phase g phoenix_flames Fluffy_Pillow 42835.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.131 combustion_phase e flamestrike Fluffy_Pillow 44024.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.321 combustion_phase f shifting_power Fluffy_Pillow 43964.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.119 combustion_phase a fire_blast Fluffy_Pillow 42262.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.166 combustion_phase a fire_blast Fluffy_Pillow 43809.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.654 combustion_phase e flamestrike Fluffy_Pillow 43797.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:53.859 combustion_phase a fire_blast Fluffy_Pillow 42752.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.843 combustion_phase g phoenix_flames Fluffy_Pillow 43236.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:56.033 combustion_phase e flamestrike Fluffy_Pillow 44426.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:57.222 combustion_phase g phoenix_flames Fluffy_Pillow 44365.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:58.409 default R frost_nova Fluffy_Pillow 45552.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:59.599 default T rune_of_power Fluffy_Pillow 45742.0/50000: 91% mana heating_up
3:00.789 rop_phase p dragons_breath Fluffy_Pillow 46932.0/50000: 94% mana heating_up, rune_of_power
3:01.708 default V fire_blast Fluffy_Pillow 45815.0/50000: 92% mana heating_up, rune_of_power
3:01.977 rop_phase k flamestrike Fluffy_Pillow 45620.0/50000: 91% mana hot_streak, rune_of_power
3:03.166 rop_phase q flamestrike Fluffy_Pillow 45559.0/50000: 91% mana rune_of_power
3:05.937 rop_phase q flamestrike Fluffy_Pillow 47080.0/50000: 94% mana rune_of_power
3:08.706 rop_phase q flamestrike Fluffy_Pillow 48599.0/50000: 97% mana rune_of_power
3:11.474 rop_phase q flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
3:14.243 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:17.013 standard_rotation t phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
3:17.516 default V fire_blast Fluffy_Pillow 49258.0/50000: 99% mana
3:18.040 default V fire_blast Fluffy_Pillow 49282.0/50000: 99% mana heating_up
3:18.202 standard_rotation r flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak
3:19.392 standard_rotation v dragons_breath Fluffy_Pillow 48884.0/50000: 98% mana
3:20.582 standard_rotation x flamestrike Fluffy_Pillow 48074.0/50000: 96% mana
3:23.351 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48754.0/50000: 98% mana
3:23.351 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:26.121 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:28.889 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:31.659 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:33.384 default V fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:34.429 standard_rotation x flamestrike Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:37.198 standard_rotation v dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:38.581 standard_rotation x flamestrike Fluffy_Pillow 48137.0/50000: 96% mana heating_up
3:41.350 standard_rotation x flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:44.118 standard_rotation x flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:46.888 default T rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
3:48.078 rop_phase o scorch Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:48.078 rop_phase l fire_blast Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:48.598 default V fire_blast Fluffy_Pillow 49965.0/50000: 100% mana heating_up, rune_of_power
3:49.265 rop_phase k flamestrike Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, rune_of_power
3:50.455 rop_phase o scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
3:51.646 rop_phase o scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:52.835 rop_phase k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:54.025 rop_phase o scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:55.214 rop_phase o scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:56.403 rop_phase k flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:57.591 rop_phase o scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
3:58.779 rop_phase o scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
3:59.969 rop_phase k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:01.159 standard_rotation v dragons_breath Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:02.348 standard_rotation w scorch Fluffy_Pillow 48634.0/50000: 97% mana heating_up
4:03.537 standard_rotation w scorch Fluffy_Pillow 49323.0/50000: 99% mana heating_up
4:04.725 standard_rotation r flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:05.914 default R frost_nova Fluffy_Pillow 49442.0/50000: 99% mana heating_up
4:07.104 standard_rotation w scorch Fluffy_Pillow 49632.0/50000: 99% mana heating_up
4:07.608 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:07.608 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
4:08.294 combustion_cooldowns Y berserking Fluffy_Pillow 44686.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
4:08.294 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44686.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade
4:08.294 combustion_phase e flamestrike Fluffy_Pillow 44686.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:08.294 combustion_phase a fire_blast Fluffy_Pillow 43436.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
4:09.375 combustion_phase e flamestrike Fluffy_Pillow 44017.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.375 combustion_phase a fire_blast Fluffy_Pillow 42767.0/50000: 86% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.455 combustion_phase g phoenix_flames Fluffy_Pillow 43347.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.537 combustion_phase e flamestrike Fluffy_Pillow 44429.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.619 combustion_phase f shifting_power Fluffy_Pillow 44261.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.396 combustion_phase a fire_blast Fluffy_Pillow 42538.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.659 combustion_phase a fire_blast Fluffy_Pillow 43301.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.712 combustion_phase e flamestrike Fluffy_Pillow 43854.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.712 combustion_phase a fire_blast Fluffy_Pillow 42604.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.792 combustion_phase g phoenix_flames Fluffy_Pillow 43184.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.874 combustion_phase e flamestrike Fluffy_Pillow 44266.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.957 combustion_phase g phoenix_flames Fluffy_Pillow 44099.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.040 default R frost_nova Fluffy_Pillow 45182.0/50000: 90% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
4:21.121 default T rune_of_power Fluffy_Pillow 45263.0/50000: 91% mana heating_up, gladiators_badge
4:22.310 rop_phase l fire_blast Fluffy_Pillow 46452.0/50000: 93% mana heating_up, rune_of_power, gladiators_badge
4:22.310 rop_phase k flamestrike Fluffy_Pillow 45952.0/50000: 92% mana hot_streak, rune_of_power, gladiators_badge
4:23.500 rop_phase o scorch Fluffy_Pillow 45892.0/50000: 92% mana rune_of_power
4:24.690 rop_phase o scorch Fluffy_Pillow 46582.0/50000: 93% mana rune_of_power
4:25.880 rop_phase o scorch Fluffy_Pillow 47272.0/50000: 95% mana heating_up, rune_of_power
4:27.071 rop_phase k flamestrike Fluffy_Pillow 47963.0/50000: 96% mana hot_streak, rune_of_power
4:28.259 rop_phase l fire_blast Fluffy_Pillow 47901.0/50000: 96% mana heating_up, rune_of_power
4:28.309 rop_phase k flamestrike Fluffy_Pillow 47451.0/50000: 95% mana hot_streak, rune_of_power
4:29.498 rop_phase o scorch Fluffy_Pillow 47390.0/50000: 95% mana rune_of_power
4:30.687 rop_phase o scorch Fluffy_Pillow 48079.0/50000: 96% mana rune_of_power
4:31.877 rop_phase o scorch Fluffy_Pillow 48769.0/50000: 98% mana heating_up, rune_of_power
4:33.068 rop_phase k flamestrike Fluffy_Pillow 49460.0/50000: 99% mana hot_streak, rune_of_power
4:34.256 rop_phase o scorch Fluffy_Pillow 49398.0/50000: 99% mana heating_up, rune_of_power
4:35.445 standard_rotation v dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:36.635 standard_rotation r flamestrike Fluffy_Pillow 48694.0/50000: 97% mana hot_streak
4:37.824 standard_rotation w scorch Fluffy_Pillow 48633.0/50000: 97% mana
4:37.824 standard_rotation s fire_blast Fluffy_Pillow 48633.0/50000: 97% mana
4:39.012 standard_rotation w scorch Fluffy_Pillow 48821.0/50000: 98% mana heating_up
4:40.203 standard_rotation r flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:41.392 standard_rotation w scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:42.580 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:43.769 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:44.109 default V fire_blast Fluffy_Pillow 48574.0/50000: 97% mana heating_up
4:44.959 standard_rotation r flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak
4:46.148 standard_rotation w scorch Fluffy_Pillow 48883.0/50000: 98% mana
4:47.338 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:48.527 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:49.717 standard_rotation r flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:50.905 standard_rotation t phoenix_flames Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:52.094 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:53.283 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:54.472 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:54.472 standard_rotation v dragons_breath Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:55.661 standard_rotation w scorch Fluffy_Pillow 48632.0/50000: 97% mana heating_up
4:56.853 standard_rotation w scorch Fluffy_Pillow 49324.0/50000: 99% mana heating_up
4:58.042 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:59.232 standard_rotation w scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
5:00.424 standard_rotation w scorch Fluffy_Pillow 49507.0/50000: 99% mana heating_up
5:01.613 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
5:02.802 standard_rotation w scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
5:03.990 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:05.179 standard_rotation r flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
5:06.368 standard_rotation w scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
5:07.559 default T rune_of_power Fluffy_Pillow 49506.0/50000: 99% mana heating_up
5:08.748 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
5:08.748 default V fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
5:09.264 rop_phase l fire_blast Fluffy_Pillow 48766.0/50000: 98% mana heating_up, rune_of_power
5:09.938 rop_phase k flamestrike Fluffy_Pillow 48940.0/50000: 98% mana hot_streak, rune_of_power
5:11.125 rop_phase o scorch Fluffy_Pillow 48877.0/50000: 98% mana rune_of_power
5:12.316 rop_phase o scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
5:12.412 default V fire_blast Fluffy_Pillow 49602.0/50000: 99% mana heating_up, rune_of_power
5:13.506 rop_phase k flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:14.696 rop_phase n phoenix_flames Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
5:15.884 rop_phase o scorch Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:16.649 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:17.075 rop_phase n phoenix_flames Fluffy_Pillow 49426.0/50000: 99% mana heating_up, rune_of_power
5:18.265 rop_phase k flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
5:19.455 rop_phase o scorch Fluffy_Pillow 49940.0/50000: 100% mana rune_of_power
5:20.643 rop_phase o scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Grisly Icicle }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gisly_icicle"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6937/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

no_lego : 15134 dps, 4383 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
15133.8 15133.8 23.5 / 0.156% 1427.1 / 9.4% 19.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
779.2 770.5 Mana 0.00% 49.6 100.0% 100%
Talents
Night Fae

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 15134
Dragon's Breath 416 2.8% 13.9 20.81sec 8967 7809 Direct 69.6 1345 2839 1792 30.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.92 69.61 0.00 0.00 1.1483 0.0000 124841.26 124841.26 0.00% 7809.41 7809.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.03% 48.75 33 68 1345.24 1150 2416 1346.15 1240 1457 65583 65583 0.00%
crit 29.97% 20.86 6 41 2838.93 2300 5281 2813.95 2300 3716 59258 59258 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [i]:0.32
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [o]:3.32
  • if_expr:active_enemies>2
    standard_rotation
    [u]:10.29
  • if_expr:active_enemies>1
Eternal Insight 45 0.3% 22.0 13.95sec 604 0 Direct 22.0 471 941 605 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.01 22.01 0.00 0.00 0.0000 0.0000 13305.77 13305.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.58% 15.76 6 28 470.72 461 489 470.72 461 487 7417 7417 0.00%
crit 28.42% 6.26 1 15 941.06 923 978 941.01 923 978 5889 5889 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 840 5.6% 49.9 6.02sec 5041 0 Direct 49.9 0 5040 5040 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.86 49.86 0.00 0.00 0.0000 0.0000 251338.89 251338.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.86 38 60 5039.70 3127 7181 5040.95 4824 5233 251339 251339 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:18.94
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    combustion_phase
    [Z]:27.07
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [k]:3.31
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [r]:0.54
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 4944 (9290) 32.7% (61.4%) 103.7 2.88sec 26805 13837 Direct 518.3 (5920.7) 1625 4402 2852 44.2% (44.2%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.66 518.29 0.00 0.00 1.9373 0.0000 1478723.19 1478723.19 0.00% 13836.70 13836.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.80% 289.19 222 374 1625.18 1381 3172 1625.71 1576 1683 470048 470048 0.00%
crit 44.20% 229.10 164 293 4402.23 2762 6344 4404.82 4203 4642 1008675 1008675 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [d]:19.74
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [g]:1.37
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [j]:13.74
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [p]:21.48
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [q]:14.72
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [w]:32.64
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 4347 28.7% 1080.5 0.27sec 1203 0 Periodic 5402.4 139 376 241 42.9% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1080.48 0.00 0.00 5402.41 0.0000 0.0000 1299879.37 1299879.37 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.13% 3086.38 2509 3698 139.24 118 272 139.27 137 142 429798 429798 0.00%
crit 42.87% 2316.04 1788 2811 375.62 237 544 375.68 363 388 870081 870081 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 192 1.3% 3.4 92.69sec 17071 0 Periodic 28.6 1566 3134 2002 27.8% 2.2%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.35 0.00 28.58 28.58 0.0000 1.1619 57216.50 57216.50 0.00% 1723.23 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.19% 20.63 11 31 1565.71 387 1782 1564.76 1434 1752 32294 32294 0.00%
crit 27.81% 7.95 1 17 3134.01 775 3564 3132.58 1956 3564 24922 24922 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2130 14.1% 687.6 0.49sec 927 0 Periodic 1482.9 430 0 430 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 687.59 0.00 1482.85 1482.85 0.0000 1.0000 637351.01 637351.01 0.00% 429.81 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.85 1187 1787 429.87 46 1903 430.29 399 462 637351 637351 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.1%) 1.0 0.00sec 5235 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.1% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1891 0.0000 5235.18 5235.18 0.00% 44.47 44.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 71.22 54 86 41.29 29 50 41.28 39 43 2940 2940 0.00%
crit 28.06% 27.78 13 45 82.60 59 100 82.61 73 94 2295 2295 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (953) 0.0% (6.3%) 16.5 18.40sec 17299 15921

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.46 0.00 0.00 0.00 1.0866 0.0000 0.00 0.00 0.00% 15921.43 15921.43

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [f]:12.90
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [m]:0.54
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [s]:3.03
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 953 6.3% 16.4 18.39sec 17366 0 Direct 82.0 1064 3912 3471 84.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.40 82.00 0.00 0.00 0.0000 0.0000 284802.60 284802.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 15.41% 12.64 3 25 1064.13 794 4080 1053.98 794 1537 13450 13450 0.00%
crit 84.59% 69.36 47 91 3911.59 1589 8160 3912.15 3610 4130 271353 271353 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 12 (20) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (6.0) 2690 5381 3449 28.2% (28.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3449.90 3449.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.77% 0.72 0 1 2690.45 2690 2690 1930.99 0 2690 1931 1931 0.00%
crit 28.23% 0.28 0 1 5380.89 5381 5381 1518.92 0 5381 1519 1519 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 9 0.1% 1.0 0.00sec 2568 0 Periodic 5.0 0 514 514 100.0% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 5.00 5.00 0.0000 1.2000 2567.94 2567.94 0.00% 427.99 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 5.00 5 5 513.64 474 562 513.59 509 539 2568 2568 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 253 1.7% 36.6 7.90sec 2063 1753 Direct 36.6 0 2063 2063 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 36.57 36.56 0.00 0.00 1.1770 0.0000 75441.02 75441.02 0.00% 1752.89 1752.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 36.56 29 45 2062.91 1514 3670 2060.59 1930 2234 75441 75441 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [h]:1.28
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [n]:14.96
  • if_expr:searing_touch.active
    standard_rotation
    [v]:20.72
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.3% 44.6 6.52sec 330 0 Direct 44.6 257 515 330 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.63 44.63 0.00 0.00 0.0000 0.0000 14728.66 14728.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.79% 32.04 11 53 257.37 254 269 257.35 254 264 8247 8247 0.00%
crit 28.21% 12.59 4 28 514.80 507 538 514.73 507 530 6482 6482 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 928 6.1% 4.2 80.87sec 66567 21502 Periodic 82.8 0 3352 3352 100.0% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.17 0.00 16.56 82.81 3.0961 0.7165 277590.09 277590.09 0.00% 21501.94 21501.94
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 82.81 60 100 3351.76 3234 3787 3350.25 3319 3418 277590 277590 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [e]:4.17
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 241.29sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [X]:1.96
  • if_expr:buff.combustion.up
Combustion 4.3 80.49sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [b]:4.26
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [W]:1.30
Rune of Power 7.5 40.70sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.49 0.00 0.00 0.00 1.1312 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.51
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 241.5sec 241.5sec 11.7sec 7.73% 18.23% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:236.7s / 246.8s
  • trigger_min/max:236.7s / 246.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • berserking_1:7.73%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.3 0.0 80.5sec 80.5sec 11.7sec 16.67% 0.00% 95.5 (95.5) 4.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:77.0s / 84.9s
  • trigger_min/max:77.0s / 84.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.67%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.3 0.0 81.1sec 81.2sec 14.5sec 20.72% 0.00% 0.0 (0.0) 4.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:75.9s / 84.7s
  • trigger_min/max:75.9s / 84.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.72%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 51.3 0.0 5.9sec 5.9sec 1.8sec 31.21% 48.59% 0.0 (0.0) 1.8

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 23.9s
  • trigger_min/max:0.9s / 23.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:31.21%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 48.5 0.0 6.2sec 6.2sec 0.8sec 12.79% 57.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.7s
  • trigger_min/max:0.5s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.0s

Stack Uptimes

  • hot_streak_1:12.79%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.3 22.8 80.6sec 10.3sec 13.4sec 19.13% 0.00% 18.6 (18.6) 4.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:77.0s / 84.9s
  • trigger_min/max:0.5s / 77.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.89%
  • infernal_cascade_2:18.23%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 324.0sec 0.0sec 22.6sec 9.74% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:316.6s / 329.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.74%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.7 0.0 26.3sec 26.3sec 11.7sec 46.07% 0.00% 0.0 (0.0) 11.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.8s / 51.4s
  • trigger_min/max:12.8s / 51.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:46.07%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 51.3 41.0 63.0 5.9s 0.9s 23.9s
Heating Up removed 0.6 0.0 3.0 46.8s 2.4s 177.8s
Heating Up converted with Fire Blast 23.2 16.0 32.0 13.1s 0.5s 50.7s
Hot Streak procs 48.5 38.0 59.0 6.2s 0.5s 39.7s
Hot Streak spells used 103.8 83.0 126.0 2.9s 0.0s 23.2s
Hot Streak spell crits 100.6 80.0 123.0 3.0s 0.0s 23.2s
Hot Streak spell crits wasted 0.8 0.0 4.0 36.2s 4.2s 94.6s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 65.1 44.0 80.0 18.4s 1.0s 73.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 21.15% 18.74% 23.14% 0.9s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.135150.523271.846
Shifting Power17.1745.25924.73475.00360.01093.810
Fire Blast0.2470.0008.09512.3887.30520.085
Rune of Power3.6250.00014.60527.39720.05936.473
Dragon's Breath4.7520.00024.45569.66445.57597.579
Combustion1.0330.0003.3714.4572.3988.735
Phoenix Flames0.2350.0004.4403.8713.5986.976

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 3377.34 230764.83 100.00% 68.33 68545.51 22.90%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 770.54 779.24 68555.0 47397.2 41362.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 4.3 21277.4 5000.0 4995.7 0.0
dragons_breath Mana 13.9 27850.7 2000.0 2000.4 4.5
fire_blast Mana 49.9 24929.3 500.0 500.0 10.1
flamestrike Mana 103.7 129576.4 1250.0 1250.0 21.4
scorch Mana 36.6 18284.0 500.0 500.0 4.1
shifting_power Mana 4.2 10419.2 2500.0 2498.6 26.6

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
no_lego Damage Per Second
Count 1123
Mean 15133.81
Minimum 14111.52
Maximum 16147.18
Spread ( max - min ) 2035.67
Range [ ( max - min ) / 2 * 100% ] 6.73%
Standard Deviation 402.5912
5th Percentile 14518.78
95th Percentile 15797.65
( 95th Percentile - 5th Percentile ) 1278.87
Mean Distribution
Standard Deviation 12.0136
95.00% Confidence Interval ( 15110.27 - 15157.36 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2719
0.1 Scale Factor Error with Delta=300 1384
0.05 Scale Factor Error with Delta=300 5535
0.01 Scale Factor Error with Delta=300 138361
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 1123
Mean 4382.56
Minimum 4056.08
Maximum 4692.13
Spread ( max - min ) 636.05
Range [ ( max - min ) / 2 * 100% ] 7.26%
Standard Deviation 116.1672
5th Percentile 4206.95
95th Percentile 4578.88
( 95th Percentile - 5th Percentile ) 371.92
Mean Distribution
Standard Deviation 3.4665
95.00% Confidence Interval ( 4375.77 - 4389.36 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2700
0.1 Scale Factor Error with Delta=300 116
0.05 Scale Factor Error with Delta=300 461
0.01 Scale Factor Error with Delta=300 11520
DPS(e)
no_lego Damage Per Second (Effective)
Count 1123
Mean 15133.81
Minimum 14111.52
Maximum 16147.18
Spread ( max - min ) 2035.67
Range [ ( max - min ) / 2 * 100% ] 6.73%
Damage
no_lego Damage
Count 1123
Mean 4521236.21
Minimum 3519927.35
Maximum 5494298.09
Spread ( max - min ) 1974370.74
Range [ ( max - min ) / 2 * 100% ] 21.83%
DTPS
no_lego Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.35 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.51 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 18.94 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
V 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
W 1.30 potion
0.00 blood_fury
X 1.96 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Y 4.28 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
Z 27.07 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
a 0.00 call_action_list,name=active_talents
b 4.26 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
c 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
d 19.74 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
e 4.17 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
f 12.90 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
g 1.37 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
h 1.28 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
i 0.32 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
j 13.74 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 3.31 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
m 0.54 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
n 14.96 scorch,if=searing_touch.active
o 3.32 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
p 21.48 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
q 14.72 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
r 0.54 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 3.03 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 0.00 call_action_list,name=active_talents
u 10.29 dragons_breath,if=active_enemies>1
v 20.72 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
w 32.64 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOWYgbZZXdZfdeZZdZfdZfdhfdZSoppQpppUUjwwwuwwUUqwwwwwuwwSUpUjpppuwwbZZYdZfdeZZdZfdfSopUjpppswQwUUquwwwwUwwuwwSpUUjpppuwwwbZZYdZfdeZZdZfdfSopUjpppswwUUquwwQwwUwwuwwSpUUjnnnjnnjuvvqvvqYgbZXdZZdfeZdZZdffdSnknjnnjkjnnnquvUqvvqvvqUqvvvqvuqsQvvqvvqvvqSkjUnnjnnjnnjUjssu

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns W potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase g flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.151 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.151 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.751 combustion_phase Z fire_blast Fluffy_Pillow 45100.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.768 combustion_cooldowns X berserking Fluffy_Pillow 43367.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.768 combustion_phase d flamestrike Fluffy_Pillow 43367.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.295 combustion_phase Z fire_blast Fluffy_Pillow 42644.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.600 combustion_phase f phoenix_flames Fluffy_Pillow 42449.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.432 combustion_phase d flamestrike Fluffy_Pillow 43281.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.265 combustion_phase e shifting_power Fluffy_Pillow 42864.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.404 combustion_phase Z fire_blast Fluffy_Pillow 41503.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.986 combustion_phase Z fire_blast Fluffy_Pillow 41585.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.633 combustion_phase d flamestrike Fluffy_Pillow 41732.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.633 combustion_phase Z fire_blast Fluffy_Pillow 40482.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.465 combustion_phase f phoenix_flames Fluffy_Pillow 40814.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.296 combustion_phase d flamestrike Fluffy_Pillow 41645.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.296 combustion_phase Z fire_blast Fluffy_Pillow 40395.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.129 combustion_phase f phoenix_flames Fluffy_Pillow 40728.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.962 combustion_phase d flamestrike Fluffy_Pillow 41561.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.794 combustion_phase h scorch Fluffy_Pillow 41143.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.626 combustion_phase f phoenix_flames Fluffy_Pillow 41475.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.459 combustion_phase d flamestrike Fluffy_Pillow 42308.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.854 combustion_phase Z fire_blast Fluffy_Pillow 41453.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.291 default S rune_of_power Fluffy_Pillow 41390.0/50000: 83% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.123 rop_phase o dragons_breath Fluffy_Pillow 42222.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.040 rop_phase p flamestrike Fluffy_Pillow 41139.0/50000: 82% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.170 rop_phase p flamestrike Fluffy_Pillow 42019.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:20.301 default Q use_item_glyph_of_assimilation Fluffy_Pillow 42900.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.301 rop_phase p flamestrike Fluffy_Pillow 42900.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:22.432 rop_phase p flamestrike Fluffy_Pillow 43781.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.562 rop_phase p flamestrike Fluffy_Pillow 44661.0/50000: 89% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:25.893 default U fire_blast Fluffy_Pillow 45992.0/50000: 92% mana bloodlust, rune_of_power
0:26.417 default U fire_blast Fluffy_Pillow 46016.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:26.693 rop_phase j flamestrike Fluffy_Pillow 44542.0/50000: 89% mana bloodlust, hot_streak, rune_of_power
0:27.608 standard_rotation w flamestrike Fluffy_Pillow 44207.0/50000: 88% mana bloodlust
0:29.740 standard_rotation w flamestrike Fluffy_Pillow 45089.0/50000: 90% mana bloodlust
0:31.872 standard_rotation w flamestrike Fluffy_Pillow 45971.0/50000: 92% mana bloodlust
0:34.003 standard_rotation u dragons_breath Fluffy_Pillow 46852.0/50000: 94% mana bloodlust
0:34.917 standard_rotation w flamestrike Fluffy_Pillow 45766.0/50000: 92% mana bloodlust
0:37.048 standard_rotation w flamestrike Fluffy_Pillow 46647.0/50000: 93% mana bloodlust
0:38.108 default U fire_blast Fluffy_Pillow 47707.0/50000: 95% mana bloodlust
0:38.706 default U fire_blast Fluffy_Pillow 47805.0/50000: 96% mana bloodlust, heating_up
0:39.178 standard_rotation q flamestrike Fluffy_Pillow 46527.0/50000: 93% mana bloodlust, hot_streak
0:40.093 standard_rotation w flamestrike Fluffy_Pillow 46192.0/50000: 92% mana bloodlust
0:42.225 standard_rotation w flamestrike Fluffy_Pillow 47074.0/50000: 94% mana
0:44.994 standard_rotation w flamestrike Fluffy_Pillow 48593.0/50000: 97% mana
0:47.764 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:50.534 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
0:53.305 standard_rotation u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
0:54.495 standard_rotation w flamestrike Fluffy_Pillow 47946.0/50000: 96% mana
0:57.265 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
1:00.035 default S rune_of_power Fluffy_Pillow 48755.0/50000: 98% mana
1:00.913 default U fire_blast Fluffy_Pillow 49633.0/50000: 99% mana
1:01.308 rop_phase p flamestrike Fluffy_Pillow 49528.0/50000: 99% mana heating_up, rune_of_power
1:01.518 default U fire_blast Fluffy_Pillow 49738.0/50000: 99% mana heating_up, rune_of_power
1:04.078 rop_phase j flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
1:05.268 rop_phase p flamestrike Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
1:08.036 rop_phase p flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
1:10.807 rop_phase p flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:13.577 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
1:14.768 standard_rotation w flamestrike Fluffy_Pillow 47946.0/50000: 96% mana
1:17.537 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:19.621 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:19.621 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
1:20.210 combustion_phase Z fire_blast Fluffy_Pillow 45089.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
1:20.307 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43436.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:20.307 combustion_phase d flamestrike Fluffy_Pillow 43436.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:20.813 combustion_phase Z fire_blast Fluffy_Pillow 42692.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:21.497 combustion_phase f phoenix_flames Fluffy_Pillow 42876.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:22.688 combustion_phase d flamestrike Fluffy_Pillow 44067.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.875 combustion_phase e shifting_power Fluffy_Pillow 44004.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.669 combustion_phase Z fire_blast Fluffy_Pillow 42298.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.634 combustion_phase Z fire_blast Fluffy_Pillow 43763.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.324 combustion_phase d flamestrike Fluffy_Pillow 43953.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.324 combustion_phase Z fire_blast Fluffy_Pillow 42703.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.514 combustion_phase f phoenix_flames Fluffy_Pillow 43393.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:29.702 combustion_phase d flamestrike Fluffy_Pillow 44581.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:30.890 combustion_phase f phoenix_flames Fluffy_Pillow 44519.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:32.079 default S rune_of_power Fluffy_Pillow 45708.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:33.270 rop_phase o dragons_breath Fluffy_Pillow 46899.0/50000: 94% mana heating_up, rune_of_power, gladiators_badge
1:34.458 rop_phase p flamestrike Fluffy_Pillow 46087.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
1:36.745 default U fire_blast Fluffy_Pillow 48374.0/50000: 97% mana heating_up, rune_of_power
1:37.229 rop_phase j flamestrike Fluffy_Pillow 47108.0/50000: 94% mana hot_streak, rune_of_power
1:38.419 rop_phase p flamestrike Fluffy_Pillow 47048.0/50000: 94% mana rune_of_power
1:41.188 rop_phase p flamestrike Fluffy_Pillow 48567.0/50000: 97% mana rune_of_power
1:43.957 rop_phase p flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:46.726 standard_rotation s phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
1:47.915 standard_rotation w flamestrike Fluffy_Pillow 49943.0/50000: 100% mana
1:50.686 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48756.0/50000: 98% mana
1:50.686 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
1:51.091 default U fire_blast Fluffy_Pillow 49161.0/50000: 98% mana
1:52.955 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:53.455 standard_rotation q flamestrike Fluffy_Pillow 48750.0/50000: 98% mana hot_streak
1:54.646 standard_rotation u dragons_breath Fluffy_Pillow 48691.0/50000: 97% mana
1:55.837 standard_rotation w flamestrike Fluffy_Pillow 47882.0/50000: 96% mana
1:58.607 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:01.378 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:04.147 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:06.891 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:06.916 standard_rotation w flamestrike Fluffy_Pillow 48275.0/50000: 97% mana heating_up
2:09.684 standard_rotation w flamestrike Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:12.454 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
2:13.836 standard_rotation w flamestrike Fluffy_Pillow 48137.0/50000: 96% mana heating_up
2:16.606 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:19.375 default S rune_of_power Fluffy_Pillow 48754.0/50000: 98% mana
2:20.565 rop_phase p flamestrike Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:20.565 default U fire_blast Fluffy_Pillow 49944.0/50000: 100% mana rune_of_power
2:22.694 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:23.332 rop_phase j flamestrike Fluffy_Pillow 48752.0/50000: 98% mana hot_streak, rune_of_power
2:24.523 rop_phase p flamestrike Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power
2:27.293 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:30.063 rop_phase p flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:32.834 standard_rotation u dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana
2:34.025 standard_rotation w flamestrike Fluffy_Pillow 47947.0/50000: 96% mana
2:36.795 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:39.565 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:41.698 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana
2:41.698 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
2:42.208 combustion_phase Z fire_blast Fluffy_Pillow 45010.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
2:42.334 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43386.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:42.334 combustion_phase d flamestrike Fluffy_Pillow 43386.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:42.775 combustion_phase Z fire_blast Fluffy_Pillow 42577.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:43.525 combustion_phase f phoenix_flames Fluffy_Pillow 42827.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:44.714 combustion_phase d flamestrike Fluffy_Pillow 44016.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:45.903 combustion_phase e shifting_power Fluffy_Pillow 43955.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:46.709 combustion_phase Z fire_blast Fluffy_Pillow 42261.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:48.725 combustion_phase Z fire_blast Fluffy_Pillow 43777.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.358 combustion_phase d flamestrike Fluffy_Pillow 43910.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.458 combustion_phase Z fire_blast Fluffy_Pillow 42760.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.546 combustion_phase f phoenix_flames Fluffy_Pillow 43348.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:51.735 combustion_phase d flamestrike Fluffy_Pillow 44537.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:52.924 combustion_phase f phoenix_flames Fluffy_Pillow 44476.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:54.113 default S rune_of_power Fluffy_Pillow 45665.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:55.303 rop_phase o dragons_breath Fluffy_Pillow 46855.0/50000: 94% mana heating_up, rune_of_power, gladiators_badge
2:56.494 rop_phase p flamestrike Fluffy_Pillow 46046.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
2:58.801 default U fire_blast Fluffy_Pillow 48353.0/50000: 97% mana heating_up, rune_of_power
2:59.263 rop_phase j flamestrike Fluffy_Pillow 47065.0/50000: 94% mana hot_streak, rune_of_power
3:00.454 rop_phase p flamestrike Fluffy_Pillow 47006.0/50000: 94% mana rune_of_power
3:03.223 rop_phase p flamestrike Fluffy_Pillow 48525.0/50000: 97% mana rune_of_power
3:05.991 rop_phase p flamestrike Fluffy_Pillow 48753.0/50000: 98% mana rune_of_power
3:08.760 standard_rotation s phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
3:09.950 standard_rotation w flamestrike Fluffy_Pillow 49944.0/50000: 100% mana
3:12.719 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:13.106 default U fire_blast Fluffy_Pillow 49141.0/50000: 98% mana
3:14.987 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:15.488 standard_rotation q flamestrike Fluffy_Pillow 48751.0/50000: 98% mana hot_streak
3:16.678 standard_rotation u dragons_breath Fluffy_Pillow 48691.0/50000: 97% mana
3:17.868 standard_rotation w flamestrike Fluffy_Pillow 47881.0/50000: 96% mana
3:20.638 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:23.408 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48755.0/50000: 98% mana
3:23.408 standard_rotation w flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
3:26.179 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:28.903 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:28.948 standard_rotation w flamestrike Fluffy_Pillow 48295.0/50000: 97% mana heating_up
3:31.717 standard_rotation w flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:34.487 standard_rotation u dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:35.868 standard_rotation w flamestrike Fluffy_Pillow 48136.0/50000: 96% mana heating_up
3:38.639 standard_rotation w flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:41.410 default S rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
3:42.599 rop_phase p flamestrike Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:42.599 default U fire_blast Fluffy_Pillow 49945.0/50000: 100% mana rune_of_power
3:44.752 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:45.368 rop_phase j flamestrike Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power
3:46.559 rop_phase n scorch Fluffy_Pillow 48695.0/50000: 97% mana rune_of_power
3:47.747 rop_phase n scorch Fluffy_Pillow 49383.0/50000: 99% mana rune_of_power
3:48.937 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:50.127 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:51.315 rop_phase n scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up, rune_of_power
3:52.504 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:53.694 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:54.885 standard_rotation u dragons_breath Fluffy_Pillow 49446.0/50000: 99% mana heating_up
3:56.075 standard_rotation v scorch Fluffy_Pillow 48636.0/50000: 97% mana heating_up
3:57.266 standard_rotation v scorch Fluffy_Pillow 49327.0/50000: 99% mana heating_up
3:58.456 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
3:59.645 standard_rotation v scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:00.834 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:02.022 standard_rotation q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:03.211 combustion_cooldowns Y use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49442.0/50000: 99% mana heating_up
4:03.211 combustion_phase g flamestrike Fluffy_Pillow 49442.0/50000: 99% mana heating_up, gladiators_badge
4:05.343 combustion_phase b combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:05.343 combustion_phase Z fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:05.981 combustion_cooldowns X berserking Fluffy_Pillow 43888.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:05.981 combustion_phase d flamestrike Fluffy_Pillow 43888.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:05.981 combustion_phase Z fire_blast Fluffy_Pillow 42638.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
4:06.505 combustion_phase Z fire_blast Fluffy_Pillow 42662.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:07.063 combustion_phase d flamestrike Fluffy_Pillow 42720.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.147 combustion_phase f phoenix_flames Fluffy_Pillow 42554.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.230 combustion_phase e shifting_power Fluffy_Pillow 43637.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.513 combustion_phase Z fire_blast Fluffy_Pillow 42420.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.291 combustion_phase d flamestrike Fluffy_Pillow 43698.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.291 combustion_phase Z fire_blast Fluffy_Pillow 42448.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.865 combustion_phase Z fire_blast Fluffy_Pillow 42522.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.372 combustion_phase d flamestrike Fluffy_Pillow 42529.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.454 combustion_phase f phoenix_flames Fluffy_Pillow 42361.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.537 combustion_phase f phoenix_flames Fluffy_Pillow 43444.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.617 combustion_phase d flamestrike Fluffy_Pillow 44524.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.700 default S rune_of_power Fluffy_Pillow 44357.0/50000: 89% mana berserking, infernal_cascade(2), gladiators_badge
4:18.781 rop_phase n scorch Fluffy_Pillow 45438.0/50000: 91% mana rune_of_power
4:18.781 rop_phase k fire_blast Fluffy_Pillow 45438.0/50000: 91% mana rune_of_power
4:19.969 rop_phase n scorch Fluffy_Pillow 45626.0/50000: 91% mana heating_up, rune_of_power
4:21.158 rop_phase j flamestrike Fluffy_Pillow 46315.0/50000: 93% mana hot_streak, rune_of_power
4:22.347 rop_phase n scorch Fluffy_Pillow 46254.0/50000: 93% mana heating_up, rune_of_power
4:23.537 rop_phase n scorch Fluffy_Pillow 46944.0/50000: 94% mana heating_up, rune_of_power
4:24.727 rop_phase j flamestrike Fluffy_Pillow 47634.0/50000: 95% mana hot_streak, rune_of_power
4:25.916 rop_phase k fire_blast Fluffy_Pillow 47573.0/50000: 95% mana heating_up, rune_of_power
4:26.043 rop_phase j flamestrike Fluffy_Pillow 47200.0/50000: 94% mana hot_streak, rune_of_power
4:27.232 rop_phase n scorch Fluffy_Pillow 47139.0/50000: 94% mana rune_of_power
4:28.422 rop_phase n scorch Fluffy_Pillow 47829.0/50000: 96% mana rune_of_power
4:29.611 rop_phase n scorch Fluffy_Pillow 48518.0/50000: 97% mana heating_up, rune_of_power
4:30.800 standard_rotation q flamestrike Fluffy_Pillow 49207.0/50000: 98% mana hot_streak
4:31.990 standard_rotation u dragons_breath Fluffy_Pillow 49147.0/50000: 98% mana heating_up
4:33.179 standard_rotation v scorch Fluffy_Pillow 48336.0/50000: 97% mana heating_up
4:33.943 default U fire_blast Fluffy_Pillow 49098.0/50000: 98% mana heating_up
4:34.368 standard_rotation q flamestrike Fluffy_Pillow 48525.0/50000: 97% mana hot_streak
4:35.557 standard_rotation v scorch Fluffy_Pillow 48464.0/50000: 97% mana heating_up
4:36.746 standard_rotation v scorch Fluffy_Pillow 49153.0/50000: 98% mana heating_up
4:37.935 standard_rotation q flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:39.123 standard_rotation v scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up
4:40.311 standard_rotation v scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:41.502 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:41.843 default U fire_blast Fluffy_Pillow 48528.0/50000: 97% mana heating_up
4:42.691 standard_rotation q flamestrike Fluffy_Pillow 48945.0/50000: 98% mana hot_streak
4:43.881 standard_rotation v scorch Fluffy_Pillow 48885.0/50000: 98% mana
4:45.072 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:46.263 standard_rotation v scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:47.451 standard_rotation q flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:48.639 standard_rotation v scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up
4:49.829 standard_rotation u dragons_breath Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:51.179 standard_rotation q flamestrike Fluffy_Pillow 48855.0/50000: 98% mana hot_streak
4:52.369 standard_rotation s phoenix_flames Fluffy_Pillow 48795.0/50000: 98% mana
4:53.560 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49986.0/50000: 100% mana heating_up
4:53.560 standard_rotation v scorch Fluffy_Pillow 49986.0/50000: 100% mana heating_up
4:54.749 standard_rotation v scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:55.939 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:57.129 standard_rotation v scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:58.319 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:59.509 standard_rotation q flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
5:00.700 standard_rotation v scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up
5:01.890 standard_rotation v scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:03.081 standard_rotation q flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
5:04.270 default S rune_of_power Fluffy_Pillow 49445.0/50000: 99% mana heating_up
5:05.458 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
5:05.458 rop_phase j flamestrike Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
5:06.068 default U fire_blast Fluffy_Pillow 48860.0/50000: 98% mana rune_of_power
5:06.646 rop_phase n scorch Fluffy_Pillow 48938.0/50000: 98% mana heating_up, rune_of_power
5:07.835 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:09.023 rop_phase j flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power
5:10.212 rop_phase n scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up, rune_of_power
5:11.402 rop_phase n scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:12.591 rop_phase j flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:13.782 rop_phase n scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
5:14.971 rop_phase n scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:16.161 rop_phase j flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:16.161 default U fire_blast Fluffy_Pillow 48255.0/50000: 97% mana rune_of_power
5:17.350 rop_phase j flamestrike Fluffy_Pillow 48944.0/50000: 98% mana hot_streak, rune_of_power
5:18.540 standard_rotation s phoenix_flames Fluffy_Pillow 48884.0/50000: 98% mana
5:19.732 standard_rotation s phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana
5:20.923 standard_rotation u dragons_breath Fluffy_Pillow 50000.0/50000: 100% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 44 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=371

temporal_warp : 16460 dps, 4727 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
16459.7 16459.7 29.7 / 0.181% 1708.9 / 10.4% 20.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
822.7 808.1 Mana 0.00% 52.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 16460
Dragon's Breath 469 2.9% 14.2 20.50sec 9896 8826 Direct 71.2 1329 3225 1979 34.3%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.25 71.25 0.00 0.00 1.1213 0.0000 141014.59 141014.59 0.00% 8825.55 8825.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 65.73% 46.83 30 65 1329.47 1150 2416 1329.44 1244 1498 62272 62272 0.00%
crit 34.27% 24.41 9 46 3225.04 2300 5281 3194.21 2350 3918 78742 78742 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [k]:1.25
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
    rop_phase
    [q]:2.61
  • if_expr:active_enemies>2
    standard_rotation
    [w]:10.40
  • if_expr:active_enemies>1
Eternal Insight 46 0.3% 22.9 12.56sec 603 0 Direct 22.9 471 941 603 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.88 22.88 0.00 0.00 0.0000 0.0000 13800.74 13800.74 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 16.44 6 30 470.50 461 489 470.52 461 483 7733 7733 0.00%
crit 28.18% 6.45 0 16 941.00 923 978 940.02 0 978 6068 6068 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 901 5.5% 53.6 5.60sec 5033 0 Direct 53.6 0 5032 5032 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 53.58 53.58 0.00 0.00 0.0000 0.0000 269664.11 269664.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 53.58 40 65 5031.98 3127 7181 5030.83 4824 5265 269664 269664 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [U]:21.28
  • if_expr:!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
    default
    [V]:0.06
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [b]:28.32
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [m]:3.33
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [t]:0.56
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Flamestrike 5238 (10339) 31.8% (62.8%) 109.3 2.72sec 28304 15359 Direct 546.4 (6776.8) 1628 4421 2868 44.4% (44.4%)

Stats Details: Flamestrike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 109.29 546.44 0.00 0.00 1.8429 0.0000 1567613.46 1567613.46 0.00% 15358.59 15358.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 55.60% 303.82 225 391 1628.29 1381 3172 1628.32 1591 1686 494757 494757 0.00%
crit 44.40% 242.62 174 308 4421.18 2762 6344 4423.13 4180 4676 1072857 1072857 0.00%

Action Details: Flamestrike

  • id:2120
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1250.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.608400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2120
  • name:Flamestrike
  • school:fire
  • tooltip:Movement speed slowed by {$s2=20}%.
  • description:Calls down a pillar of fire, burning all enemies within the area for {$s1=0} Fire damage and reducing their movement speed by {$s2=20}% for {$d=8 seconds}.

Action Priority List

    combustion_phase
    [f]:21.11
  • if_expr:(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
    combustion_phase
    [i]:1.38
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
    rop_phase
    [l]:14.09
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    rop_phase
    [r]:23.74
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    standard_rotation
    [s]:15.03
  • if_expr:active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
    standard_rotation
    [y]:33.93
  • if_expr:active_enemies>=variable.hard_cast_flamestrike
    Flame Patch 5100 31.0% 1246.1 0.24sec 1224 0 Periodic 6230.4 140 381 245 43.4% 0.0%

Stats Details: Flame Patch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1246.08 0.00 0.00 6230.38 0.0000 0.0000 1525668.49 1525668.49 0.00% 0.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.57% 3524.83 2880 4309 139.99 118 272 139.99 137 144 493497 493497 0.00%
crit 43.43% 2705.55 2127 3341 381.43 237 544 381.30 369 393 1032171 1032171 0.00%

Action Details: Flame Patch

  • id:205472
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.060000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205472
  • name:Flame Patch
  • school:fire
  • tooltip:
  • description:Burning enemies for {$s1=0} Fire damage.
Glyph of Assimilation 205 1.2% 3.2 94.32sec 18893 0 Periodic 29.6 1600 3210 2054 28.2% 2.1%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.22 0.00 29.65 29.65 0.0000 1.0736 60900.23 60900.23 0.00% 1913.54 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.80% 21.29 13 34 1600.44 387 1782 1600.06 1499 1738 34064 34064 0.00%
crit 28.20% 8.36 2 20 3209.72 775 3564 3211.64 2235 3539 26836 26836 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1457.59
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 2246 13.6% 721.3 0.47sec 931 0 Periodic 1482.9 453 0 453 0.0% 99.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 721.31 0.00 1482.86 1482.86 0.0000 1.0000 671873.35 671873.35 0.00% 453.09 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 1482.86 1187 1787 453.05 46 2102 453.58 412 487 671873 671873 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (23) 0.0% (0.1%) 1.0 0.00sec 6786 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 170  / 23 0.1% 129.0 0.91sec 53 57 Direct 129.0 41 82 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 129.00 129.00 0.00 0.00 0.9259 0.0000 6785.74 6785.74 0.00% 56.81 56.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 92.84 76 110 41.12 29 50 41.12 40 43 3818 3818 0.00%
crit 28.03% 36.16 19 53 82.09 59 100 82.08 74 90 2968 2968 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:44.00
Phoenix Flames 0 (953) 0.0% (5.8%) 16.7 18.33sec 17134 16255

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.65 0.00 0.00 0.00 1.0541 0.0000 0.00 0.00 0.00% 16254.93 16254.93

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [h]:12.86
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [o]:0.57
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:3.23
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 953 5.8% 16.6 18.33sec 17189 0 Direct 83.0 1046 3897 3435 83.9%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.60 82.99 0.00 0.00 0.0000 0.0000 285290.20 285290.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 16.14% 13.39 4 26 1046.14 794 2909 1043.27 794 1350 14010 14010 0.00%
crit 83.86% 69.60 46 90 3896.65 1589 8160 3895.68 3621 4116 271280 271280 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 11 (22) 0.1% (0.1%) 0.0 0.00sec 0 0 Direct 1.0 (7.0) 2690 5381 3364 25.1% (25.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 1.00 0.00 0.00 0.0000 0.0000 3366.05 3366.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.89% 0.75 0 1 2690.45 2690 2690 2014.84 0 2690 2015 2015 0.00%
crit 25.11% 0.25 0 1 5380.89 5381 5381 1351.21 0 5381 1351 1351 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].
    Pyroblast (_dot) 10 0.1% 1.0 0.00sec 3035 0 Periodic 6.0 0 506 506 100.0% 0.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 6.00 6.00 0.0000 1.0000 3035.00 3035.00 0.00% 505.83 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 6.00 6 6 505.84 411 562 505.83 501 531 3035 3035 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 259 1.6% 37.4 7.78sec 2075 1794 Direct 37.4 0 2074 2074 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.38 37.38 0.00 0.00 1.1562 0.0000 77563.93 77563.93 0.00% 1794.46 1794.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 37.38 29 52 2074.40 1371 4012 2070.19 1927 2280 77564 77564 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [j]:1.99
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [p]:15.35
  • if_expr:searing_touch.active
    standard_rotation
    [x]:20.46
  • if_expr:searing_touch.active
Shadowcore Oil Blast 52 0.3% 47.2 6.38sec 330 0 Direct 47.2 257 515 330 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.18 47.18 0.00 0.00 0.0000 0.0000 15578.49 15578.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.74% 33.85 17 55 257.42 254 269 257.39 254 262 8712 8712 0.00%
crit 28.26% 13.33 3 27 514.91 507 538 514.93 507 533 6866 6866 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 945 5.7% 4.2 79.96sec 66611 22705 Periodic 84.3 0 3354 3354 100.0% 0.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.24 0.00 16.85 84.26 2.9339 0.6754 282636.64 282636.64 0.00% 22705.39 22705.39
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
crit 100.00% 84.26 60 100 3354.25 3234 3787 3352.32 3319 3414 282637 282637 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    combustion_phase
    [g]:4.24
  • if_expr:buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction
  • interrupt_if_expr:action.fire_blast.charges=action.fire_blast.max_charges
Simple Action Stats Execute Interval
temporal_warp
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 238.24sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:1.98
  • if_expr:buff.combustion.up
Combustion 4.3 79.63sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.31 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [d]:4.30
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.32
Rune of Power 7.6 40.28sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.57 0.00 0.00 0.00 1.1142 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:7.60
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Time Warp 1.3 318.62sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [Z]:1.32
  • if_expr:runeforge.temporal_warp&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 238.4sec 238.4sec 11.8sec 7.84% 14.81% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:234.6s / 245.1s
  • trigger_min/max:234.6s / 245.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • berserking_1:7.84%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.3 0.0 79.6sec 79.6sec 11.7sec 16.87% 0.00% 96.6 (96.6) 4.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:73.5s / 84.8s
  • trigger_min/max:73.5s / 84.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:16.87%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.3 0.0 80.2sec 81.4sec 14.5sec 20.99% 0.00% 0.0 (0.0) 4.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:76.3s / 84.8s
  • trigger_min/max:77.7s / 84.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:20.99%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 53.7 0.0 5.6sec 5.6sec 1.7sec 30.56% 48.52% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.6s / 23.8s
  • trigger_min/max:0.6s / 23.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:30.56%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 50.6 0.0 6.0sec 6.0sec 0.8sec 13.10% 56.39% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.7s
  • trigger_min/max:0.5s / 39.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.2s

Stack Uptimes

  • hot_streak_1:13.10%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 4.3 24.1 79.7sec 9.9sec 13.2sec 18.92% 0.00% 19.8 (19.8) 4.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:73.5s / 84.8s
  • trigger_min/max:0.5s / 77.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.9s

Stack Uptimes

  • infernal_cascade_1:0.89%
  • infernal_cascade_2:18.03%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 321.1sec 0.0sec 22.8sec 9.93% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:315.5s / 327.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.93%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 11.9 0.0 26.0sec 26.0sec 11.7sec 46.61% 0.00% 0.0 (0.0) 11.4

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.8s / 50.9s
  • trigger_min/max:12.8s / 50.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:46.61%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Temporal Warp 1.3 0.0 318.3sec 318.3sec 34.7sec 15.22% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:312.7s / 324.5s
  • trigger_min/max:312.7s / 324.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.0s

Stack Uptimes

  • temporal_warp_1:15.22%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.5sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.8s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 53.7 43.0 70.0 5.6s 0.6s 23.8s
Heating Up removed 0.7 0.0 4.0 78.2s 2.4s 231.1s
Heating Up converted with Fire Blast 26.0 18.0 35.0 11.6s 0.5s 47.9s
Hot Streak procs 50.6 40.0 65.0 6.0s 0.5s 39.7s
Hot Streak spells used 108.6 86.0 137.0 2.8s 0.0s 23.3s
Hot Streak spell crits 105.1 84.0 136.0 2.8s 0.0s 23.3s
Hot Streak spell crits wasted 0.9 0.0 4.0 151.2s 4.2s 298.5s
Direct Ignite applications 9.0 9.0 9.0 1.0s 0.0s 2.0s
Ignites spread to targets with existing Ignite 66.1 47.0 80.0 18.3s 0.7s 73.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.39% 14.81% 19.91% 0.8s 0.0s 3.0s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.461152.010271.846
Shifting Power16.4455.02624.75972.19260.01092.145
Fire Blast0.1630.0007.4108.7744.34320.511
Rune of Power3.2860.00014.79525.09819.27133.129
Dragon's Breath4.4460.00024.26666.11344.75586.133
Time Warp20.0492.76676.78149.6642.76679.552
Combustion1.2220.0004.1335.2882.17611.749
Phoenix Flames0.2330.0004.2843.8833.5216.467

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 3573.14 241979.25 100.00% 67.72 57338.17 19.16%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 808.09 822.71 57318.5 45621.2 37898.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 4.3 21505.7 5000.0 4995.0 0.0
dragons_breath Mana 14.3 28505.7 2000.0 2000.5 4.9
fire_blast Mana 53.6 26781.8 500.0 499.8 10.1
flamestrike Mana 109.3 136589.1 1250.0 1249.8 22.6
scorch Mana 37.4 18693.2 500.0 500.0 4.1
shifting_power Mana 4.2 10599.2 2500.0 2498.0 26.7
time_warp Mana 1.3 2635.6 2000.0 1993.2 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
temporal_warp Damage Per Second
Count 1123
Mean 16459.72
Minimum 15042.17
Maximum 17478.86
Spread ( max - min ) 2436.70
Range [ ( max - min ) / 2 * 100% ] 7.40%
Standard Deviation 508.6083
5th Percentile 15596.90
95th Percentile 17146.40
( 95th Percentile - 5th Percentile ) 1549.50
Mean Distribution
Standard Deviation 15.1773
95.00% Confidence Interval ( 16429.97 - 16489.46 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3668
0.1 Scale Factor Error with Delta=300 2209
0.05 Scale Factor Error with Delta=300 8834
0.01 Scale Factor Error with Delta=300 220827
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 1123
Mean 4726.63
Minimum 4294.76
Maximum 5095.62
Spread ( max - min ) 800.86
Range [ ( max - min ) / 2 * 100% ] 8.47%
Standard Deviation 150.4964
5th Percentile 4477.07
95th Percentile 4942.53
( 95th Percentile - 5th Percentile ) 465.46
Mean Distribution
Standard Deviation 4.4909
95.00% Confidence Interval ( 4717.82 - 4735.43 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 39
0.1% Error 3895
0.1 Scale Factor Error with Delta=300 194
0.05 Scale Factor Error with Delta=300 774
0.01 Scale Factor Error with Delta=300 19335
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 1123
Mean 16459.72
Minimum 15042.17
Maximum 17478.86
Spread ( max - min ) 2436.70
Range [ ( max - min ) / 2 * 100% ] 7.40%
Damage
temporal_warp Damage
Count 1123
Mean 4918005.29
Minimum 3823202.39
Maximum 6073189.63
Spread ( max - min ) 2249987.23
Range [ ( max - min ) / 2 * 100% ] 22.87%
DTPS
temporal_warp Damage Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.22 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 7.60 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
U 21.28 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 0.06 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.32 potion
0.00 blood_fury
Y 1.98 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
Z 1.32 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
a 4.31 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
b 28.32 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
c 0.00 call_action_list,name=active_talents
d 4.30 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
e 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
f 21.11 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
0.00 pyroblast,if=buff.hot_streak.react&buff.combustion.up
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
g 4.24 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
h 12.86 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
i 1.38 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
0.00 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
j 1.99 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
k 1.25 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
l 14.09 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 3.33 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
o 0.57 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
p 15.35 scorch,if=searing_touch.active
q 2.61 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
r 23.74 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball
actions.standard_rotation
# count action,conditions
s 15.03 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
0.00 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
0.00 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
t 0.56 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
0.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 3.23 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
w 10.40 dragons_breath,if=active_enemies>1
x 20.46 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
y 33.93 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
0.00 fireball

Sample Sequence

012456789ABCDFGHINOXaidbbYZfbhfgbbfbbfhbfhjfbjfkSrrrQrUUlrrryuyUUswyyyyUyUsyyyywyyyUSrUlrrqrdbbafbhfgbbfhbfhwySrrrUUlrywyQyuyUUsyyywyyyyUSrUlrqrrydbbafbhfgbbfbhfhwSrUlrrryyUUswyyyyQyUywyuySrUUlrppplpwsxxxsxdbYafbfbhfgbbfbhfhSmlppplpplmlppwsxtxsxxsxUsxxsxxswxxsxxsxxsxSlUmlppploppplwxxsUsxxdbXZafb

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 2 augmentation temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase i flamestrike Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:02.105 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:02.105 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.606 combustion_phase b fire_blast Fluffy_Pillow 45001.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_cooldowns Y berserking Fluffy_Pillow 43415.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_cooldowns Z time_warp Fluffy_Pillow 43415.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.770 combustion_phase f flamestrike Fluffy_Pillow 41415.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.152 combustion_phase b fire_blast Fluffy_Pillow 40547.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.525 combustion_phase h phoenix_flames Fluffy_Pillow 40420.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.279 combustion_phase f flamestrike Fluffy_Pillow 41174.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.033 combustion_phase g shifting_power Fluffy_Pillow 40678.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.654 combustion_phase b fire_blast Fluffy_Pillow 38799.0/50000: 78% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.234 combustion_phase b fire_blast Fluffy_Pillow 38879.0/50000: 78% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.965 combustion_phase f flamestrike Fluffy_Pillow 39110.0/50000: 78% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.965 combustion_phase b fire_blast Fluffy_Pillow 37860.0/50000: 76% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.467 combustion_phase b fire_blast Fluffy_Pillow 37862.0/50000: 76% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.720 combustion_phase f flamestrike Fluffy_Pillow 37615.0/50000: 75% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.474 combustion_phase h phoenix_flames Fluffy_Pillow 37119.0/50000: 74% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.182 combustion_phase b fire_blast Fluffy_Pillow 37827.0/50000: 76% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.228 combustion_phase f flamestrike Fluffy_Pillow 37373.0/50000: 75% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.983 combustion_phase h phoenix_flames Fluffy_Pillow 36878.0/50000: 74% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.737 combustion_phase j scorch Fluffy_Pillow 37632.0/50000: 75% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.491 combustion_phase f flamestrike Fluffy_Pillow 37886.0/50000: 76% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.884 combustion_phase b fire_blast Fluffy_Pillow 37029.0/50000: 74% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.245 combustion_phase j scorch Fluffy_Pillow 36890.0/50000: 74% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.001 combustion_phase f flamestrike Fluffy_Pillow 37146.0/50000: 74% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.758 combustion_phase k dragons_breath Fluffy_Pillow 36653.0/50000: 73% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.513 default S rune_of_power Fluffy_Pillow 35408.0/50000: 71% mana bloodlust, berserking, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.266 rop_phase r flamestrike Fluffy_Pillow 36161.0/50000: 72% mana bloodlust, rune_of_power, temporal_warp, infernal_cascade(2), potion_of_spectral_intellect
0:16.907 rop_phase r flamestrike Fluffy_Pillow 36552.0/50000: 73% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.548 rop_phase r flamestrike Fluffy_Pillow 36943.0/50000: 74% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.191 default Q use_item_glyph_of_assimilation Fluffy_Pillow 37336.0/50000: 75% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.191 rop_phase r flamestrike Fluffy_Pillow 37336.0/50000: 75% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.851 default U fire_blast Fluffy_Pillow 37996.0/50000: 76% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.358 default U fire_blast Fluffy_Pillow 38003.0/50000: 76% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.831 rop_phase l flamestrike Fluffy_Pillow 36726.0/50000: 73% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.585 rop_phase r flamestrike Fluffy_Pillow 36230.0/50000: 72% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.226 rop_phase r flamestrike Fluffy_Pillow 36621.0/50000: 73% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:25.867 rop_phase r flamestrike Fluffy_Pillow 37012.0/50000: 74% mana bloodlust, rune_of_power, temporal_warp
0:27.509 standard_rotation y flamestrike Fluffy_Pillow 37404.0/50000: 75% mana bloodlust, temporal_warp
0:29.149 standard_rotation u phoenix_flames Fluffy_Pillow 37794.0/50000: 76% mana bloodlust, temporal_warp
0:29.902 standard_rotation y flamestrike Fluffy_Pillow 38547.0/50000: 77% mana bloodlust, temporal_warp
0:30.217 default U fire_blast Fluffy_Pillow 38862.0/50000: 78% mana bloodlust, temporal_warp
0:31.054 default U fire_blast Fluffy_Pillow 39199.0/50000: 78% mana bloodlust, heating_up, temporal_warp
0:31.541 standard_rotation s flamestrike Fluffy_Pillow 37936.0/50000: 76% mana bloodlust, hot_streak, temporal_warp
0:32.296 standard_rotation w dragons_breath Fluffy_Pillow 37441.0/50000: 75% mana bloodlust, temporal_warp
0:33.051 standard_rotation y flamestrike Fluffy_Pillow 36196.0/50000: 72% mana bloodlust, temporal_warp
0:34.691 standard_rotation y flamestrike Fluffy_Pillow 36586.0/50000: 73% mana bloodlust, temporal_warp
0:36.332 standard_rotation y flamestrike Fluffy_Pillow 36977.0/50000: 74% mana bloodlust, temporal_warp
0:37.973 standard_rotation y flamestrike Fluffy_Pillow 37368.0/50000: 75% mana bloodlust, temporal_warp
0:39.549 default U fire_blast Fluffy_Pillow 38944.0/50000: 78% mana bloodlust, temporal_warp
0:39.612 standard_rotation y flamestrike Fluffy_Pillow 37257.0/50000: 75% mana bloodlust, heating_up, temporal_warp
0:40.832 default U fire_blast Fluffy_Pillow 38477.0/50000: 77% mana bloodlust, heating_up, temporal_warp
0:41.253 standard_rotation s flamestrike Fluffy_Pillow 37148.0/50000: 74% mana hot_streak, temporal_warp
0:42.170 standard_rotation y flamestrike Fluffy_Pillow 36815.0/50000: 74% mana temporal_warp
0:44.301 standard_rotation y flamestrike Fluffy_Pillow 37696.0/50000: 75% mana
0:47.071 standard_rotation y flamestrike Fluffy_Pillow 39216.0/50000: 78% mana
0:49.842 standard_rotation y flamestrike Fluffy_Pillow 40737.0/50000: 81% mana
0:52.612 standard_rotation w dragons_breath Fluffy_Pillow 42257.0/50000: 85% mana
0:53.802 standard_rotation y flamestrike Fluffy_Pillow 41447.0/50000: 83% mana
0:56.571 standard_rotation y flamestrike Fluffy_Pillow 42966.0/50000: 86% mana
0:59.342 standard_rotation y flamestrike Fluffy_Pillow 44487.0/50000: 89% mana
1:01.749 default U fire_blast Fluffy_Pillow 46894.0/50000: 94% mana
1:02.111 default S rune_of_power Fluffy_Pillow 45506.0/50000: 91% mana heating_up
1:03.302 rop_phase r flamestrike Fluffy_Pillow 46697.0/50000: 93% mana heating_up, rune_of_power
1:03.302 default U fire_blast Fluffy_Pillow 46697.0/50000: 93% mana heating_up, rune_of_power
1:06.072 rop_phase l flamestrike Fluffy_Pillow 47717.0/50000: 95% mana hot_streak, rune_of_power
1:07.260 rop_phase r flamestrike Fluffy_Pillow 47655.0/50000: 95% mana rune_of_power
1:10.030 rop_phase r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:12.800 rop_phase q dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
1:13.989 rop_phase r flamestrike Fluffy_Pillow 47944.0/50000: 96% mana rune_of_power
1:16.105 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana
1:16.166 combustion_phase b fire_blast Fluffy_Pillow 45061.0/50000: 90% mana combustion, rune_of_power
1:16.674 combustion_phase b fire_blast Fluffy_Pillow 45069.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
1:16.759 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43404.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
1:16.759 combustion_phase f flamestrike Fluffy_Pillow 43404.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:17.637 combustion_phase b fire_blast Fluffy_Pillow 43032.0/50000: 86% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:17.949 combustion_phase h phoenix_flames Fluffy_Pillow 42844.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:19.140 combustion_phase f flamestrike Fluffy_Pillow 44035.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:20.331 combustion_phase g shifting_power Fluffy_Pillow 43976.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:21.540 combustion_phase b fire_blast Fluffy_Pillow 42685.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.109 combustion_phase b fire_blast Fluffy_Pillow 43754.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:23.752 combustion_phase f flamestrike Fluffy_Pillow 43897.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:24.941 combustion_phase h phoenix_flames Fluffy_Pillow 43836.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:25.260 combustion_phase b fire_blast Fluffy_Pillow 44155.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:26.131 combustion_phase f flamestrike Fluffy_Pillow 44526.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:27.320 combustion_phase h phoenix_flames Fluffy_Pillow 44465.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:28.509 standard_rotation w dragons_breath Fluffy_Pillow 45654.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:29.699 standard_rotation y flamestrike Fluffy_Pillow 44844.0/50000: 90% mana heating_up, infernal_cascade(2), gladiators_badge
1:32.467 default S rune_of_power Fluffy_Pillow 46362.0/50000: 93% mana heating_up
1:33.657 rop_phase r flamestrike Fluffy_Pillow 47552.0/50000: 95% mana heating_up, rune_of_power
1:36.428 rop_phase r flamestrike Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
1:39.197 rop_phase r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
1:41.050 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:41.558 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:41.965 rop_phase l flamestrike Fluffy_Pillow 48657.0/50000: 97% mana hot_streak, rune_of_power
1:43.157 rop_phase r flamestrike Fluffy_Pillow 48599.0/50000: 97% mana rune_of_power
1:45.925 standard_rotation y flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
1:48.694 standard_rotation w dragons_breath Fluffy_Pillow 48754.0/50000: 98% mana
1:49.883 standard_rotation y flamestrike Fluffy_Pillow 47943.0/50000: 96% mana
1:52.652 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48754.0/50000: 98% mana
1:52.652 standard_rotation y flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
1:55.422 standard_rotation u phoenix_flames Fluffy_Pillow 48755.0/50000: 98% mana
1:56.612 standard_rotation y flamestrike Fluffy_Pillow 49945.0/50000: 100% mana
1:56.921 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
1:58.879 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:59.381 standard_rotation s flamestrike Fluffy_Pillow 48752.0/50000: 98% mana hot_streak
2:00.570 standard_rotation y flamestrike Fluffy_Pillow 48691.0/50000: 97% mana
2:03.339 standard_rotation y flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:06.108 standard_rotation y flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
2:08.878 standard_rotation w dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana
2:10.067 standard_rotation y flamestrike Fluffy_Pillow 47944.0/50000: 96% mana
2:12.837 standard_rotation y flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:15.608 standard_rotation y flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
2:18.378 standard_rotation y flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:20.579 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
2:21.146 default S rune_of_power Fluffy_Pillow 48753.0/50000: 98% mana heating_up
2:22.336 rop_phase r flamestrike Fluffy_Pillow 49943.0/50000: 100% mana heating_up, rune_of_power
2:22.336 default U fire_blast Fluffy_Pillow 49943.0/50000: 100% mana heating_up, rune_of_power
2:25.106 rop_phase l flamestrike Fluffy_Pillow 48755.0/50000: 98% mana hot_streak, rune_of_power
2:26.297 rop_phase r flamestrike Fluffy_Pillow 48696.0/50000: 97% mana rune_of_power
2:29.068 rop_phase q dragons_breath Fluffy_Pillow 48756.0/50000: 98% mana rune_of_power
2:30.260 rop_phase r flamestrike Fluffy_Pillow 47948.0/50000: 96% mana rune_of_power
2:33.030 rop_phase r flamestrike Fluffy_Pillow 48755.0/50000: 98% mana rune_of_power
2:35.800 standard_rotation y flamestrike Fluffy_Pillow 48755.0/50000: 98% mana
2:37.895 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana
2:37.895 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
2:38.403 combustion_phase b fire_blast Fluffy_Pillow 45008.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade
2:38.570 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43425.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2)
2:38.570 combustion_phase f flamestrike Fluffy_Pillow 43425.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:38.969 combustion_phase b fire_blast Fluffy_Pillow 42574.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:39.759 combustion_phase h phoenix_flames Fluffy_Pillow 42864.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:40.949 combustion_phase f flamestrike Fluffy_Pillow 44054.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:42.140 combustion_phase g shifting_power Fluffy_Pillow 43995.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:42.953 combustion_phase b fire_blast Fluffy_Pillow 42308.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:44.931 combustion_phase b fire_blast Fluffy_Pillow 43786.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:45.529 combustion_phase f flamestrike Fluffy_Pillow 43884.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:45.627 combustion_phase b fire_blast Fluffy_Pillow 42732.0/50000: 85% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:46.717 combustion_phase h phoenix_flames Fluffy_Pillow 43322.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:47.907 combustion_phase f flamestrike Fluffy_Pillow 44512.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:49.096 combustion_phase h phoenix_flames Fluffy_Pillow 44451.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:50.284 standard_rotation w dragons_breath Fluffy_Pillow 45639.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:51.473 default S rune_of_power Fluffy_Pillow 44828.0/50000: 90% mana heating_up, gladiators_badge
2:52.662 rop_phase r flamestrike Fluffy_Pillow 46017.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
2:55.022 default U fire_blast Fluffy_Pillow 48377.0/50000: 97% mana heating_up, rune_of_power
2:55.431 rop_phase l flamestrike Fluffy_Pillow 47036.0/50000: 94% mana hot_streak, rune_of_power
2:56.618 rop_phase r flamestrike Fluffy_Pillow 46973.0/50000: 94% mana rune_of_power
2:59.388 rop_phase r flamestrike Fluffy_Pillow 48493.0/50000: 97% mana rune_of_power
3:02.157 rop_phase r flamestrike Fluffy_Pillow 48754.0/50000: 98% mana rune_of_power
3:04.926 standard_rotation y flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:07.695 standard_rotation y flamestrike Fluffy_Pillow 48754.0/50000: 98% mana
3:09.343 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
3:10.045 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:10.465 standard_rotation s flamestrike Fluffy_Pillow 48670.0/50000: 97% mana hot_streak
3:11.655 standard_rotation w dragons_breath Fluffy_Pillow 48610.0/50000: 97% mana
3:12.844 standard_rotation y flamestrike Fluffy_Pillow 47799.0/50000: 96% mana
3:15.615 standard_rotation y flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:18.383 standard_rotation y flamestrike Fluffy_Pillow 48753.0/50000: 98% mana
3:21.154 standard_rotation y flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:23.925 default Q use_item_glyph_of_assimilation Fluffy_Pillow 48756.0/50000: 98% mana
3:23.925 standard_rotation y flamestrike Fluffy_Pillow 48756.0/50000: 98% mana
3:25.135 default U fire_blast Fluffy_Pillow 49966.0/50000: 100% mana
3:26.694 standard_rotation y flamestrike Fluffy_Pillow 48754.0/50000: 98% mana heating_up
3:29.464 standard_rotation w dragons_breath Fluffy_Pillow 48755.0/50000: 98% mana heating_up
3:30.846 standard_rotation y flamestrike Fluffy_Pillow 48137.0/50000: 96% mana heating_up
3:33.615 standard_rotation u phoenix_flames Fluffy_Pillow 48754.0/50000: 98% mana
3:34.806 standard_rotation y flamestrike Fluffy_Pillow 49945.0/50000: 100% mana
3:37.577 default S rune_of_power Fluffy_Pillow 48756.0/50000: 98% mana
3:38.847 rop_phase r flamestrike Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:38.847 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
3:40.978 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:41.615 rop_phase l flamestrike Fluffy_Pillow 48753.0/50000: 98% mana hot_streak, rune_of_power
3:42.805 rop_phase r flamestrike Fluffy_Pillow 48693.0/50000: 97% mana rune_of_power
3:45.577 rop_phase p scorch Fluffy_Pillow 48757.0/50000: 98% mana rune_of_power
3:46.767 rop_phase p scorch Fluffy_Pillow 49447.0/50000: 99% mana rune_of_power
3:47.956 rop_phase p scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
3:49.145 rop_phase l flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
3:50.335 rop_phase p scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up, rune_of_power
3:51.524 standard_rotation w dragons_breath Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:52.713 standard_rotation s flamestrike Fluffy_Pillow 48693.0/50000: 97% mana hot_streak
3:53.902 standard_rotation x scorch Fluffy_Pillow 48632.0/50000: 97% mana
3:55.089 standard_rotation x scorch Fluffy_Pillow 49319.0/50000: 99% mana
3:56.278 standard_rotation x scorch Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:57.466 standard_rotation s flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
3:58.654 standard_rotation x scorch Fluffy_Pillow 49441.0/50000: 99% mana heating_up
3:59.395 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:59.461 combustion_phase b fire_blast Fluffy_Pillow 45066.0/50000: 90% mana combustion, heating_up, rune_of_power
3:59.844 combustion_cooldowns Y berserking Fluffy_Pillow 44449.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
3:59.844 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44449.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade
3:59.844 combustion_phase f flamestrike Fluffy_Pillow 44449.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:00.057 combustion_phase b fire_blast Fluffy_Pillow 43412.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:00.925 combustion_phase f flamestrike Fluffy_Pillow 43780.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:00.925 combustion_phase b fire_blast Fluffy_Pillow 42530.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:02.007 combustion_phase h phoenix_flames Fluffy_Pillow 43112.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:03.088 combustion_phase f flamestrike Fluffy_Pillow 44193.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:04.170 combustion_phase g shifting_power Fluffy_Pillow 44025.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:04.974 combustion_phase b fire_blast Fluffy_Pillow 42329.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:06.453 combustion_phase b fire_blast Fluffy_Pillow 43308.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:07.332 combustion_phase f flamestrike Fluffy_Pillow 43687.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:07.332 combustion_phase b fire_blast Fluffy_Pillow 42437.0/50000: 85% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.413 combustion_phase h phoenix_flames Fluffy_Pillow 43018.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.495 combustion_phase f flamestrike Fluffy_Pillow 44100.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.575 combustion_phase h phoenix_flames Fluffy_Pillow 43930.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.656 default S rune_of_power Fluffy_Pillow 45011.0/50000: 90% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
4:12.738 rop_phase m fire_blast Fluffy_Pillow 46093.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
4:12.738 rop_phase l flamestrike Fluffy_Pillow 45593.0/50000: 91% mana hot_streak, rune_of_power, gladiators_badge
4:13.927 rop_phase p scorch Fluffy_Pillow 45532.0/50000: 91% mana rune_of_power, gladiators_badge
4:15.116 rop_phase p scorch Fluffy_Pillow 46221.0/50000: 92% mana rune_of_power
4:16.304 rop_phase p scorch Fluffy_Pillow 46909.0/50000: 94% mana heating_up, rune_of_power
4:17.492 rop_phase l flamestrike Fluffy_Pillow 47597.0/50000: 95% mana hot_streak, rune_of_power
4:18.681 rop_phase p scorch Fluffy_Pillow 47536.0/50000: 95% mana heating_up, rune_of_power
4:19.870 rop_phase p scorch Fluffy_Pillow 48225.0/50000: 96% mana heating_up, rune_of_power
4:21.060 rop_phase l flamestrike Fluffy_Pillow 48915.0/50000: 98% mana hot_streak, rune_of_power
4:21.168 rop_phase m fire_blast Fluffy_Pillow 47773.0/50000: 96% mana heating_up, rune_of_power
4:22.250 rop_phase l flamestrike Fluffy_Pillow 48355.0/50000: 97% mana hot_streak, rune_of_power
4:23.442 rop_phase p scorch Fluffy_Pillow 48297.0/50000: 97% mana rune_of_power
4:24.631 rop_phase p scorch Fluffy_Pillow 48986.0/50000: 98% mana rune_of_power
4:25.823 standard_rotation w dragons_breath Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:27.011 standard_rotation s flamestrike Fluffy_Pillow 48695.0/50000: 97% mana hot_streak
4:28.201 standard_rotation x scorch Fluffy_Pillow 48635.0/50000: 97% mana
4:28.201 standard_rotation t fire_blast Fluffy_Pillow 48635.0/50000: 97% mana
4:29.394 standard_rotation x scorch Fluffy_Pillow 48828.0/50000: 98% mana heating_up
4:30.585 standard_rotation s flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:31.773 standard_rotation x scorch Fluffy_Pillow 49444.0/50000: 99% mana heating_up
4:32.963 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:34.153 standard_rotation s flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:35.344 standard_rotation x scorch Fluffy_Pillow 49446.0/50000: 99% mana heating_up
4:35.961 default U fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:36.532 standard_rotation s flamestrike Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:37.721 standard_rotation x scorch Fluffy_Pillow 49442.0/50000: 99% mana heating_up
4:38.911 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:40.100 standard_rotation s flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:41.291 standard_rotation x scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:42.481 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:43.671 standard_rotation s flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:44.861 standard_rotation w dragons_breath Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:46.052 standard_rotation x scorch Fluffy_Pillow 48636.0/50000: 97% mana heating_up
4:47.241 standard_rotation x scorch Fluffy_Pillow 49325.0/50000: 99% mana heating_up
4:48.431 standard_rotation s flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:49.619 standard_rotation x scorch Fluffy_Pillow 49443.0/50000: 99% mana heating_up
4:50.809 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:52.000 standard_rotation s flamestrike Fluffy_Pillow 49506.0/50000: 99% mana hot_streak
4:53.189 standard_rotation x scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:54.379 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:55.569 standard_rotation s flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak
4:56.759 standard_rotation x scorch Fluffy_Pillow 49445.0/50000: 99% mana heating_up
4:57.949 default S rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:59.140 rop_phase l flamestrike Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:59.140 default U fire_blast Fluffy_Pillow 48750.0/50000: 98% mana rune_of_power
4:59.656 rop_phase m fire_blast Fluffy_Pillow 48766.0/50000: 98% mana heating_up, rune_of_power
5:00.330 rop_phase l flamestrike Fluffy_Pillow 48940.0/50000: 98% mana hot_streak, rune_of_power
5:01.521 rop_phase p scorch Fluffy_Pillow 48881.0/50000: 98% mana rune_of_power
5:02.711 rop_phase p scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:03.902 rop_phase p scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
5:05.092 rop_phase l flamestrike Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
5:06.282 rop_phase o phoenix_flames Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
5:07.470 rop_phase p scorch Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
5:08.659 rop_phase p scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:09.849 rop_phase p scorch Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:11.038 rop_phase l flamestrike Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
5:12.228 standard_rotation w dragons_breath Fluffy_Pillow 49444.0/50000: 99% mana heating_up
5:13.417 standard_rotation x scorch Fluffy_Pillow 48633.0/50000: 97% mana heating_up
5:14.606 standard_rotation x scorch Fluffy_Pillow 49322.0/50000: 99% mana heating_up
5:15.798 standard_rotation s flamestrike Fluffy_Pillow 49507.0/50000: 99% mana hot_streak
5:15.798 default U fire_blast Fluffy_Pillow 48257.0/50000: 97% mana
5:16.987 standard_rotation s flamestrike Fluffy_Pillow 48946.0/50000: 98% mana hot_streak
5:18.176 standard_rotation x scorch Fluffy_Pillow 48885.0/50000: 98% mana
5:19.366 standard_rotation x scorch Fluffy_Pillow 49505.0/50000: 99% mana
5:19.856 combustion_phase d combustion Fluffy_Pillow 49995.0/50000: 100% mana heating_up
5:19.856 combustion_phase b fire_blast Fluffy_Pillow 44995.0/50000: 90% mana combustion, heating_up, rune_of_power
5:20.557 combustion_cooldowns X potion Fluffy_Pillow 44696.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
5:20.557 combustion_cooldowns Z time_warp Fluffy_Pillow 44696.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, potion_of_spectral_intellect
5:20.557 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 42696.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, potion_of_spectral_intellect
5:20.557 combustion_phase f flamestrike Fluffy_Pillow 42696.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:20.557 combustion_phase b fire_blast Fluffy_Pillow 41446.0/50000: 83% mana combustion, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1821 1621 1097 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1821 1621 0
Melee Crit 13.14% 13.14% 285
Spell Crit 28.14% 28.14% 285
Haste 26.58% 26.58% 877
Versatility 9.82% 9.82% 393
Mana Regen 1000 1000 0
Mastery 15.45% 15.45% 441
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Temporal Warp }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +43 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031011
talent_override=flame_patch,if=5>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6834/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1097
# gear_crit_rating=259
# gear_haste_rating=877
# gear_mastery_rating=441
# gear_versatility_rating=393
# gear_armor=373

Simulation & Raid Information

Iterations: 1139
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.5 )

Performance:

Total Events Processed: 94729085
Max Event Queue: 712
Sim Seconds: 341086
CPU Seconds: 215.7500
Physical Seconds: 13.8214
Speed Up: 1581

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 241.13sec 0 299.46sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 80.46sec 0 299.46sec
FeveredIncantation FeveredIncantation dragons_breath 31661 128325 429 13.94 1346 3020 13.9 69.6 29.7% 0.0% 0.0% 0.0% 20.74sec 128325 299.46sec
FeveredIncantation FeveredIncantation eternal_insight 342314 13282 44 4.34 471 984 21.7 21.7 27.7% 0.0% 0.0% 0.0% 13.60sec 13282 299.46sec
FeveredIncantation FeveredIncantation fire_blast 108853 274383 916 9.99 0 5503 49.8 49.8 100.0% 0.0% 0.0% 0.0% 6.01sec 274383 299.46sec
FeveredIncantation FeveredIncantation flamestrike 2120 1578131 5270 103.85 1626 4836 103.7 518.3 44.2% 0.0% 0.0% 0.0% 2.87sec 1578131 299.46sec
FeveredIncantation FeveredIncantation flame_patch ticks -205472 1387371 4625 0.00 139 413 1080.4 0.0 42.9% 0.0% 0.0% 0.0% 0.27sec 1387371 299.46sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
FeveredIncantation FeveredIncantation glyph_of_assimilation ticks -345319 58080 194 5.73 1565 3198 3.4 28.7 28.2% 0.0% 0.0% 0.0% 92.21sec 58080 299.46sec
FeveredIncantation FeveredIncantation ignite ticks -12654 699215 2331 296.57 472 0 687.7 1482.8 0.0% 0.0% 0.0% 0.0% 0.49sec 699215 299.46sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 5228 131 148.50 41 83 99.0 99.0 27.9% 0.0% 0.0% 0.0% 1.18sec 5228 40.00sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 16.5 0.0 0.0% 0.0% 0.0% 0.0% 18.37sec 0 299.46sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 324534 1084 16.45 1060 4482 16.4 82.1 84.5% 0.0% 0.0% 0.0% 18.38sec 324534 299.46sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
FeveredIncantation FeveredIncantation pyroblast 11366 3436 11 0.20 2690 5381 0.0 1.0 27.7% 0.0% 0.0% 0.0% 0.00sec 3436 299.46sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 2903 10 1.00 0 581 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2903 299.46sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.73sec 0 299.46sec
FeveredIncantation FeveredIncantation scorch 2948 77695 259 7.31 0 2128 36.5 36.5 100.0% 0.0% 0.0% 0.0% 7.93sec 77695 299.46sec
FeveredIncantation FeveredIncantation shadowcore_oil_blast 336463 14975 50 8.93 257 539 44.6 44.6 28.0% 0.0% 0.0% 0.0% 6.55sec 14975 299.46sec
FeveredIncantation FeveredIncantation shifting_power ticks -314791 319165 1064 3.31 0 3855 4.2 16.6 100.0% 0.0% 0.0% 0.0% 80.86sec 319165 299.46sec
Firestorm Firestorm augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 243.11sec 0 299.46sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 4.2 0.0 0.0% 0.0% 0.0% 0.0% 81.08sec 0 299.46sec
Firestorm Firestorm dragons_breath 31661 124924 417 13.77 1361 2889 13.7 68.7 29.9% 0.0% 0.0% 0.0% 21.15sec 124924 299.46sec
Firestorm Firestorm eternal_insight 342314 13039 44 4.32 471 940 21.6 21.6 28.5% 0.0% 0.0% 0.0% 13.62sec 13039 299.46sec
Firestorm Firestorm fire_blast 108853 249910 835 9.95 0 5031 49.7 49.7 100.0% 0.0% 0.0% 0.0% 6.04sec 249910 299.46sec
Firestorm Firestorm flamestrike 2120 1629890 5443 109.44 1629 4276 109.2 546.2 51.2% 0.0% 0.0% 0.0% 2.73sec 1629890 299.46sec
Firestorm Firestorm flame_patch ticks -205472 1376148 4587 0.00 140 376 1138.7 0.0 43.2% 0.0% 0.0% 0.0% 0.26sec 1376148 299.46sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
Firestorm Firestorm glyph_of_assimilation ticks -345319 58928 196 5.85 1565 3135 3.4 29.2 28.7% 0.0% 0.0% 0.0% 91.32sec 58928 299.46sec
Firestorm Firestorm ignite ticks -12654 644476 2148 296.57 435 0 711.3 1482.8 0.0% 0.0% 0.0% 0.0% 0.47sec 644476 299.46sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
Firestorm Firestorm_mirror_image frostbolt 59638 5233 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5233 40.00sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.54sec 0 299.46sec
Firestorm Firestorm phoenix_flames_splash 257542 262060 875 16.28 1134 3841 16.3 81.3 77.2% 0.0% 0.0% 0.0% 18.58sec 262060 299.46sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
Firestorm Firestorm pyroblast 11366 3438 11 0.20 2690 5381 0.0 1.0 27.8% 0.0% 0.0% 0.0% 0.00sec 3438 299.46sec
Firestorm Firestorm pyroblast_dot ticks -321712 2568 9 1.00 0 514 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2568 299.46sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 41.03sec 0 299.46sec
Firestorm Firestorm scorch 2948 68478 229 6.65 0 2061 33.2 33.2 100.0% 0.0% 0.0% 0.0% 7.40sec 68478 299.46sec
Firestorm Firestorm shadowcore_oil_blast 336463 14737 49 8.95 257 514 44.6 44.6 28.3% 0.0% 0.0% 0.0% 6.44sec 14737 299.46sec
Firestorm Firestorm shifting_power ticks -314791 274239 914 3.28 1196 3350 4.1 16.4 99.7% 0.0% 0.0% 0.0% 81.48sec 274239 299.46sec
MoltenSkyfall MoltenSkyfall augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 241.36sec 0 299.46sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 80.53sec 0 299.46sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 124735 417 13.94 1346 2847 13.9 69.6 29.8% 0.0% 0.0% 0.0% 20.76sec 124735 299.46sec
MoltenSkyfall MoltenSkyfall eternal_insight 342314 12989 43 4.32 471 941 21.6 21.6 28.1% 0.0% 0.0% 0.0% 13.71sec 12989 299.46sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 251110 839 9.98 0 5038 49.8 49.8 100.0% 0.0% 0.0% 0.0% 6.03sec 251110 299.46sec
MoltenSkyfall MoltenSkyfall flamestrike 2120 1477506 4934 103.82 1625 4403 103.6 518.2 44.1% 0.0% 0.0% 0.0% 2.88sec 1477506 299.46sec
MoltenSkyfall MoltenSkyfall flame_patch ticks -205472 1299859 4333 0.00 139 376 1080.3 0.0 42.9% 0.0% 0.0% 0.0% 0.28sec 1299859 299.46sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
MoltenSkyfall MoltenSkyfall glyph_of_assimilation ticks -345319 57512 192 5.72 1564 3132 3.3 28.6 28.4% 0.0% 0.0% 0.0% 91.86sec 57512 299.46sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 637273 2124 296.57 430 0 687.6 1482.8 0.0% 0.0% 0.0% 0.0% 0.49sec 637273 299.46sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 5235 131 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5235 40.00sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 16.5 0.0 0.0% 0.0% 0.0% 0.0% 18.36sec 0 299.46sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 284921 951 16.44 1061 3914 16.4 82.1 84.5% 0.0% 0.0% 0.0% 18.36sec 284921 299.46sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 3440 11 0.20 2690 5381 0.0 1.0 27.9% 0.0% 0.0% 0.0% 0.00sec 3440 299.46sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 2569 9 1.00 0 514 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2569 299.46sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.74sec 0 299.46sec
MoltenSkyfall MoltenSkyfall scorch 2948 75418 252 7.33 0 2062 36.6 36.6 100.0% 0.0% 0.0% 0.0% 7.89sec 75418 299.46sec
MoltenSkyfall MoltenSkyfall shadowcore_oil_blast 336463 14693 49 8.92 257 515 44.5 44.5 28.2% 0.0% 0.0% 0.0% 6.60sec 14693 299.46sec
MoltenSkyfall MoltenSkyfall shifting_power ticks -314791 277344 924 3.31 0 3352 4.2 16.5 100.0% 0.0% 0.0% 0.0% 80.88sec 277344 299.46sec
SunKingsBlessing SunKingsBlessing augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 247.35sec 0 299.46sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 83.67sec 0 299.46sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 126083 421 12.59 1387 2928 12.6 62.8 40.2% 0.0% 0.0% 0.0% 22.98sec 126083 299.46sec
SunKingsBlessing SunKingsBlessing eternal_insight 342314 13026 43 4.31 471 941 21.5 21.5 28.5% 0.0% 0.0% 0.0% 13.12sec 13026 299.46sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 246198 822 10.18 0 4846 50.8 50.8 100.0% 0.0% 0.0% 0.0% 5.91sec 246198 299.46sec
SunKingsBlessing SunKingsBlessing flamestrike 2120 1498165 5003 100.45 1625 4298 100.3 501.4 51.0% 0.0% 0.0% 0.0% 2.97sec 1498165 299.46sec
SunKingsBlessing SunKingsBlessing flame_patch ticks -205472 1280150 4267 0.00 139 364 1047.6 0.0 46.8% 0.0% 0.0% 0.0% 0.28sec 1280150 299.46sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
SunKingsBlessing SunKingsBlessing glyph_of_assimilation ticks -345319 57952 193 5.76 1571 3133 3.4 28.8 28.3% 0.0% 0.0% 0.0% 92.51sec 57952 299.46sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 660498 2202 296.57 446 0 672.9 1482.9 0.0% 0.0% 0.0% 0.0% 0.50sec 660498 299.46sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 5237 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5237 40.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 15.7 0.0 0.0% 0.0% 0.0% 0.0% 18.64sec 0 299.46sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 281012 938 15.64 0 3601 15.6 78.1 100.0% 0.0% 0.0% 0.0% 18.59sec 281012 299.46sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 36173 121 1.14 2692 6912 4.7 5.7 87.4% 0.0% 0.0% 0.0% 58.41sec 36173 299.46sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 8143 27 4.70 121 380 5.7 23.5 87.1% 0.0% 0.0% 0.0% 59.29sec 8143 299.46sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 7.0 0.0 0.0% 0.0% 0.0% 0.0% 43.42sec 0 299.46sec
SunKingsBlessing SunKingsBlessing scorch 2948 68950 230 7.44 359 1873 37.1 37.1 99.0% 0.0% 0.0% 0.0% 7.77sec 68950 299.46sec
SunKingsBlessing SunKingsBlessing shadowcore_oil_blast 336463 14728 49 8.93 257 515 44.6 44.6 28.3% 0.0% 0.0% 0.0% 6.58sec 14728 299.46sec
SunKingsBlessing SunKingsBlessing shifting_power ticks -314791 236481 788 3.33 1186 3163 4.2 16.7 83.6% 0.0% 0.0% 0.0% 81.92sec 236481 299.46sec
disciplinary_command disciplinary_command arcane_explosion 1449 23485 78 3.69 997 1994 3.7 18.4 27.8% 0.0% 0.0% 0.0% 83.24sec 23485 299.46sec
disciplinary_command disciplinary_command augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 242.90sec 0 299.46sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 4.2 0.0 0.0% 0.0% 0.0% 0.0% 81.07sec 0 299.46sec
disciplinary_command disciplinary_command dragons_breath 31661 133895 447 13.75 1384 3266 13.7 68.6 30.1% 0.0% 0.0% 0.0% 21.20sec 133895 299.46sec
disciplinary_command disciplinary_command eternal_insight 342314 13931 47 4.42 471 1042 22.0 22.0 28.3% 0.0% 0.0% 0.0% 13.39sec 13931 299.46sec
disciplinary_command disciplinary_command fire_blast 108853 287169 959 9.90 0 5809 49.4 49.4 100.0% 0.0% 0.0% 0.0% 6.05sec 287169 299.46sec
disciplinary_command disciplinary_command flamestrike 2120 1579755 5275 98.13 1641 5151 98.0 489.8 45.1% 0.0% 0.0% 0.0% 3.03sec 1579755 299.46sec
disciplinary_command disciplinary_command flame_patch ticks -205472 1374599 4582 0.00 141 438 1020.3 0.0 43.3% 0.0% 0.0% 0.0% 0.29sec 1374599 299.46sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
disciplinary_command disciplinary_command frostbolt 116 11989 40 1.61 1111 2473 8.0 8.0 28.1% 0.0% 0.0% 0.0% 39.59sec 11989 299.46sec
disciplinary_command disciplinary_command glyph_of_assimilation ticks -345319 60410 201 5.72 1568 3488 3.4 28.6 28.3% 0.0% 0.0% 0.0% 91.07sec 60410 299.46sec
disciplinary_command disciplinary_command ignite ticks -12654 711095 2370 295.77 481 0 655.5 1478.9 0.0% 0.0% 0.0% 0.0% 0.51sec 711095 299.46sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 5191 130 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5191 40.00sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.41sec 0 299.46sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 336910 1125 16.36 1051 4672 16.3 81.7 84.9% 0.0% 0.0% 0.0% 18.46sec 336910 299.46sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 324.83sec 0 299.46sec
disciplinary_command disciplinary_command pyroblast 11366 3462 12 0.20 2690 5381 0.0 1.0 28.7% 0.0% 0.0% 0.0% 0.00sec 3462 299.46sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 2591 9 1.00 150 582 1.0 5.0 85.3% 0.0% 0.0% 0.0% 0.00sec 2591 299.46sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 41.01sec 0 299.46sec
disciplinary_command disciplinary_command scorch 2948 75618 253 6.76 0 2241 33.7 33.7 100.0% 0.0% 0.0% 0.0% 8.60sec 75618 299.46sec
disciplinary_command disciplinary_command shadowcore_oil_blast 336463 15365 51 8.92 257 569 44.5 44.5 28.1% 0.0% 0.0% 0.0% 6.79sec 15365 299.46sec
disciplinary_command disciplinary_command shifting_power ticks -314791 330217 1101 3.28 0 4023 4.1 16.4 100.0% 0.0% 0.0% 0.0% 81.42sec 330217 299.46sec
expanded_potential expanded_potential augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 241.29sec 0 299.46sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 80.46sec 0 299.46sec
expanded_potential expanded_potential dragons_breath 31661 124980 417 13.96 1344 2851 13.9 69.7 29.8% 0.0% 0.0% 0.0% 20.76sec 124980 299.46sec
expanded_potential expanded_potential eternal_insight 342314 13215 44 4.37 471 941 21.8 21.8 28.6% 0.0% 0.0% 0.0% 13.48sec 13215 299.46sec
expanded_potential expanded_potential fire_blast 108853 251309 839 9.99 0 5039 49.9 49.9 100.0% 0.0% 0.0% 0.0% 6.02sec 251309 299.46sec
expanded_potential expanded_potential flamestrike 2120 1479166 4939 103.86 1625 4403 103.7 518.3 44.2% 0.0% 0.0% 0.0% 2.87sec 1479166 299.46sec
expanded_potential expanded_potential flame_patch ticks -205472 1299448 4331 0.00 139 376 1080.4 0.0 42.9% 0.0% 0.0% 0.0% 0.27sec 1299448 299.46sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
expanded_potential expanded_potential glyph_of_assimilation ticks -345319 57638 192 5.74 1567 3123 3.4 28.7 28.3% 0.0% 0.0% 0.0% 93.25sec 57638 299.46sec
expanded_potential expanded_potential ignite ticks -12654 637434 2125 296.57 430 0 687.6 1482.9 0.0% 0.0% 0.0% 0.0% 0.49sec 637434 299.46sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 5242 131 148.50 41 83 99.0 99.0 28.2% 0.0% 0.0% 0.0% 1.18sec 5242 40.00sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 16.5 0.0 0.0% 0.0% 0.0% 0.0% 18.41sec 0 299.46sec
expanded_potential expanded_potential phoenix_flames_splash 257542 284903 951 16.43 1061 3911 16.4 82.0 84.7% 0.0% 0.0% 0.0% 18.42sec 284903 299.46sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
expanded_potential expanded_potential pyroblast 11366 3416 11 0.20 2690 5381 0.0 1.0 27.0% 0.0% 0.0% 0.0% 0.00sec 3416 299.46sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 2571 9 1.00 0 514 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2571 299.46sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.73sec 0 299.46sec
expanded_potential expanded_potential scorch 2948 75229 251 7.31 0 2062 36.5 36.5 100.0% 0.0% 0.0% 0.0% 7.93sec 75229 299.46sec
expanded_potential expanded_potential shadowcore_oil_blast 336463 14701 49 8.92 257 515 44.5 44.5 28.4% 0.0% 0.0% 0.0% 6.60sec 14701 299.46sec
expanded_potential expanded_potential shifting_power ticks -314791 277008 923 3.31 0 3352 4.2 16.5 100.0% 0.0% 0.0% 0.0% 80.79sec 277008 299.46sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 192.70sec 0 299.46sec
fire fire combustion 190319 0 0 0.00 0 0 3.6 0.0 0.0% 0.0% 0.0% 0.0% 96.69sec 0 299.46sec
fire fire dragons_breath 31661 122584 409 14.51 1271 2714 14.5 72.4 29.3% 0.0% 0.0% 0.0% 20.11sec 122584 299.46sec
fire fire eternal_insight 342314 13429 45 4.37 471 983 21.8 21.8 28.2% 0.0% 0.0% 0.0% 13.64sec 13429 299.46sec
fire fire fire_blast 108853 184948 618 8.24 0 4500 41.1 41.1 100.0% 0.0% 0.0% 0.0% 7.33sec 184948 299.46sec
fire fire flamestrike 2120 1367497 4567 104.11 1584 4074 103.9 519.6 42.1% 0.0% 0.0% 0.0% 2.86sec 1367497 299.46sec
fire fire flame_patch ticks -205472 1195269 3984 0.00 134 345 1083.5 0.0 41.0% 0.0% 0.0% 0.0% 0.27sec 1195269 299.46sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
fire fire glyph_of_assimilation ticks -345319 52118 174 5.74 1398 2869 3.4 28.7 28.4% 0.0% 0.0% 0.0% 97.40sec 52118 299.46sec
fire fire ignite ticks -12654 520739 1736 296.57 351 0 680.5 1482.8 0.0% 0.0% 0.0% 0.0% 0.49sec 520739 299.46sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
fire fire_mirror_image frostbolt 59638 5230 131 148.50 41 83 99.0 99.0 27.9% 0.0% 0.0% 0.0% 1.18sec 5230 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.59sec 0 299.46sec
fire fire phoenix_flames_splash 257542 213421 713 14.08 1053 3516 14.1 70.3 80.5% 0.0% 0.0% 0.0% 21.60sec 213421 299.46sec
fire fire potion 307162 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
fire fire pyroblast 11366 3414 11 0.20 2691 5381 0.0 1.0 26.9% 0.0% 0.0% 0.0% 0.00sec 3414 299.46sec
fire fire pyroblast_dot ticks -321712 2326 8 1.00 0 465 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2326 299.46sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.4 0.0 0.0% 0.0% 0.0% 0.0% 48.25sec 0 299.46sec
fire fire scorch 2948 94264 315 9.73 393 1966 48.6 48.6 98.3% 0.0% 0.0% 0.0% 6.07sec 94264 299.46sec
fire fire shadowcore_oil_blast 336463 14933 50 8.90 257 538 44.4 44.4 28.1% 0.0% 0.0% 0.0% 6.69sec 14933 299.46sec
gisly_icicle gisly_icicle augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
gisly_icicle gisly_icicle berserking 26297 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 247.24sec 0 299.46sec
gisly_icicle gisly_icicle combustion 190319 0 0 0.00 0 0 4.1 0.0 0.0% 0.0% 0.0% 0.0% 82.44sec 0 299.46sec
gisly_icicle gisly_icicle dragons_breath 31661 135984 454 13.91 1440 3109 13.9 69.4 31.1% 0.0% 0.0% 0.0% 20.81sec 135984 299.46sec
gisly_icicle gisly_icicle eternal_insight 342314 13178 44 4.39 471 941 21.9 21.9 27.9% 0.0% 0.0% 0.0% 13.25sec 13178 299.46sec
gisly_icicle gisly_icicle fire_blast 108853 261637 874 9.77 0 5367 48.7 48.7 100.0% 0.0% 0.0% 0.0% 6.13sec 261637 299.46sec
gisly_icicle gisly_icicle flamestrike 2120 1500569 5011 100.11 1654 4701 99.9 499.7 44.3% 0.0% 0.0% 0.0% 2.97sec 1500569 299.46sec
gisly_icicle gisly_icicle flame_patch ticks -205472 1284455 4282 0.00 141 389 1043.0 0.0 42.5% 0.0% 0.0% 0.0% 0.28sec 1284455 299.46sec
gisly_icicle gisly_icicle flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
gisly_icicle gisly_icicle food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
gisly_icicle gisly_icicle frost_nova 122 4948 17 8.21 94 189 8.2 41.0 27.9% 0.0% 0.0% 0.0% 42.49sec 4948 299.46sec
gisly_icicle gisly_icicle glyph_of_assimilation ticks -345319 60355 201 5.99 1577 3136 3.5 29.9 28.2% 0.0% 0.0% 0.0% 90.93sec 60355 299.46sec
gisly_icicle gisly_icicle ignite ticks -12654 653812 2179 296.00 442 0 664.9 1480.0 0.0% 0.0% 0.0% 0.0% 0.50sec 653812 299.46sec
gisly_icicle gisly_icicle mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
gisly_icicle gisly_icicle_mirror_image frostbolt 59638 5262 132 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5262 40.00sec
gisly_icicle gisly_icicle phoenix_flames 257541 0 0 0.00 0 0 16.3 0.0 0.0% 0.0% 0.0% 0.0% 18.40sec 0 299.46sec
gisly_icicle gisly_icicle phoenix_flames_splash 257542 294203 982 16.27 1099 4096 16.2 81.2 84.3% 0.0% 0.0% 0.0% 18.40sec 294203 299.46sec
gisly_icicle gisly_icicle potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 330.35sec 0 299.46sec
gisly_icicle gisly_icicle pyroblast 11366 3452 12 0.20 2690 5381 0.0 1.0 28.3% 0.0% 0.0% 0.0% 0.00sec 3452 299.46sec
gisly_icicle gisly_icicle pyroblast_dot ticks -321712 2627 9 1.00 172 584 1.0 5.0 85.7% 0.0% 0.0% 0.0% 0.00sec 2627 299.46sec
gisly_icicle gisly_icicle rune_of_power 116011 0 0 0.00 0 0 7.3 0.0 0.0% 0.0% 0.0% 0.0% 41.71sec 0 299.46sec
gisly_icicle gisly_icicle scorch 2948 71460 239 6.89 0 2079 34.4 34.4 100.0% 0.0% 0.0% 0.0% 8.42sec 71460 299.46sec
gisly_icicle gisly_icicle shadowcore_oil_blast 336463 14712 49 8.95 257 514 44.7 44.7 28.1% 0.0% 0.0% 0.0% 6.61sec 14712 299.46sec
gisly_icicle gisly_icicle shifting_power ticks -314791 270312 901 3.23 0 3350 4.1 16.1 100.0% 0.0% 0.0% 0.0% 82.77sec 270312 299.46sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 241.29sec 0 299.46sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 80.49sec 0 299.46sec
no_lego no_lego dragons_breath 31661 124841 417 13.95 1345 2839 13.9 69.6 30.0% 0.0% 0.0% 0.0% 20.81sec 124841 299.46sec
no_lego no_lego eternal_insight 342314 13306 44 4.41 471 941 22.0 22.0 28.4% 0.0% 0.0% 0.0% 13.95sec 13306 299.46sec
no_lego no_lego fire_blast 108853 251339 839 9.99 0 5040 49.9 49.9 100.0% 0.0% 0.0% 0.0% 6.02sec 251339 299.46sec
no_lego no_lego flamestrike 2120 1478723 4938 103.84 1625 4402 103.7 518.3 44.2% 0.0% 0.0% 0.0% 2.88sec 1478723 299.46sec
no_lego no_lego flame_patch ticks -205472 1299879 4333 0.00 139 376 1080.5 0.0 42.9% 0.0% 0.0% 0.0% 0.27sec 1299879 299.46sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
no_lego no_lego glyph_of_assimilation ticks -345319 57217 191 5.72 1566 3134 3.4 28.6 27.8% 0.0% 0.0% 0.0% 92.69sec 57217 299.46sec
no_lego no_lego ignite ticks -12654 637351 2125 296.57 430 0 687.6 1482.9 0.0% 0.0% 0.0% 0.0% 0.49sec 637351 299.46sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
no_lego no_lego_mirror_image frostbolt 59638 5235 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5235 40.00sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 16.5 0.0 0.0% 0.0% 0.0% 0.0% 18.40sec 0 299.46sec
no_lego no_lego phoenix_flames_splash 257542 284803 951 16.43 1064 3912 16.4 82.0 84.6% 0.0% 0.0% 0.0% 18.39sec 284803 299.46sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
no_lego no_lego pyroblast 11366 3450 12 0.20 2690 5381 0.0 1.0 28.2% 0.0% 0.0% 0.0% 0.00sec 3450 299.46sec
no_lego no_lego pyroblast_dot ticks -321712 2568 9 1.00 0 514 1.0 5.0 100.0% 0.0% 0.0% 0.0% 0.00sec 2568 299.46sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.70sec 0 299.46sec
no_lego no_lego scorch 2948 75441 252 7.33 0 2063 36.6 36.6 100.0% 0.0% 0.0% 0.0% 7.90sec 75441 299.46sec
no_lego no_lego shadowcore_oil_blast 336463 14729 49 8.94 257 515 44.6 44.6 28.2% 0.0% 0.0% 0.0% 6.52sec 14729 299.46sec
no_lego no_lego shifting_power ticks -314791 277590 925 3.31 0 3352 4.2 16.6 100.0% 0.0% 0.0% 0.0% 80.87sec 277590 299.46sec
temporal_warp temporal_warp augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 238.24sec 0 299.46sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 4.3 0.0 0.0% 0.0% 0.0% 0.0% 79.63sec 0 299.46sec
temporal_warp temporal_warp dragons_breath 31661 141015 471 14.27 1329 3225 14.2 71.2 34.3% 0.0% 0.0% 0.0% 20.50sec 141015 299.46sec
temporal_warp temporal_warp eternal_insight 342314 13801 46 4.59 471 941 22.9 22.9 28.2% 0.0% 0.0% 0.0% 12.56sec 13801 299.46sec
temporal_warp temporal_warp fire_blast 108853 269664 900 10.74 0 5032 53.6 53.6 100.0% 0.0% 0.0% 0.0% 5.60sec 269664 299.46sec
temporal_warp temporal_warp flamestrike 2120 1567613 5235 109.48 1628 4421 109.3 546.4 44.4% 0.0% 0.0% 0.0% 2.72sec 1567613 299.46sec
temporal_warp temporal_warp flame_patch ticks -205472 1525668 5086 0.00 140 381 1246.1 0.0 43.4% 0.0% 0.0% 0.0% 0.24sec 1525668 299.46sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
temporal_warp temporal_warp glyph_of_assimilation ticks -345319 60900 203 5.93 1600 3210 3.2 29.6 28.2% 0.0% 0.0% 0.0% 94.32sec 60900 299.46sec
temporal_warp temporal_warp ignite ticks -12654 671873 2240 296.57 453 0 721.3 1482.9 0.0% 0.0% 0.0% 0.0% 0.47sec 671873 299.46sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 6786 170 193.50 41 82 129.0 129.0 28.0% 0.0% 0.0% 0.0% 0.91sec 6786 40.00sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 16.7 0.0 0.0% 0.0% 0.0% 0.0% 18.33sec 0 299.46sec
temporal_warp temporal_warp phoenix_flames_splash 257542 285290 953 16.63 1046 3897 16.6 83.0 83.9% 0.0% 0.0% 0.0% 18.33sec 285290 299.46sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.46sec
temporal_warp temporal_warp pyroblast 11366 3366 11 0.20 2690 5381 0.0 1.0 25.1% 0.0% 0.0% 0.0% 0.00sec 3366 299.46sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 3035 10 1.20 0 506 1.0 6.0 100.0% 0.0% 0.0% 0.0% 0.00sec 3035 299.46sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 40.28sec 0 299.46sec
temporal_warp temporal_warp scorch 2948 77564 259 7.49 0 2074 37.4 37.4 100.0% 0.0% 0.0% 0.0% 7.78sec 77564 299.46sec
temporal_warp temporal_warp shadowcore_oil_blast 336463 15578 52 9.45 257 515 47.2 47.2 28.3% 0.0% 0.0% 0.0% 6.38sec 15578 299.46sec
temporal_warp temporal_warp shifting_power ticks -314791 282637 942 3.37 0 3354 4.2 16.9 100.0% 0.0% 0.0% 0.0% 79.96sec 282637 299.46sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 318.62sec 0 299.46sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
41371.3 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 8.2 0.0 38.6sec 42.5sec 7.8sec 21.37% 0.00% 0.0 (0.0) 7.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 68.7s
  • trigger_min/max:14.0s / 68.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:21.37%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 2.2 41.5sec 30.4sec 11.3sec 25.99% 0.00% 2.2 (2.2) 6.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.4s
  • trigger_min/max:0.0s / 231.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.7s

Stack Uptimes

  • sinful_revelation_1:25.99%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.3 1.8 43.6sec 32.7sec 11.2sec 23.66% 0.00% 1.8 (1.8) 5.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 254.3s
  • trigger_min/max:0.2s / 254.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.7s

Stack Uptimes

  • sinful_revelation_1:23.66%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.0 42.4sec 31.5sec 11.3sec 24.69% 0.00% 2.0 (2.0) 6.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 268.9s
  • trigger_min/max:0.0s / 268.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 45.3s

Stack Uptimes

  • sinful_revelation_1:24.69%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.1 42.4sec 31.4sec 11.3sec 24.78% 0.00% 2.1 (2.1) 6.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 269.2s
  • trigger_min/max:0.1s / 268.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.1s

Stack Uptimes

  • sinful_revelation_1:24.78%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 2.3 40.3sec 29.4sec 11.4sec 26.53% 0.00% 2.3 (2.3) 6.6

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 234.7s
  • trigger_min/max:0.1s / 234.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.0s

Stack Uptimes

  • sinful_revelation_1:26.53%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.9 2.1 41.1sec 30.6sec 11.2sec 25.87% 0.00% 2.1 (2.1) 6.5

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 243.1s
  • trigger_min/max:0.0s / 243.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.1s

Stack Uptimes

  • sinful_revelation_1:25.87%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 2.1 41.8sec 30.8sec 11.3sec 25.20% 0.00% 2.1 (2.1) 6.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 252.2s
  • trigger_min/max:0.3s / 252.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.3s

Stack Uptimes

  • sinful_revelation_1:25.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 2.0 42.4sec 31.5sec 11.3sec 24.49% 0.00% 2.0 (2.0) 6.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 266.4s
  • trigger_min/max:0.2s / 266.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.6s

Stack Uptimes

  • sinful_revelation_1:24.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.3 1.8 44.2sec 33.3sec 11.2sec 23.58% 0.00% 1.8 (1.8) 5.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 254.1s
  • trigger_min/max:0.2s / 254.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.4s

Stack Uptimes

  • sinful_revelation_1:23.58%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 2.1 42.1sec 31.0sec 11.3sec 24.83% 0.00% 2.1 (2.1) 6.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 222.6s
  • trigger_min/max:0.1s / 222.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.8s

Stack Uptimes

  • sinful_revelation_1:24.83%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
Fluffy_Pillow Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1123
Mean 44590.40
Minimum 42514.91
Maximum 46813.21
Spread ( max - min ) 4298.30
Range [ ( max - min ) / 2 * 100% ] 4.82%
Standard Deviation 973.6606
5th Percentile 43135.94
95th Percentile 46284.92
( 95th Percentile - 5th Percentile ) 3148.98
Mean Distribution
Standard Deviation 29.0548
95.00% Confidence Interval ( 44533.46 - 44647.35 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 19
0.1% Error 1832
0.1 Scale Factor Error with Delta=300 8093
0.05 Scale Factor Error with Delta=300 32372
0.01 Scale Factor Error with Delta=300 809281
HPS
Fluffy_Pillow Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 73
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 15407576 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25234.1 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 8.2 0.0 38.6sec 42.5sec 7.8sec 21.37% 0.00% 0.0 (0.0) 7.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 68.7s
  • trigger_min/max:14.0s / 68.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:21.37%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy2 Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1123
Mean 27144.45
Minimum 25821.85
Maximum 28554.91
Spread ( max - min ) 2733.06
Range [ ( max - min ) / 2 * 100% ] 5.03%
Standard Deviation 636.3029
5th Percentile 26159.15
95th Percentile 28188.96
( 95th Percentile - 5th Percentile ) 2029.82
Mean Distribution
Standard Deviation 18.9878
95.00% Confidence Interval ( 27107.23 - 27181.66 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2111
0.1 Scale Factor Error with Delta=300 3457
0.05 Scale Factor Error with Delta=300 13826
0.01 Scale Factor Error with Delta=300 345631
HPS
enemy2 Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 73
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7731146 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25296.9 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 8.2 0.0 38.6sec 42.5sec 7.8sec 21.37% 0.00% 0.0 (0.0) 7.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 68.7s
  • trigger_min/max:14.0s / 68.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:21.37%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.0 0.0 0.0sec 0.0sec 10.0sec 0.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:0.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy3 Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1123
Mean 27146.87
Minimum 25809.50
Maximum 28535.11
Spread ( max - min ) 2725.61
Range [ ( max - min ) / 2 * 100% ] 5.02%
Standard Deviation 641.6935
5th Percentile 26148.24
95th Percentile 28198.36
( 95th Percentile - 5th Percentile ) 2050.12
Mean Distribution
Standard Deviation 19.1486
95.00% Confidence Interval ( 27109.34 - 27184.40 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2147
0.1 Scale Factor Error with Delta=300 3516
0.05 Scale Factor Error with Delta=300 14061
0.01 Scale Factor Error with Delta=300 351511
HPS
enemy3 Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 73
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7182804 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25328.1 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 8.2 0.0 38.6sec 42.5sec 7.8sec 21.37% 0.00% 0.0 (0.0) 7.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 68.7s
  • trigger_min/max:14.0s / 68.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:21.37%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy4 Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy4 Damage
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy4 Damage Taken Per Second
Count 1123
Mean 27149.46
Minimum 25804.53
Maximum 28549.46
Spread ( max - min ) 2744.93
Range [ ( max - min ) / 2 * 100% ] 5.06%
Standard Deviation 639.1560
5th Percentile 26165.02
95th Percentile 28211.72
( 95th Percentile - 5th Percentile ) 2046.70
Mean Distribution
Standard Deviation 19.0729
95.00% Confidence Interval ( 27112.08 - 27186.85 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2130
0.1 Scale Factor Error with Delta=300 3488
0.05 Scale Factor Error with Delta=300 13950
0.01 Scale Factor Error with Delta=300 348737
HPS
enemy4 Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 73
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 7496053 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
25883.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 8.2 0.0 38.6sec 42.5sec 7.8sec 21.37% 0.00% 0.0 (0.0) 7.9

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 68.7s
  • trigger_min/max:14.0s / 68.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:21.37%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.7 1.6 39.0sec 29.1sec 11.5sec 21.96% 0.00% 1.6 (1.6) 5.6

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.4s / 210.4s
  • trigger_min/max:0.8s / 210.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 46.2s

Stack Uptimes

  • sinful_revelation_1:21.96%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.3 1.9 38.7sec 28.8sec 11.5sec 24.32% 0.00% 1.9 (1.9) 6.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 219.1s
  • trigger_min/max:0.2s / 219.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.2s

Stack Uptimes

  • sinful_revelation_1:24.32%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.2 1.8 38.1sec 28.5sec 11.5sec 23.70% 0.00% 1.8 (1.8) 6.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 200.4s
  • trigger_min/max:0.2s / 200.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.6s

Stack Uptimes

  • sinful_revelation_1:23.70%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.7 38.6sec 29.0sec 11.5sec 23.22% 0.00% 1.7 (1.7) 6.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 228.4s
  • trigger_min/max:0.2s / 228.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 56.7s

Stack Uptimes

  • sinful_revelation_1:23.22%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.6 1.6 42.3sec 31.8sec 11.4sec 21.29% 0.00% 1.6 (1.6) 5.5

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.0s
  • trigger_min/max:0.2s / 233.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 38.5s

Stack Uptimes

  • sinful_revelation_1:21.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 5.8 1.6 39.9sec 30.1sec 11.4sec 22.09% 0.00% 1.6 (1.6) 5.7

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 233.1s
  • trigger_min/max:0.2s / 233.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 47.4s

Stack Uptimes

  • sinful_revelation_1:22.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.0 1.7 38.7sec 28.9sec 11.5sec 22.93% 0.00% 1.7 (1.7) 5.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 221.4s
  • trigger_min/max:0.0s / 221.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 46.4s

Stack Uptimes

  • sinful_revelation_1:22.93%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.8 38.3sec 28.7sec 11.6sec 23.67% 0.00% 1.8 (1.8) 6.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 232.3s
  • trigger_min/max:0.0s / 225.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.6s

Stack Uptimes

  • sinful_revelation_1:23.67%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.3 1.9 37.5sec 27.6sec 11.6sec 24.48% 0.00% 1.9 (1.9) 6.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 181.6s
  • trigger_min/max:0.2s / 181.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 58.8s

Stack Uptimes

  • sinful_revelation_1:24.48%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.7 38.9sec 29.2sec 11.5sec 23.37% 0.00% 1.7 (1.7) 6.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 233.5s
  • trigger_min/max:0.3s / 233.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.7s

Stack Uptimes

  • sinful_revelation_1:23.37%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 1123
Mean 299.46
Minimum 240.01
Maximum 359.85
Spread ( max - min ) 119.84
Range [ ( max - min ) / 2 * 100% ] 20.01%
DPS
enemy5 Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy5 Damage
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy5 Damage Taken Per Second
Count 1123
Mean 27716.29
Minimum 26385.06
Maximum 29144.23
Spread ( max - min ) 2759.18
Range [ ( max - min ) / 2 * 100% ] 4.98%
Standard Deviation 653.9426
5th Percentile 26709.99
95th Percentile 28785.25
( 95th Percentile - 5th Percentile ) 2075.26
Mean Distribution
Standard Deviation 19.5142
95.00% Confidence Interval ( 27678.04 - 27754.53 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2139
0.1 Scale Factor Error with Delta=300 3651
0.05 Scale Factor Error with Delta=300 14603
0.01 Scale Factor Error with Delta=300 365059
HPS
enemy5 Healing Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 1123
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 73
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 8072814 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.